Over thirty-five years after its launch, ElfQuest remains one of the most beloved comic series in history! The elves have reclaimed the Palace of the High Ones, but it is not the safe haven they believed. New threats loom as Winnowill, lord of Blue Mountain, vows to destroy all trace of the Wolfriders, and Cutter's rival Rayek is overcome with power.
This second volume boasts 552 pages, collecting the entirety of The Siege at Blue Mountain and Kings of the Broken Wheel in stunning black and white, including an extensive art gallery with commentary from series creators Wendy and Richard Pini.
Wendy Pini is one-half of a husband and wife team with Richard Pini that created, most notably, the Elfquest series.
Wendy was born in California and adopted into the Fletcher Family in Santa Clara County. Early on, she developed as an artist and was the illustrator of her high school year book. She submitted samples of her artwork to Marvel Comics at 17 that were rejected.
Pini attended Pitzer College and received her B.A. in the Arts and joined the Los Angeles Science Fiction Society.
In 1972, she married Richard Pini and began illustrating science fiction magazines, including Galaxy, Galileo, and Worlds of If. In 1977, Richard and Wendy established a publishing company called Warp Graphics to publish their first Elfquest comic. Elfquest was self-published for 25 years and in 2003, licensed to DC Comics. The comic series has won several awards, including the Ed Aprill Award for Best Independent Comic, two Alley Awards, the Fantasy Festival Comic Book Awards for Best Alternative Comic, and the Golden Pen Award.
Wendy has illustrated other works, including Jonny Quest in 1986, Law and Chaos in 1987, and in 1989, two graphic novels of Beauty and the Beast. Recently in 2007, she completed a graphic novel entitled The Masque of Red Death.
Wendy has received several awards over the last four decades, including the San Diego Comic Convention Inkpot Award, the New York State Jaycees Distinguished Service Award, the Balrog Award for Best Artist, and was inducted into the Friends of Lulu Women Cartoonists Hall of Fame in 2002.
Wendy and her husband currently reside in Poughkeepsie, New York.
You need to read Elfquest. If you like strong female characters who are well rounded, nurturing AND badass or one is so evil hating her will be delicious, you need to read Elfquest. If you like strong male characters with lovely abs who are also well rounded, nurturing, compassionate and badass, you need to READ ELFQUEST! You need to go on Dark Horse's website and order Complete Elfquest Volume 1 and 2 and read the CRAP out of it.
It's got DIVERSITY! Long before people felt the need to be inclusive when it came to characters, the Pinis were writing all kinds of characters! There's even elves in 3 way and same-sex relationships! It's a rich interesting story full of characters trying to find their place in the world and survive. They're finding the deeper meaning behind their lives and at the same time, trying to weave it into their every day existence. It's beautiful! It will make you cry, laugh. You'll delight in the expressions of these wide-eyed adorable wonderful characters. It's just REALLY GOOD!
In this one they meet Winnowill again and they have to somehow defeat her again. Everyone has to team up and use their gifts. Then, wait until you see what happens later because you NEED TO READ BOT HOF THESE AWESOME VOLUMES! They're also in colour, but you'd have to get them from a library or order them off of Elfquest.com. It's just so epically GOOD!
This is going to be a quick. I liked the art but the two stories, Siege at Blue Mountain and Kings of the Broken Wheel, didn't grab me like the first quest. Part of the problem was me not remembering a lot about the first omnibus. The other part of the problem was that there wasn't much of a sense of wonder or discovery in this volume.
Volume Two of the superb ElfQuest (EQ) continues with the story starting directly after the events of Volume One.
Cutter and the Wolfriders have settled in the old dwelling halls of the High Ones. Yet Rayek, who is steadily developing his powers, has managed to gain control of the Palace of the High Ones. Winnowill, the evil elf, is still desirous of ruling all the elves. The Trolls still seek an advantage, while different tribes of elves endure trials and conflicts sometimes amongst themselves.
That is the gist of the plot. Any more details I will not provide, as that would be spoilers. Wendy Pini is able to weave a wonderful tale that adds another dimension to the events in volume one. Yet it is the wonderful nature of the story that truly makes this series stand out. Harkening back to an earlier age when liberals weren't shrilly judgemental virtue signalling dogmatic ideologues, but rather people with a different vision of the world who wished to share their ideas with everyone. It is charming, it is beautiful and it is appealing. So the antithesis of the current generation of "liberals", though they ought to be more accurately described as "leftists".
The Pini's tell a tale that shows interspecies and interracial (some of the elf tribes had brown skin-which was quite a development at the time) relationships and friendships. It shows the errors of greed, lust and arrogance. It tells a tale where various groups that would have failed singly are able achieve much by working together. All of this hidden in an exciting story that never descends into the snarky and crude liberal whining/virtue signalling that seems to be par for the course with modern comic writers. This is why this story works.
I wish I could say more about some of the momentous events, but again-no spoilers. But volume two really takes the concept of the "quest" to the next level. It is also quite fascinating to find out what happened to the High Ones and their descendants-the Elves.
A great example of high fantasy written and illustrated by the sublimely talented Wendy Pini. This is not only an enjoyable read and a work of comic art, but is a testament to the amazing ability of certain people to tell a wonderful story, full of noble ideas and keep it entertaining. My deepest respect to Wendy Pini for this amazing achievement. Highly recommended for anyone who loves a great tale.
Black and white graphic novel of over 500 pages... so, huge. I know this comic was printed before and in color but I don't know what the equivalents are because the previous volumes were smaller page-wise and there were a total of 8. This may collect the graphic novels from the 80's volumes 5-8. Not sure though. I bought it for about $20. You're not likely to find it cheaper. Each volume of the original graphic novels will run you about $25 each, at least.
Loved the artwork, missed having it in color. Liked the story generally but it drags for a while and I found myself skipping ahead. I liked it but not as much as The Complete ElfQuest Volume One.
While it didn't hit the soaring heights of Volume One for me, this was a welcome return to the epic world the Pini's created with a proper villain in Winnowill and frustrating protagonists like Rayek and Cutter to move the narrative forward.
If you enjoyed the first volume it's definitely worth another 500+ page trip among the Wolfriders, Go-Backs, Gliders and High Ones.
Siege at Blue Mountain und Kings of the Broken Wheel sind schwer für mich. Ich mag die Storie, wo sie die Elfen hinbringt und alles aber alles schlechte passiert weil Rayek ein ignoranter Trottel ist, der denkt er hätte die Weisheit mit Löffeln gefressen.
Aber als nächstes kommen die Hidden Years Geschichten, darauf freu ich mich sehr!
Wow. So thirty-plus years after reading the Original Quest, I have finally read new (to me) ElfQuest material! And not just new material, but huge, epic, mind-blowing material.
There are so many things these stories continue to get right: new and old characters continue to evolve, the scope is widened and yet attention is given to all the right details. There are highs and lows aplenty. If I saw any flaws, they were easily overlooked for all the great new (to me) material. As with the OQ before it, this is a rich story that rewards multiple passes.
And to think that I had been worried all those years that Siege at Blue Mountain and Kings of the Broken Wheel wouldn't hold up to my beloved EQ:OQ! Those worries are now laid to rest. This is part of my canon. I will definitely be re-reading this many times in the future. I know I've only begun to discover all of its nooks and crannies.
This is the 2nd collection for ElfQuest. It follows all of the favorites - Cutter, Skywise, Leeta etc. as they battle first Winnowill & then have to fight Rayek's quest to travel in time to reunite with the High One's.
This is really good. The storytelling is well done and paced nicely, the artwork is 2nd to none.
So why only 4 stars? At it's heart ElfQuest is about Cutter and the Wolfriders and these two storylines were wrapped in magical struggles which is the opposite of our heroes. It almost made our heroes seem irrelevant - they are strong, powerful and good but how does that compete against the magic of Winnowill or Rayek?
So I really liked it...just not as much as the last collection. This should be on everyone's bookcase!
Damn, I wanted a short and light read 🙈 that was not the case 😅 but t was good. I liked the snow elves and the evil one. She’s really evil just because shes evil, I like that. Sure, elves are gonna die, that’s the case when you fight and are on the quest to unite all elves, but it hurts. It wa some of my favourite characters and I still cannot believe that he’s gone 😭
The art work is again amazing but sometimes I’m lost especially if there are so many frames on one page. There’s one thing that apparently happened and I didn’t understand it right away because of the many frames 😅
Not as good as the first volume but still compelling. These two stories (Siege at Blue Mountain & Kings of the Broken Wheel) do not have the sense of wonder and discovery, or the sweep of the original quest, but are still exciting and enjoyable. There's more emphasis here on plot and less on character moments, at least until a heartbreaking sequence near the end. Still top notch comics.
More excellent adventures! I have to admit that overall I preferred the storyline in the first collection a little bit over this one, but I do love this as a cautionary tale against hubris.
The crew continues. Rayek and Winnowill return, the palace is taken. But changes are in store for the elves, not all of them for the good. A fan damn good read.
I'm tempted to keep this book, because I liked it a lot more than the first volume, but (a) it seems stupid to keep Volume 2 and not Volume 1 (b) I'm not sure I'd ever actually reread it (c) if I wanted to, the whole thing appears to be available for free online (in color!). I'll wait until I've finished the third book to decide, but this was probably an "enjoyed once, ready to pass on to another reader" series.
I think it helped that the stories were more tightly told this time: just two arcs, with a somewhat smaller cast of characters, and not a lot of new introductions. It meant there wasn't as much time to get bored or frustrated, although the pacing of the Wheel arc was weird - so slow, initially, that I kept wondering when the kidnapping plot teased on the back cover would ever start, then so fast time (centuries??) literally flew by and everything got suddenly and neatly wrapped up.
I did love how the reunion happened; if there was ever an Elf Quest movie, I think this storyline would be the most theatrically impactful and emotional, with Cutter and his people waiting such a long time for his family to return. And I loved that the book ended, again, with Cutter and Skywise. Otherwise, it was pretty anticlimactic. All that time, and all anyone had to say was, "Hey Rayek, this isn't cool; I'm not happy you're killing a bunch of people," and then he'd just....stop?
My biggest, hugest disappointment, though, was that absolutely nothing happened with that bond between Dart and the human boy - they literally survived death together! What a fascinating link between two cultures that had hated each other for so long! But...nothing. They just parted ways and were never spoken of again.
Definitely had fun reading this one, but I always feel like there's something lacking that makes it not fully satisfying. Not enough emotional follow through, huge dramatic plots with massive worldbuilding and then a slump of a conclusion, etc.
I did like Leetah more this time around, though, and I really like the hints of the kind of woman Ember will grow up to be. Strong and oddly wise for her age; she'll make a good chief someday.
ElfQuest is a beautiful exploration of people and culture in a fantasy world that started back in the 1970's and still runs to this day. On this world humans are still very much in their barbaric cavemen days while elves are the fierce hunters but also fun loving children of the forest who just want to be left alone. We meet Cutter and his clan of Wolf Riders just as they're escaping a deadly clash with the humans of their area that results in them burning down the whole forest and its through these elves' eyes that we get to explore this lush world and storytelling.
Back when I was introduced to this world in middle school by my cousin, I was immediately taken with the stunning artwork and the way these characters were portrayed. The Wolf Riders and the other elves in the story are very obviously part of the same race, but show a wide variety in every aspect of their design depending on where in the world they settled (much like actual humans in our world). From the beginning we have a large handful of characters to keep track of, elf, troll and human alike, and yet it never felt like a struggle to keep track of them because of their design and how their names just fit them so well...
Collects the full miniseries of The Siege at Blue Mountain and Kings of the Broken Wheel. Which might as well have been Elfquest #21 - 37 because they pick up right where the original series left off.
In The Siege at Blue Mountain, the Wolfriders and other elf tribes have found the palace of the high ones, but one big plot thread remains: Winnowill. The elves come at Blue Mountain from different angles. Every issue feels like the climax and yet the story keeps building.
In Kings of the Broken Wheel, the story seems much less focused but it makes sense in the end. Rayek is learning the power of the palace and is not listening to anyone else. The Wolfriders get the chance to see the Sun Village again before heading off to investigate a sending for help.
The figure drawing has changed slightly, it's a little more cartoony. The black and white art is not as well rendered as the previous volume.
Wendy Pini is one of the most talented comic book writers (and artists!) of all time, and this collection serves as some damn fine proof of that. I might have enjoyed this more than Volume One, even though the final battle of Vol. One was literally one of my favorite comics as a kid. But this collection just has so much more emotion, more pathos. You hate Rayek but you understand him... You kinda want to not hate Winnowill... And the depth of character development among the heroes just grows and gets richer. It's truly impressive how well you get to know these characters, when there are so many of them. And the scope of the story plus the masterful world-building just leaves me constantly wanting more. Loved this. Can't wait to read Volume Three.
I bought all the Siege at Blue Mountain comics when they came out and I bought many of the Kings of the Broken Wheel comics when they came out but because of poor distribution missed several of them so I never managed to read the complete series. As I had enjoyed re-reading the colour editions of the original series I decided to seek out this volume too and eventually managed to buy a second-hand copy. This is in black and white and the same size as the original comics. I really enjoyed the first part and at times got quite emotional but I was not so much engaged with the second part as the plot was a bit too convoluted for my taste. Still I am glad to have finally read the complete story.
While all the early Elfquest I’ve read eights upon eights of times, i only read this volume 1 time before, if at all. I bought this volume a few years ago for my nephew after he read my original books, and I assume I read it then but now I’m not so sure. Much of it read as new to me. Especially the Broken Wheel story. The Siege of Blue Mountain I owned in other forms. An expanded cast and world in which I sometimes had trouble differentiating some of the new characters for to the black and white 80s hair band illustrations, but the core characters were all the and I love them all the more for it.
Frankly, the ending of this chapter seemed a bit abrupt. There wasn't the usual build-up to how the characters made their decisions or where it will lead. There doesn't seem to be much reason to jump from prehistory to the Middle Ages, and in the early comics it seemed the humans who attacked the high ones were troglodytes. When Typical dumped Winnowill on the Island did he plan for it to sink? Why wouldn't she travel beneath the waves once she could live there? There are too many mysteries.
For me, the Original Quest together with the two arc collected in this volume (Siege and Broken Wheel) are the best of Elfquest. I've read the final volume of Kings of the Broken Wheel so many times, and the emotional payoff is so worth it again and again. After this, the storylines change a lot since it's a more modern time with a lot of advanced technology, and it's a bit less compelling. But this volume still rocks.
Once again the Pinis pulled out a beautiful piece of art with these series of stories. Seige at Blue Mountain is intense and exciting while Kings of the Broken Wheel is subtle and moving. Both series tell wonderful stories that move the Wolfriders, Sunfolk, Go-Backs, and High Ones together in a well choreographed dance.
I'm looking forward to the next volume in the series!
Following directly on from volume one, the two different arcs in this are even stronger and more emotionally hitting than the first volume, as the elves deal with outstanding issues from the first volume. Certainly quite a bit of conflict, and some very hard hitting scenes, but a great read that was very difficult to put down.
This volume was presented differently than the first volume. There were two discrete overarching storylines, each composed of 8 or 9 issues. Both were rather interesting, though neither struck me so much. I did like that I got to know some of the secondary characters more, especially Redlance and Nightfall.
The second volume of the series was also material I had read before as a child. A good continuation. The quest for other elves take a backseat to first ensuring personal safety and then that of the mysterious elves that send Suntop a call for help, but this is merely a new way for the Wolfriders to reckon with their origin and past. Would recommend, but only if you've read the prior material.
I had technically read this before, like I had volume 1,but I had never properly finished it till now. And it looks like I still got plenty more to go before I reach ‘the final quest’
Somehow never read these despite reading the Original Quest many many times back in the day. Definitely diminishing returns, nothing like the scope and drama and surprises of the original. I think the art also suffers a little when Staton is no longer inking Pini.