The ancient game of Dungeons & Dragons is played for victory. We play to improve and learn. There is no fairness of sport nor soporific of power fantasy, merely the earnest exploration of the possible and the fantastic.
Muster is a friendly introduction to the particular ethos and technique of playing D&D as a wargame, a kriegsspiel. It’s for both players and referees interested in learning about this distinct approach to the game. For best results, study Muster alongside the old school D&D rules text of your choice.
The book is free and free to share, CC-licensed. Hopefully it'll be useful for both new and advanced gamers in thinking about the hobby!
Enjoyable and interesting treatise on playing old school D&D in a “wargaming” style. I’ve been running games like this for several years now so a lot of this confirmed my experiences, which is still useful, but I also gained more than a few new insights which I look forward to applying in my own gaming. One for the unapologetically pedantically intellectualist geeks.