Designing the Obvious belongs in the toolbox of every person charged with the design and development of Web-based software, from the CEO to the programming team. Designing the Obvious explores the character traits of great Web applications and uses them as guiding principles of application design so the end result of every project instills customer satisfaction and loyalty. These principles include building only whats necessary, getting users up to speed quickly, preventing and handling errors, and designing for the activity. Designing the Obvious does not offer a one-size-fits-all development process--in fact, it lets you use whatever process you like. Instead, it offers practical advice about how to achieve the qualities of great Web-based applications and consistently and successfully reproduce them.
Robert Hoekman Jr is an American writer. He is the author of nine nonfiction books, and has served as an Arts & Culture journalist, magazine editor, and manuscript developer. He has published articles in Fast Company, Wired, Maxim, and many other outlets. His microfiction has appeared or is forthcoming in 50-Word Stories, Nanoism, Spelk, Genrepunk, and elsewhere. He holds an Advanced Certificate in Creative Writing from the University of Pennsylvania, and teaches creative writing through the Stanford Continuing Studies Program. He lives with his dog in Richmond, Virginia.
There have been many experiences over the last year and a half in my job at a user experience/interface design company where I've struggled to voice the logic and reasoning behind design choices and suggestions. A lot of what is logical to me is just that. Logical. I just KNOW it - yet, communicating the WHY and HOW of my why I think what I think has not come easily to me. Which is why I read books, blogs, and articles like this.
This book presents the reasoning behind design decisions and choices of web applications and interfaces -supported by usability studies and psychological research- and helps in giving me a vocabulary for what I constantly struggle to voice. For a person such as myself -without a background in interface design or a usability masters degree- who has fallen into the world of user interface design (and luckily really enjoys it), this kind of book (and blogs like it) has been incredibly helpful.
Highly recommend this book. It covers a lot of territory, so there was definitely a healthy dose of reminding me of things I already knew, while also continually introducing new concepts. The author writes in an extremely accessible tone, with enough personality and sarcasm to keep it from feeling dry. I kept a highlighter nearby while reading this one, and looking back, I'm pretty sure almost every page is marked up with good, quotable takeaways. If you're deep into UX already, you probably won't experience any startling epiphanies reading this, but like "Don't Make Me Think", it's so packed with useful practical guidelines that it's the kind of book you want soak up and then pass on to every designer and developer buddy you know.
This should have been 3-5 long blog posts, and in style and grammar, it was. The content is good and worthy, but so fluffed to fill pages that I often had to re-read sections to get the essence, then stop reading before the fluff filled my head and pushed out the useful content.
Very good and concise. Lots of theoretical information - zero implementation details (so if this is what you want, look elsewhere). Nothing mind-blowing, but sometimes the true talent of an author is gathering everything together in one spot so you can clearly see the patterns.
This book contains a collection of practical tips to improve the design of your user interface. It does not contain much information on the underlying design principles, or on how to test your design. That's not the focus of this book.
It is divided into clear chapters. Each chapter can be seen as a design principle, if you will. In each chapter, Hoekman provides numerous practical tips. These tips, unfortunately, are lost in the amount of text surrounding them. I could read the largest part of this book by just scanning the pages, which is not how I usually read books. The tips themselves are definitely useful.
I think this book is a good starting point if you have experience developing applications and you want to start learning about user interface design. The practical tips can be used the next working day. If you then want to gain deeper insights and learn more, you can pick up another book.
Great read, always have been a fan of Roberts pieces, they always provide such useful web design tips and tricks. His information helped me write my own web design content, check it out: https://makadawebdesign.com/impact-of...
Hoekman provides a great framework for approaching design and the continual process of refinement. Considering this text is now 4 years old, Internet years aside, some references remain true. Specifically web form design with inline validation. No matter how sophisticated applications become, data entry will always be essential for business and personal web interfaces. This book is an endless champion for simple intuitive design, creating useful applications that are powerful because their ease of use and numerous benefits.
A great book on making your web apps more focused, pleasant for the user, and for lack of another word... more "obvious". Lots of screenshots of good examples of web apps, tons of advice, well-organized, with bits of humor thrown in. It's slim, but it packs a punch. Definitely will be sharing this with my coworkers.
The dedication gives you a sense of the book: "This book is dedicated to anyone who has ever used a Web application and resented the experience." I'm working on a Web-based ordering system which needs to be "intuitive" and "intuitive" doesn't happen on its own. So I'm looking for (and finding) inspiration in this book.
Although this book has a few gems in it, it is for the most part exactly what the title suggests, but too much so. Most of the suggestions in the book were either too obvious or they were too specific and categorical. Probably a worthwhile read if you’re in the business of usability but probably not otherwise.
This is book is a great guide and a notable resource. It really is a good entry point for developers or designers looking to improve their UX skills. Good break downs and plenty of further reading fodder.
This was actually recommended to me as a book with great ideas about design (I'm not a web designer/developer), and it is. The examples all relate to web applications, but the points he makes can easily be translated to other design/style projects. I learned quite a bit.
Common sense approach to web interface and application design. Designing with the user in mind. Poka-yoke "mistake-proofing". Eat your own dog food. Create Personas. Elevation is reduction. Kaizen...eliminate waste. The 5S Approach: Sort, Straighten, Shine, Standardize, and Sustain.
This book introduces some of the main things you have to keep in mind when designing web applications. It's great for beginners. It could probably have less words but it's a quick read. Seems to only be available as an ebook now.
Quick and easy read to get your introduced to good web applicatiod design. I especially liked the hamburger analogy when asking users what functionality they would like to have.
Good book, good concepts, too many extra words - padded a bit maybe to make it longer? It's a quick read though, and you'll walk away with some new tidbits, which really makes it a 3 1/2 star.
Font of the book was sans serif, so was a bit hard to read @ times. But too the point, well-explained, and applicable to my own environment at work. Will be flipping through this again and again.