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Dark Dungeon Music: The Unlikely Story Of Dungeon Synth

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An exhaustive new hardback book on the dungeon synth genre, written by Jordan Whiteman, of celebrated dungeon synth record label Ancient Meadow Records. Edited and designed by Dayal Patterson (Black Metal: Evolution of the Cult/Cult Never Dies), exclusive cover illustration by David Thiérrée.

400 pages, Hardcover

Published January 1, 2024

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Jordan Whiteman

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Displaying 1 - 21 of 21 reviews
Profile Image for InkAndMoonlight.
1 review
February 8, 2025
A must-have for any Dungeon Synth fans or black metal enthusiasts. There are already several excellent Zines about Dungeon Synth, but here, the scope and size of this book are obviously something else: all aspects of this music genre are discussed (gear, tapes, its History of course, the aesthetic, etc.) with love and passion, in a very personal tone that adds a lot of 'punk' charm to it, rather than your typical neutral academic essay. The photos are incredible, and there is a whole interview section at the end to learn even more, directly from the mouths of the musicians involved in this scene.
1 review
February 8, 2025
Whiteman's Dark Dungeon Music: The Unlikely Story of Dungeon Synth is a fascinating deep dive into the origins and evolution of the genre. It masterfully captures the spirit of dungeon synth, exploring its obscure beginnings, cult following, and artistic philosophy. Engaging and well-researched, this book is a treasure trove for those who experienced the rebirth of the genre, as well as newcomers. Highly recommended!
1 review
February 7, 2025
Extensive research, attentiveness to the truth, and an expansive set of visual aids set Dark Dungeon Music apart from the unfounded stories and history surrounding dungeon synth to be found online.

Not only does Whiteman navigate each necessary chapter with validity and proof, but does the genres history justice with the help of countless interviews, physical media, and research to back up his story.

A time-tested tome that represents dungeon synth's history in truth and full - a must read for any fan or curious listener.
Profile Image for Shelley .
19 reviews5 followers
February 7, 2025
I’m a longtime fan of black metal. In that capacity I was familiar with the music we now call dungeon synth long before its so called revival in the 2010s. I’ve maintained a mild curiosity about it ever since. Given all that, I would have thought I’d make for the ideal reader of a book claiming to tell “the unlikely story of dungeon synth”.

But ‘Dark Dungeon Music’ insisted on being an incoherent mess. It is, to put it bluntly, the most poorly written book on music I’ve ever encountered (and I’ve read Black Metal Rainbows).

Author Jordan Whiteman’s dedication to research, along with his knowledge and passion for the music, can’t be faulted. But for the love of god, get this guy an editor, a ghost writer, something, because it’s not clear what Dayal Patterson, Cult Never Dies main man and the credited editor, was up to here.

Needless tangents, sentences that dissolve into garbled streams of consciousness, excessive misuses of the word “musicological” (for the love of christ just say musical), excessively verbose phrasing [sic], I’m actually having difficulty summarising what went wrong here.

But I think the key issue is this: ‘Dark Dungeon Music’ is essentially a Reddit post in hardback book form. It has a lot of very specific scores to settle with alleged enemies, scene politics that go unexplained throughout, the flow of writing is constantly interrupted by anticipating pushback from the reader in some imagined “comments section”.

The result is achingly pedantic prose that looks frankly undignified on the printed page. Look, Cult Never Dies books are often little more than glorified magazines. But they’re still books. Their gorgeous presentation indicates that they are at least intended to rise above disposable online partisanship.

The physicality of books is part of their USP. Even the most well constructed, researched, and beautifully told video essay is inextricably stained by the instantaneous graffiti of its comments section. Not so for books. Sure, any herbert can write a damning review on Goodreads, but the book itself, as held in the reader’s hands, exists over and above the online noise, untarnished by any immediate negative feedback.

So guess what Whiteman, you made it! You’re in print, don’t squander this opportunity settling scores, spewing endless encyclopaedic lists, or second guessing your reader’s reaction with snooty footnotes and weirdly combative bracketed phrases.

I’d love to spend this review discussing the subject matter itself. The book is not entirely without value. Meticulously researched, replete with trivia, recommendations, and some fascinating source material in the form of letters, flyers, interviews, and memorabilia. All are wonderfully presented. But taking the book’s subtitle to heart, “the unlikely story of dungeon synth”, this is something you have to painstakingly pry from its cold dead hands.

Briefly, what I garnered of the book’s arc is that dungeon synth emerged in the early 1990s as a form of melodic ambient music with occult, fantasy, or medieval themes. Most of its earliest practitioners emerged from the black metal scene, remaining closely connected in aesthetic and ethos as a result. It was largely composed using consumer grade synthesisers, distributed on cassette, transacted via letter writing and underground zines. But despite this, the scene was more coherent and self-aware than people give it credit for throughout the 90s. By the 2000s it all but collapsed, only to be resurrected by a blog post by Andrew Werdna (amongst others) in 2011, who catalogued this earlier material and coined the term “dungeon synth”. This led to a revival conducted largely online through Bandcamp. Today the scene remains underground but is more popular than ever, being subject to pastiche and parody (something Whiteman is very upset about).

Most of this I – and I imagine most readers – already knew. But the book’s structure is so baffling that even putting this simple synopsis together was an act of sheer will on my part, with Whiteman actively working against me at every step. For example, the first seven chapters cover definition, sound, look, the devil, ethos, cassettes, and definition again…in that order. In other words, Whiteman opens the book by agonising over whether dungeon synth should be defined, gets distracted by listing bands that made reference to satanism and singing the praises of the cassette format, only to circle back and define dungeon synth in the most specific and sternest terms possible (with “requisite” and “adjunct” criteria no less). So we are essentially furnished with speculation on dungeon synth’s links to satanism and the importance of the cassette medium before we are even told what the music is. God help any readers less familiar with the genre than myself.

Whiteman – despite his obvious passion and knowledge – appears completely baffled by his subject matter. Obscurantist language and laboured tangents lead him into argumentative cul-de-sacs, before devolving into dispassionately listing examples of specific themes (references to Tolkien, rare cassettes, equipment). The “story” of dungeon synth is lost behind an anally retentive need to make the book at once an encyclopaedia and a polemic against perceived antagonists, whose identity and motivation go largely unexplained throughout. To quote one of Whiteman’s many cryptic footnotes, “If you know, you know”. Having spent £40 on your book, maybe we could also know Whiteman…

Having finally furnished us with a definition by chapter 7, in chapter 8 it’s time to discuss the early artists. So of course chapter 9 goes further back with “The Musical Antecedents of Dungeon Synth”, which looks at early ambient and industrial music. Naturally, this is followed up with two chapters on “Synthesizers, Keyboards and Gear in Early Dungeon Synth”, which is literally just Whiteman listing different albums and the gear that was most likely used to record them. A niche but useful reference manual certainly, but could we not disperse this material across our “unlikely story” instead of mainlining two successive chapters of dry gear chat into the readers eyeballs mid-narrative?

Subsequent chapters on physical media, Tolkien, the influence of film, “Rare and Lost Relics” (spanning four chapters), and the dungeon synth revival, all follow in much the same vein. Exhaustive, banal lists of things that happened with little to no attempt at captivating the reader, at cultural analysis, at telling a coherent (or “unlikely”) story. Essentially, the rump of this book was brutally dismembered to make way for reams of material that should have been consigned to appendixes.

I’d love to talk about the dungeon synth revival here. How it relates to pre-internet dungeon synth, how it developed from it, and what distinguishes it, and the online culture that has grown around this revival that has recently burst into physical spaces with festivals, meetups and the like. But I can’t, at least not based on this book, because there is no attempt to contextualise this phenomenon within the history of the 2010s, the changing musical landscape, generational shifts, anything. I’m not exaggerating here, for long stretches of this book Whiteman really is just listing things (bands, labels, albums, keyboards, rare cassettes), as if leaving out the tiniest detail would be a betrayal of a genre he clearly holds dear.

These structural defects only compound on the considerable shortcomings in Whiteman’s laboured, mind numbingly tangential prose.

That Casket of Dreams’s album ‘Dragons of Autumn Twilight’ was originally intended to be a black metal album gets explained twice at different points in the book. In chapter 1 Whiteman asserts that Mortiis was the first dungeon synth artist, a claim accompanied by a footnote stating that “Those of you shouting ‘Kirkwood! Kirkwood!’ right now can save your breath”. Being only loosely aware of Jim Kirkwood, I had to wait until chapter 8 and a section called “the problem with Kirkwood” for this remark to become clear. Apparently Kirkwood isn’t relevant to dungeon synth because Whiteman says so. Incidentally this is followed by an amusing section on Danzig’s ‘Black Aria’ released in 1992, and why this was also not the first dungeon synth album because, despite checking many of the boxes spelled out by Whiteman in his “requisite” and “adjunct” criteria, “it’s difficult to characterise an album by a millionaire rock iconoclast as dungeon synth”. I have no horse in this race, but watching Whiteman contort around this bone of contention was amusing regardless.

Chapter 9 on “musical antecedents” confusingly follows the chapter on the origins of dungeon synth. Meaning Whiteman’s discussion of earlier ambient and industrial music gets bogged down in reiterating to the reader that Klaus Schulze shouldn’t be considered dungeon synth despite influencing the genre (are you following at the back). He eventually just gives up and starts listing ambient and industrial albums that were released between 1970 and 1991 that could perhaps maybe have been an influence on Mortiis but definitely shouldn’t be considered dungeon synth because of this.

To illustrate just how baffled Whiteman is by cultural osmosis, see these painstaking closing remarks from the chapter on film:

“For decades, movies and music have underlined culture as the lifeblood of creative expression and entertainment. There are films about everything, movies about making movies, movies about rock bands, movies about artists, and every other conceivable facet of human creativity. It strikes me as nearly impossible that any new mode of art – whether a genre of music, a genre of film, a style of painting or anything else – could come into existence totally bereft of some influence from movies.”

Whiteman ends with a final hate letter to adversaries who are apparently rife in the contemporary scene. An unhinged Reddit post tediously lamenting the fact that his favourite music is a meme now. History authors are entitled to pick a side. But they also have a duty to maybe explain what’s going on before doing so. What’s the controversy that’s got Whiteman all riled up? That dungeon synth is vulnerable to irony and pastiche. Again, I’m already aware of this trend despite the book’s best efforts to not explain, contextualise, or introduce the debate to us. How did it arise? What’s the history? Who are the different players? He’ll never tell.

Whiteman’s contention is hardly unique to dungeon synth. The genre has been appropriated by bad actors who insist on redefining it, ignoring its past, turning into an ironic pastiche, and crying gatekeeper at the slightest sign of protest. This leads Whiteman into a lengthy discussion of the concept of genre itself. He argues that a genre’s definition should be fixed.

This is not something I entirely disagree with (I’ve discussed this at length in regard to the same process in black metal after all), but the chapter is so poorly written, bitter, and hyperbolic, that I came away wanting to disagree with Whiteman out of spite:

“Never in my own life have I seen such fervent and wanton disregard for the accepted boundaries of a genre than in the modern appropriation of dungeon synth” (wait until this dude hears about the Ballroom scene)

How are genres negotiated? Can they evolve? Are definitions contestable? He’s dealing in big themes now. There’s a whole body of academia dedicated to this. But despite his earlier claim to be writing a “quasi-academic” book, Whiteman disregards this and treats the topic with all the grace of a Twitter rant, recklessly steamrolling through nuance because he’s angry with dungeon synth albums “about pizza or a frog choir”.

Genres are normally defined after the fact, by a range of things, and are notoriously contestable. Whiteman appears to be aware of this given the agonising lengths he goes to in chapter 1 (and 7) to define 90s dungeon synth after the fact.

Further, in chapter 5 (*sigh*) on ethos, Whiteman asserts that mood, atmosphere, and the invocation of imagery and wistful longing are key to dungeon synth over and above the music itself, leading him to claim that an artist’s intentions cannot be disregarded:

“In a lot of music, there’s this notion that once a song is published, it no longer ‘belongs’ to the artist, but now belongs ‘to the world’ – the public. In dungeon synth, it’s quite the opposite…listening to dungeon synth…encourages the listener to contemplate the artist’s emotions or intentions – or total lack thereof – when they created a given piece of music”

An interesting contention, one that I’m inclined to agree with as far as dungeon synth is concerned. The music’s lack of substance means it benefits from some additional curation by the artist. I often listen to it on YouTube casted to the telly. Having the album artwork and title in full view enhances the experience.

But at the end of the book, in his fury at the existence of things like dino synth, Whiteman contradicts his own analysis by asserting that:

“Once an artist publishes their music and makes it available to the public, they no longer reserve the right or privilege to categorise the music. That decision is now exclusively made by the public. I can think of nothing less totalitarian than pure democracy.”

So are genres defined by rigid, painstaking empirical analysis as you initially claim Whiteman, or are they defined by a show of hands within the scene? You clearly have no truck with placing “genre” in some middle ground between formal codification and organic negotiation within a scene, so is the artist’s intention key to understanding the music or should we throw out said intentions the moment their music sniffs fresh air?

You continue:

“Fief has remained associated with the modern genre despite sharing nothing in common – even sonically – with [dungeon synth]. The initial reaction to this…was hostility towards the idea that Fief could not be classified as dungeon synth. Ultimately, it was the genre which was forced to cede ground”.

And yet you earlier claimed that rejecting genre is to “reject the very foundations of the conscious experience”. So how exactly did these foundations cede ground in the case of Fief?

No, I’ll answer, it’s ok. I would suggest that naturally this is because “genre” is not as you assert solely an empirical concept, but contains a social element that is contestable and open to change over time. We refer to genres as entities with a collective conscience all the time, as we would football teams or political movements. Surely the dual function of genre – as empirical categories and social dynamics – warrants some unpacking here?

Listen…Whiteman, in chapter 7, your second chapter on definition mind, you claim:

“I am about to do the one thing I did not want to do with this book: lay bare some enumerated index for a framework that defines dungeon synth”

and you assured us that:

“this is agony for me – dungeon synth as a genre deserves better”

Yet…that one agonising thing you definitely didn’t want to do is certainly doing some very heavy lifting by the end of your book. You go so far as to use your rigid, empirical definition of a genre to beat perceived adversaries and tricksters within the scene over the head with this definition (tricksters and adversaries you have made no effort to explain or contextualise to your long suffering reader mind). If genres are strict, rigid definitions that grow more specific over time, who exactly is codifying all these genres? Is it you?…and your…“book”? Or do genres refer to a process? A meeting point between formal definition and organic, scene driven activity? Look what you’ve made me do Whiteman, pedant to pedant, you’ve made me go out to bat for whoever was behind Frog Concert and Garden Gnome. Your book has forced me onto the wrong side of history Whiteman! I demand satisfaction!

Ok, things are getting desperate, so let’s return to first principles, and ask why and for whom this book was written? The story of dungeon synth is notoriously decentralised and hard to piece together, a book claiming to document, canonise, and organise its history into a coherent narrative, one stamped with the authority of the printed page, this could have been a welcome intervention. To the extent that a vague narrative can be extracted from its pages, a list of significant artists from each era, and a wealth of curiosities and obscure points of trivia, ‘Dark Dungeon Music’ just about cobbles together some value over and above a blogpost.

But the combative tone, structural incoherence, constant and unexplained references to obscure points of scenic contention, and many chapters simply dissolving into archival lists of releases and artists, all made the reading experience utterly torturous.

Whiteman is an awful writer. Too distracted by scene politics to offer any coherence. Incapable of judging what information to include in the narrative, and what should be banished to an appendix. Patterson’s handwaving of this travesty is equally damning. The resulting tome is a revolting assemblage of churlish forum rants, dry encyclopaedic lists, obscure arguments addressed to phantasms, and baffling editorial choices. As an avowed but curious sceptic of the genre, even I will admit that in this case, dungeon synth deserved better.

Originally published at Hate Meditations
1 review
February 16, 2025
Jordan Whiteman describes his book as “quasi-academic”. This is probably not the case in terms of form, as the chapters follow one another in a rather free-flowing fashion, each exploring a different aspect (technical, thematic, commercial, etc.) of DS, without any particular articulation between them (which isn't necessary for understanding the subject, in any case), and the text doesn't refer to biographical notes or other academic works, which anyway don't exist. But in terms of personal research, spread over several years and on every continent, Jordan Whiteman's work certainly shows a commitment, a desire for exhaustiveness and depth that is on a university level, or that of a professional journalist. In particular, Jordan is the first to have tracked down certain players from the 90s scene (such as the man behind The Dark Funeral project) and to have taken such an interest in the scene of thirty years ago, including projects that have totally disappeared from circulation and whose music wasn't even available on the net until 2023 (I'm thinking of Solfataris or Kirke Aske).

But it's much more than an essay in musical or cultural history; his passion for dungeon synth shines through on every page, and also translates into very clear-cut opinions, which may not please, especially fools who have never been part of this scene and imagine they're entitled to an opinion, but Whiteman does provide some rather convincing arguments, which made me revise my own conception of dungeon synth, of which I was nevertheless one of the protagonists as early as 1997, but with (like most if not all other musicians at the time who devoted themselves to this obscure and autistic genre) a partial and therefore only partially accurate vision.

Beyond that, “Dark Dungeon Music” is not a polemical essay, it's a love letter to a musical genre Whiteman discovered late in life, but into which he immersed himself body and soul with unprecedented dedication. It's a book that gives a voice, directly or indirectly, to a whole generation of artists who partly knew each other at the time, and who never expected their music to have the slightest posterity; nor to find themselves together, thirty years later, in a book paying tribute to their art. For this, we can't thank Jordan enough, and those who whine about the content, vocabulary or opinions contained in this book should go home: there was never any question of inviting them into our collective discussion.
1 review
March 10, 2025
The book for anyone interested in learning and understanding both the basics of this music and the over 30 years of culture and history within it. Jordan Whiteman has spent years researching the origin and interviewing the people responsible for shaping the genre and it shows.

It's a work of dedication not only to a style of music but to a subculture of Black Metal that has had to defend and stand up for its ideals against outside forces. Being a genre where lyrics are not doing the heavy lifting in expressing the ideas of the artists it's prone to misinterpretation by newcomers without a solid background in Black Metal. Add to this the internet where they are not exposed to the text on the inlays of the records or the interviews in zines it's not hard to see how things could be difficult to understand for people that are not interested in putting in that extra work in the music they listen to.

This is why Jordan Whiteman's book is such a great achievement and worth reading for anyone wanting the knowledge collected and condensed into the pages of a single book. It might be hard for some to give up on their own preconceptions about this music but with the mountain of primary sources behind every page of this book one would have to. Anything else would be lying to yourself.

1 review
February 7, 2025
A book that contains everything you would want from a book on Dungeon Synth. Many books on subcultures like these consist of a small introduction of a band followed by an interview.

Whiteman has gone the extra mile and mapped out the entire history of the genre with a mountain of primary sources that are sure to be of interest to anyone wanting to learn about this genre or have been here for a long time. Instead of relying solely on interviews to tell the story we are shown everything from well known to completely forgotten source material that the writer has spent years collecting and archiving.

When Whiteman deals with the more metaphysical aspects of music we are not simply given one person’s crude description of things but instead we are always in the realm of using actual sources for a demonstrable truth.
This strict reliance on primary sources makes this book different from many other books on genres and gives it an academic touch. It's a tome that surely will live forever as the book on Dungeon Synth.
Profile Image for Philip.
99 reviews10 followers
March 4, 2025
This book is for people who:
- want detailed descriptions of loads of dungeon synth projects
- want to read lots of interviews with people involved in all eras of dungeon synth
- think dungeon synth is being spoiled by fake poser tourists

This book is not for people who:
- want to read a book, not a series of lists
- expect books to be ordered coherently
- prefer it when authors don't repeatedly contradict themselves
- dislike amateur purple prose
- dislike mind-numbing repetition
- dislike snobbish, elitist gatekeeping

You can find my full review at Boolin Tunes. I have been told by self-proclaimed "true fans" that my review proves that I'm an "outsider" of the genre who doesn't "get it" (even though I have been releasing dungeon synth music of my own for the best part of a decade), which rather validates my concerns about gatekeeping. Happy synthing, everyone!
1 review
February 7, 2025
You will find no better scholar on the history of Dungeon Synth than Jordan Whiteman. Besides his talent for collecting the releases from the various crevices of the scene as it existed in its primordial form, his knowledge of the people behind the music is immense as well. Behind the scenes are dozens of dossiers, each meticulously covering the history of each artist, their project or projects, who they collaborated with, what letters they exchanged, and, whenever the person does not have a current online presence, a massive paper trail on their peers in order to finally find a way to reach the artist.
1 review
April 18, 2025
An extensive and exhaustive yet comprehensive dive into the enchating mysteries of dungeon synth. This book is an invaluable resource for all those interested in the history of this wonderful genre of music, which explores and highlights its everlasting importance in the musical underground while teaching you everything there is to know about its history and very nature. From the knowledgable Jordan Whiteman, whose noteworthy work on legendary dungeon synth label Ancient Meadow records cannot be understated, you are guaranteed to unearth a fountain of wisdom with every turn of the page. An absolute must have for any fan of dungeon synth.
2 reviews
February 7, 2025
As a long time listener of Dungeon synth this book is everything I've been waiting for! A phenomenal amount of detail for a pretty obscure genre, this really is like the Dungeon Synth Bible. I've been buying records from Ancient Meadow for years so to see the man behind such an esteemed label in the community drop a book about the genre, I knew it was going to be treated with the utmost love and respect this music deserves. Seriously couldn't ask for better here! Absolutely stellar read all the way through.
1 review
February 8, 2025
I have been waiting for a long time for a book like this to come out. I had a such great time reading this and I also think that it should be "studied" by those who define themselves DS fans, since thanks to the extremely deep knowledge Jordan has of the genre and the huge work he must have put into this publication, we have now a definitive piece of literature that works as lighthouse. So, if you wish to have a way deeper and broader knowledge of the whole genre, I strongly suggest you to purchase this book!
1 review
February 14, 2025
This is thee definitive dungeon synth bible. The sheer amount of scholarly knowledge Jordan Whiteman has compiled here is incredible and his anecdotes, stories and dry wit makes for an engaging read, never feeling like you're slogging through a textbook. The photos, scans of cards and zines as well as all the interviews are a nice addition as well, creating a really well-rounded view of dungeon synth. Whether you're a new apprentice to this genre or a seasoned veteran, this tome is mandatory reading.
2 reviews
February 8, 2025
It's an interesting book. I've been listening to dungeon synth for about four years now and I think this book is a pretty good way to get into it. The author goes into a lot of detail about the early days and discusses a lot of different bands I didn't know about too. There's a ton of photos, and a photo gallery in middle with pictures of bands and stuff. There are some smaller stories throughout the book that are pretty crazy too.
Profile Image for Von Scotty.
2 reviews
February 10, 2025
The amount of information collected into this volume is staggering. Whiteman's research skills and deep knowledge of the subject are on full display in this comprehensive tome, leaving virtually no stone unturned. The book is packed with numerous photos and pictures that really help to immerse the reader in the scene. Fans of the genre will not be disappointed. Those new to the genre can use this book as a launching point for their own deep dive into dark dungeon music.
Profile Image for Zachary.
5 reviews
June 29, 2025
Truly a labor of love. Clear that a lifetime of excavations went into the text. Very proud of Jordan’s perseverance in wrangling all the disparate strands into one place. While it can be a touch unfocused, there is not a single repository as complex as this and not a single storyteller as capable of pouring all the arcana into a single tome. (I’m a touch biased, as I received a thank you in the acknowledgments.)
1 review
February 7, 2025
Not many options for books on DS but even if there was I can confidently say this will always be the best. Written by someone with years of immense love and care for the genre in a depth I don’t even think we have words in the English language to describe accurately. Trust me when I say if you’ve ever had an interest in this genre and enjoy reading this book is a no brainer.
1 review
February 7, 2025
Don't believe the other spiteful review. This book is extremely thorough, well-written and worthy of your time.
Profile Image for Nathan Elkins.
1 review3 followers
February 9, 2025
There's no question. This is the definitive book. It's more than a passion project. It's more than a simple history. This is a look inside the heart of the genre.
1 review
March 21, 2025
Ignore the two negative reviews which may or may not be motivated by political gripes. This quote from veteran writer José Carlos Santos (Terrorizer, Decibel etc etc) José Carlos Santos sums it up best:

“Jordan is an excellent writer and journalist too - his prose is clear and engaging, never shying away from voicing his opinion when it feels relevant to do so, and the many interviews that constitute the bulk of the book are also superbly conducted... On one hand, you can come at it with zero knowledge of what dungeon synth is, and you’ll emerge an expert, while on the other hand, no matter how much dedication you have to this fascinating scene, the many details, nuances and sheer breadth of info to absorb from all your favourite artists. No matter what your thoughts are about dungeon synth, this comes highly recommended.”
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