This was my first book by Fran Wilde, so I wasn't sure what to expect going in.
Thank you to the giveaway that gave me the opportunity to read this story and find this author!
The Canarviers are a family of professional thieves; as in they are hired to stealthily steal from wealthy parties while being hunted as a game. If caught they win nothing, if they escape they sell back their stolen goods to the 'victims'. This premise alone had me interested.
I think it was a bold choice that the grand heist, which most heist stories build up to for the climax, in this case, is just the opening act to the real plot; the fallout. The story runs far deeper than just a heist family doing what they do best.
This book immediately drops you into the action and the story's main catalyst; King's disappearance, before we even meet him. It's exciting and fast-paced, and then right after it slows down quite a bit until about halfway through. Planning, sneaking around, letting the audience explore the world and dropping hints for later.
Everything speeds along in the second half, multiple conflicts are thrown at the characters, with all of the moving parts clicking together, and all of these minor details becoming major plot devices full of twists and turns. A Chekov's gun moment introduced early on had me a bit worried at first it wouldn't come into play again until the next story, but it finally pays off in the last 50 pages, to bring everything together and set us up for the next adventure.
Wilde shows a mastery of 'show, don't tell'. The characters exist in this world and they understand how their world works. We learn how the world works through them and their interactions with it, rather than through lengthy exposition and interjections about what things mean from the narrator.
This does have a drawback of being hard to understand at times. In a scifi environment there are new concepts being introduced constantly. When first going into the story, it was difficult for me to define what a lot of the things being mentioned were. The characters know what they are and aren't aware of the reader, so there's no reason to explain them in great detail, but just by their name and a vague description of function I couldn't picture anything.
It got much easier in the second half, once everything was put into a proper context it made sense, but in the first half there were moments that were a real struggle for me, especially when the story introduced Mason and his business. Real world tech and business jargon is hard enough, adding fantasy tech and business jargon on top of that broke me a little.
The tech itself has some classic scifi vibes to it and also introduces a lot of new really creative ideas [like the 'safes'] which fit very nicely into the world.
I wish there was a little bit more information on the Mess that gets referenced, but that isn't really what the story is about and the characters have no reason to be doing any sort of deep dive into it [yet]. Perhaps we'll get more in the future.
The characters are lovable, though some a bit underdeveloped [at the moment]; maybe the villains a bit too obviously villainous, but still interesting. Spent a long portion of the book going 'this person who is always around for no currently explainable reason is going to be a bad person I just don't know how or why yet he's just standing there...menacingly'
I'm also still not entirely sure I understand the purpose of the chips and the pros/cons of having one, but maybe that was me missing something when I was trying to wrap my head around everything else happening. For all the time spent talking about them, they didn't really seem to have much of a function in the plot [yet] beyond the symbolism of being in the upper class and a way to establish trust, like a branding.
Overall, I really love the concepts and the characters and the world building. I'm looking forward to what comes next. The story surprised me in a lot of ways and often avoided expectation.
I think most of my criticisms stem from some things feeling left unfinished, and I have to remind myself that this is titled (The Canarvier Files, #1). It wouldn't make sense to close all of your loops right now if you plan on continuing. There is time for development and resolution.
The thieves have the time.