Meet the next generation of Marvel heroes set to change the world! What do four kids whose lives were derailed by Hydra, Scarlet Witch's mysterious protégé, a cursed roller-derby jammer and a Wakandan runaway have in common? Not much! But when Hellrune's mysterious powers activate to bring them together, they'll have to learn how to work as a team quickly - or face the wrath of the Cult of Hela! Young heroes are summoned from far and wide, but who among them has what it takes to become a New Champion? That's the name they'll adopt, but it doesn't belong to them - and the previous Champions will definitely have something to say about that! Will meeting the Avengers live up to expectations? Will Nightdrifter be friend or foe? And will the lives of the New Champions be cut cruelly short by Hela, the goddess of Death?!
There are few things I like more, in the comicbook world, than a new team of all-new heroes, so I was happy to see this bunch of teen heroes from Spider-Woman were getting their own book.
This first volume got off to a slightly shaky start; I thought it depended too much on readers having read the characters’ introduction in Spider-Woman; but it was firing on all cylinders by issue four.
The artwork is pretty good, if slightly too cartoony for my tastes.
It's been a while since we've had a proper new teen team in the Marvel Universe, and the New Champions are here to fix that. The team is comprised of a few of the kids from the tail end of Steve Foxe's Spider-Woman run who escaped from Hydra, and new additions Amaranth (from Scarlet Witch), Fantasma - the roller derby Ghost Rider, and Gold Tiger, a Wakandan fugitive with the Midas touch.
The team are pretty solid, and their interactions feel realistic given all that they've been through. There's not a lot of time for introspection, but Foxe gets a lot of character moments in amongst the fighting, as if he knew this book wouldn't last very long and wanted to ram in as much as he could in the short space he had. I'd have liked to get a little more spotlight sharing across the team, but what we did get for most characters was solid, and I really enjoy everyone introduced here, even the bad guys like Monte, Magnetrix, and the half-vampire dude in the penultimate issue. And that's on top of appearances by the Avengers, the original Champions, and Hela to boot.
Artwise we're on solid ground too. Ivan Fiorelli heads over from his Fantastic Four run with Ryan North to pencil six of the eight issues, while Ruari Coleman takes issues 6-7. They're both fairly in line with the current Marvel house style, but they work.
I hope this isn't the end of the New Champions, because the groundwork was laid here for some fun stuff down the road.
It's that time at Marvel where we take some cast off characters and slap a new name on them. This time, we go for something even MORE unoriginal. They're not 'The Champions' (that team is still grouping up). They name themselves the "New" Champions. Much like the Young Avengers, most of these characters have a loose connection to current top tier superheroes
HYDRA wasn't too original when they gave them all codenames. They were even less original when they gave them powers.
Oh well, 8 issues is enough for now. We just have to wait for the next author to try and retool these kids. ---------- Bonus: The net to catch cast off characters is huge. Hulkette? Kid Juggernaut and Spider-Boy? Check.
How many new characters does a book need? By issue 6, this feels like it's some sort of ADHD simulator, constantly throwing new plotlines and people at the reader. I like some of them, sure, but I don't want to have to wait ages to actually get something meaningful out of them. Some focus would be nice.
I've loved teenage teams books since I was a teenager. New Warriors is still one of my favorite series. This is a fun book that is a close to that style. I wish there were more parts giving the character's history and personality a bit more, but I still enjoyed it.