…It is a dark time for pretty much everyone. Empire McDicks has possession of half the crew in one of their heavily armed warships. Their destination is a space station where Oro and Danny are to be put to death on live television. Coming to their rescue and failing so far are the Hunters, Lincoln and Kennedy, and Czar, the Cosmonaut with a hard-on for covert ops. The other half of the crew is free, but not much better off. Their pilot is in a coma. Their Navigator was last seen black hole spelunking. Their Rexos is about to hit puberty and rage out, and their bodacious ship is dead in the water with internal injuries and some nasty outer hull damage.
Besides that, they’re ready for anything. Too bad the dead-in-the-water crew is about to be sucked into a deadly game with universe-wide consequences. Ravil has a past she might have forgotten, but it certainly hasn’t forgotten about her. It’s tracked her down, it has plans to figure her out and set her straight even if it kills her, because Ipso is going to fix things. She’s the Engineer after all, that’s what they do. But not to worry, it’s not like the execution-bound folks only have a few days before things get terminal. It’s not like their rescue crew would waste an epic amount of time playing a game in space…right? Sure.