Thea is a washed-up mimic exterminator who expected more out of life, not some hero from stories. Aven is an impulsive wandering adventurer whose personal goddess is constantly getting her into trouble. Neither of them have the slightest interest in getting involved in world-shaking historical events. History doesn’t care what they want, unfortunately, and it’s fallen right into their laps in the shape of a godslaying weapon from a fallen civilization. Thrown together out of chance, Thea and Aven will have to learn to work together if they want to survive their pursuers. Because if they fail, and the weapon falls into the wrong hands? The results won’t be pretty. No one’s going to be using it on some random street corner goddess, teakettle god, or any of the other countless teeming millions of divinities on Ishveos. No, there’s one target that sits above all others. Cambrias, Whose Watch Never Ends. Cambrias, whose power has given rise to Cambrias’ Wall, the greatest city in the known multiverse- a city that has already covered much of a continent, and is strip mining entire mountain ranges for space and building material. A city that threatens to spread across the entire surface of Ishveos. And there’s no shortage of folks willing to kill Thea and Aven in order to stop the Wall, no matter the consequences.
Tons of fun with this one. I don't read a lot of progression fantasy, but this is definitely one of the most inventive and unique of those I have.
I got lots of discworld vibes all the way through, from the cover to the concept. I mean, the magic system is literally built around poking fun at capitalism, which is about as discworld as it gets. Though it does have a slightly more serious tone here.
Overall, really enjoyed it. Narration was fantastic. I look forward to book 2.
John Bierce is one of the most unique and creative writers working in the fantasy field, in my opinion. I have in no other author found such a dedication to topics so far from normal fantasy than in his book and short stories. Theology, politics, economics, agriculture, sociology, the list goes on. Most other authors will use these as backdrops without really going into depth on these topics. Bierce says "screw that" and bases his entire books on them while still keeping an interesting and engaging fantasy story going. This book is even more 'Bierce' than his others. There is such a heavy focus on how the world affects the characters. He then uses this focus to enhance the characters. The protagonists aren't fighting against just a corrupt government or empire, but against a system, an entity that seems completely insurmountable. At least not without making things worse. How do you fight a city? Could you tear down a system without hurting people who rely on that system? So many good questions in this book.
As with Bierce's Mage Errant series, I cannot recommend The City That Would Eat The World enough. (Then go subscribe to his patreon and get even more short stories that are as good as his novels)
3/16/25: 3 stars. I really liked the worldbuilding and the characters, but felt that the book was a slog due to info-dumping and flashbacks. More detail here: https://www.reddit.com/r/Fantasy/comm...
An unbelievably fun and unique yarn with loveable, compelling characters trying to survive in a world that is genuinely unlike any other I've read before. Bierce's worldbuilding (or, in this case, citybuilding?) is just as meticulous and vast as it was in his previous series, with every detail clearly well thought-out and adding a weight of history to this world.
The magic, fueled by a staggering number of different gods both big and small (hence the series name), is a romp in and of itself. Bierce has always been known for his magic systems and the clever ways he makes use of them, and that's on full display in this book. It's a whole new system, though, and it's honestly impressive how distinctly different it feels from Mage Errant. Bierce is playing to his strengths with this book, but at the same time he's definitely not resting on his laurels.
I loved exploring different sections of this immense city and uncovering the secrets it and its people held, and I cannot wait to see what sort of trouble Thea and Aven get into next.
I’m a bit biased in that I love John Bierce’s work, and I would have read this book even if the plot was not interesting to me. Fortunately it was! His writing is very characteristic of his previous works, with good prose and a heavy focus on exposition and systems building, with solid but not extremely deep dialogue or prose.
I LOVED the idea behind the setting and the magic system, as well as the prayer based economy (the theophony). I felt that the character power sets were interesting and unique and I thought it was so cool to see the way that different cities were impacted by the growth of Cambrias’ wall.
I thought that the representation was good- Bierce does something where he shows a basically fully accepting world, which I am still not sure of as a writing choice but it does feel nice to read.
I didn’t give this book a 5 star rating because I didn’t feel like it quite held up to his other work. I thought that I was suspending a little too much disbelief.
The idea of an ever growing city only really made sense with nobody squashing it early, and I could really see why it didn’t happen. I also thought that sometimes there were problems with scaling or prices- the Wall kept doing things with “a steep cost” but it kept on being fine. Actions such as moving temples around was theoretically reasonable but not in line with the power exhibited by wall characters meant to be powerful. The main characters also seemed to always be spending their last cent but never running out of money.
I also felt like the main characters were a bit too competent. It didn’t seem reasonable for them to win the fights they did, even though they did have a good amount of careful planning. Additionally, some of the highly competent people they fought ended up not really feeling like the elites they were meant to be, which cheapened it a bit for me. I also felt they leaned into their tropes a bit too much, and I didn’t like that aven kept on being all “I’m just dumb so” because it was really annoying.
Lastly, I didn’t understand why no heavily powerful characters were in play. There were so many divine level characters who didn’t even get names but were completely avoiding the plot, which didn’t really make sense for me at all. There is some rationale that I can see based on the tablet Thea was carrying but it seemed a little unreasonable.
Overall really interesting, but hoping he can try less on making it attention grabbing in future books since he no longer needs a hook for the reader and can focus on telling the stories he is so great at telling.
This book was enjoyable. It had complex themes and characters. It was funny and action packed. There was some great world building and there were some moments that built upon some bricks laid in the Mage Errant series. This series is a bit more adulty than Mage Errant. Also, due to the themes of greed, oligarchy, oppression, and corruption prevalent in the story it made escaping the dystopian hellscape of our current environment into the fantastical setting of a city that would eat the world difficult. I still loved the book!
John Bierce is a writer who is not afraid to create realistic, meaningful narratives and that shows in all levels of the narrative. From a character's motivation to their abilities to their appearance l and mannerisms. Bierce has a true talent when it comes to crafting a world that is both fantastical and believable, his informed writing builds a story which is not only a fun romp but one that is self consistent and reliant. The City That Would Eat The World is no exception and I enjoyed every moment of it.
Great book - and I say this as someone who generally doesn’t enjoy books about gods (I mostly avoid them). Clever, well-executed, great characters. Would definitely recommend!!
It's an interesting world (or, moon), where gods are everywhere, and all powers & finances are based on prayer.
The dominent society is aggressively expansionistic, and hits a little too close to home these days, but is a great setting for the characters' adventures.
Picks up where Mage Errant left off in terms of characterization, political messaging, and the intersection of magic and capitalism. Not a metaphor, just exploring fantastical consequences, so it's still great stuff.
I think this is going to be a bit of a polarising book. You’ll either love the intricacy or find it extremely tiresome. Sadly, I fell into the second category. Give it a few chapters and you’ll definitely know which you are.
Even if there ate a few tiny stumbles here and there, it would be criminal not to give such a passionate and entertaining book a perfect score.
As usual, John Bierce is carving the way for writers seeking an intersection between mutiversal progression fantasy and queer inclusive themes in a normalized, low-bigotry environment.
John's world building has always been a strong element of his writing, but it really shines here. The world of Ishveos and The Wall are utterly enthralling and kept me reading long after I should've slept multiple times.
I personally find Thea and Aven less charismatic than his protagonists from Mage Errant, but it's made up for by how fun they are in action. The magical power system from Mage Errant was always a massively strong part of that series, but the one from this book stands out even further to me. A true highlight for lovers of complex, hard magic systems.
I hotly await book 2, and truthfully, near anything John Bierce makes.
A gripping story, relatable characters, and a deep, deep dive into multiple subjects like architecture, economics, the working of a world where people spawn gods that can grant powers on their death in exchange for prayers... This book is insanely good. Don't let the "book 1" worry you, it comes to a good stopping point rather than a cliffhanger. Looking forward to the next one!
2025 has not been my best year of reading (yet). There’s been quite a few disappointments, a decent number of ‘good, but not great’ books, and one or two that will stay with me. I’m happy to say that I finally found something addictive in The City that Would Eat the World. It was a raucously fun adventure in an alien world that is both utterly unlike our own, while mirroring it deeply.
Avoid if Looking For: themes you have to dig for, gritty and dark books, romantic subplots
Elevator Pitch The City of Wall is … a bunch of interconnected walls. A lot of them. They currently cover about a third of the moon Ishevos, with the age-extending god Cambrias driving its relentless expansion. Thea is a mimic exterminator who hosts a flagstone-counting god inside her soul, and Aven is a traveling adventurer visiting Wall looking for the next great thrill. They end up meeting after a god-killing artifact falls into Thea’s lap, and drawing a lot of attention that Thea very much doesn’t want, and Aven very much does. The resulting events will take them across the vast city, bring them into contact with heroes and monsters, and challenge their beliefs about the goodness of Wall (for Thea) or whether toppling it is even possible (for Aven).
What Worked For Me Worldbuilding is at the heart of what makes this book tick. For a story that is contained within one (admittedly large) city, I was impressed by the amount of diversity we saw within Wall. Neighborhoods run by a god who can illuminate lead who is chasing power through expanding its web; a cancerous growth from some mistaken experiments with godgifts that is consuming the city from the inside; nomadic cultures who have been enclosed and imprisoned by the city fighting to preserve their culture any way they can. There’s just a lot of cool, imaginative writing in this book that makes me want to start planning out a campaign setting for my role playing group.
On top of sheer creativity, Bierce has clearly done a lot of thinking about megastructures. He’s thought about supply lines, water and food production, and how that drives the need for constant growth in the city. He’s considered how the city controls its ‘groundling’ class who lives in between the walls through resource management and deprivation. He explores how the magic of this world (when a person dies they spawn a god, who can grant gifts when given enough prayer) can shape history through creative applications, and what happens when those gods die.
From a character standpoint, neither Thea nor Aven are going to win awards for intricate character-writing. Like the rest of the book, Bierce’s characterization isn’t particularly subtle. The first half of the book gives a plethora of background chapters for each. We see how Thea’s views on the wall shifted from life as a child prodigy, to a wash-out who joined the mimic exterminators, to someone jaded at Wall after beating down protesters, to someone who begins to realize their own biases and cultural programming. Aven’s journey tackles body dysmorphia, her eventual transition, and the self-destructive behaviors that can arise from mental health challenges. They’re a good duo, and Bierce balances the more serious thematic moments with casual banter and the adrenaline of fight scenes.
Speaking of fight scenes, this book has a few bangers. Aven is a fairly traditional brawler, but Thea’s flagstone god and use of a tuning fork as a weapon were both refreshing, and Bierce made good use of her toolset in creative ways. We also get a nice diversity of enemies to face, and he does a wonderful job of showing off the magic system he created for this world.
What may not Work for You Personally, I didn’t have any major issues with this book. There were a few typos, but the writing quality was several steps higher than the average self-published work. However, there are several parts of the book I think others will find issue with, and I think it’s worth flagging them here.
This book has a lot of info-dumping. Most neighborhoods or microcultures they visit get an explanation of their history, and several of the more important ones get an entire chapter devoted to them. Similarly, historical events of Wall (such as the history of the Coin Civil Wars) will get extended narrative explanations that begin along the lines of ‘this is what Thea would have told Aven if she was good at explaining things’. I was engrossed learning about the world, and think it generally flows well with the style of story, but I anticipate this being a sticking point for some.
The book also isn’t subtle about its political messaging. Thea and Aven both routinely rail against how it’s impossible to separate greed from Wall, and how the hubris of the rich oftentimes caused crisis that impacted them very little, but brutally punished the poor and middle class citizens who had no responsibility for the events in the first place. Police brutality, indentured servitude thinly disguised as labor, and capitalism’s destruction of culture and environment all feature prominently. However, you’re never going to have to work hard to figure out what the book is promoting. You’re going to spend time daydreaming about the world, but the thematic work is engaging, but not particularly deep or nuanced beyond how well the world is constructed.
In Conclusion: a delightful new epic fantasy series that is bingeable, imaginative, and just a lot of fun.
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I feel quite mixed about this. Some very interesting and great ideas. Bierce's compelling writing, with some fun characters. But just far far too much world building, info dumps and straight exposition. I will read the next one, as the whole situation with the way gods are built and used within the world felt new, but I'm hoping the exposition won't be similar.
Washed up mimic exterminator Thea and goddess incarnation Aven have taken on the task of escourting a godkilling weapon to the place where it can be deactivated. Against them is pretty much everyone, including the greatest force their world has ever known.
After reading The Wrack and finishing the Mage Errant series, I was really curious as to what a new series from Bierce would look like. Based on the evidence here, it's something that's a little closer to the Mage Errant side of the equation, but still has a lot of Wrack-like worldbuilding. The Big Fantasy Idea here is that, in the world these characters dwell in, if you die with any unfinished or strongly felt duty, a god manifests in your place. This god can then grant blessings and boons (basically one-offs and long term abilities) based loosely around that purpose. People in turn worship the god, and the strengths of their blessings grow. It's created essentially a market place of superpowers, and like many capitalist marketplaces, it's an economy reliant on growth.
In particular, there's the god that gives the story its title. Cambrias was a god born from a devoted wall guardsman, and his main blessing is that while a guardsman dwells on his walls, they age more slowly. This is the foundation for an empire, and then at one point, one ruler thought, but what if the city was all wall? And thus, the construction and expansion of the city wall turns Cambrias' Wall (Cambrias being the name of the god) into the titular "City That Would Eat the World." As the afterword relates, Bierce has definitely done his research on this subject, looking into 20th city design and theories around city expansion.
As you might imagine, this also makes Cambrias's Wall an excellent metaphor for imperialism and capitalism, and Bierce explores that metaphor to its full extent. It's not quite going so far as to say religion is identical to capitalism in our world, but in a world where prayers have a more consistent value than bits of metal, it is. And the characters offer different perspectives on that: Thea embodies what it means to be raised in the elite side of this society, and then slowly come to realization that your world is not built on meritocracy but relentless corruption and exploitation. Aven represents the viewpoint of someone born outside of the City, whose family and life is essentially destroyed many times over by its unyielding expansion and assimilation.
And it works on that level, exceptionally well. Our leads and their particular plight fit it, the places they go illustrate different facets of it, and Bierce has a historical digression or two that expands on the metaphor very well. There's even a subprime mortgage default disaster equivalent, and when the consequence of an economic collapse means the death of a god, the dissolution of its active blessings, and the death of its followers, that becomes a big deal. One of the big questions of the series is how do you dismantle something that large that involves so many people without doing something incredibly monstrous and genocidal, and, um, if Bierce can figure that out, I think we could a real world answer too. It's a great use of fantasy as metaphor, though, and off hand one of the best satirical takes on magic and economy that I can think of, ranking up there with Terry Pratchett and J. Zachary Pike's Orconomics.
Beyond that central metaphor, the story works nicely. Thea and Aven have a great dynamic with each other, and Thea's internalized god, a god of counting flagstones, is a nice bit of comic relief. And I appreciate the emphasis on trans characters, and how issues like transition would work in a world governed by these blessings and abilities. One of the ways that Bierce is very much continuing his approach from Mage Errant is that he's staying true to his litRPG/progressive fantasy roots. There is a major, major focus here on the characters basically levelling up, and considering what boons and blessings they'll accept as rewards for various deeds. On the one hand, I love the sheer range of abilities, but on the other, it's a big part of the book, and honestly a lot of the time I'd just rather they got on with things. I have a similar feeling about the combat scenes, though at least they have some action going too. Still, I knew when I signed up for this one that this would probably be here.
Honestly, I think it's a huge shame this book doesn't have a larger audience. I feel like anyone who's into Brandon Sanderson would be on board with this book, and maybe find some greater depth as well.
A deep, well written fantasy story with an immense amount of world building. The City that Would Eat the World is a fantasy book with an insane amount of deep worldbuilding. That is probably it's greatest triumph though also maybe some of it's downfall.
The book takes place on an atypical fantasy world, a tidal locked moon orbiting a gas giant. Most of it takes place in the city of the Wall. A massive city on top of a wall which has grown across most of a continent. Because of a boon from the city's chief god, anyone who works for the Wall Guard ages much slower as long as they're on the Wall. This has caused the Wall to grow and expand across the world as more and more people want the chance at a long life. Of course this has lead to a huge amount of classism as some people literally live longer then others.
The magic of the world comes from it's gods. The world has thousands if not millions of gods, with more dying and being born everyday. These gods feed off of prayer and give people who pray to them the gift of blessings and boons. Some gods even live inside people giving them gifts in exchange for prayer. This leads to gods who can give gifts from making someone stronger to making sure rice never sticks to the side of the bowl. It also leads to people who can buy and gain very versatile gifts and use them in ways they never intended in battle and everyday life.
The book follows a pair of protagonists who have both been hurt by the Wall. Thea is loyal to the wall, even though it betrayed her in the past. She fought for a high ranking position in the guard, only for people with better connections to get in before her. He ends up in the lowest part of the Wall Guard. Aven lived in a village that the Wall destroyed. She studied the Wall and fought her way through life to reach the wall itself, only to be arrested and thrown in jail for something she didn't do. The two protagonists are then thrown together when a gang uses a god gift to trigger a prison break and kill the god of a rival gang. The characters get a hold of the world changing relic and have to fight the gangs and half the city to keep it from getting into the wrong hands.
The book is amazingly detailed with an insane amount of worldbuilding. The first third of the book alternates between the two protagonists and a chapter of worldbuiling. Either explaining some part of the world, it's history, theoeconomics, or other mundane or fantastic part of this world. The book does a great job of explaining how a world with gods and prayer and blessings and boons world work. It's a truly fascinating world. By the time we get to part 2 and 3 of the book, these chapters go away. We have enough understanding of the world to get through the rest of the book. However, I almost wonder if there's too much worldbuilding sometimes. I like the details, but sometimes I just want the story to get on with it.
Despite some flaws if you like unusual fantasy novels with a LOT of world building, I highly recommend this book.
John Bierce has a talent for crafting magic systems and secondary worlds. In More Gods Than Stars, he has turned that talent toward the economics of Late Stage Capitalism. Ishveos is a world that is home to Gods. Many many Gods. And those Gods grant power to their worshippers in exchange for prayer. Literally commoditizing the spiritual, a prayer economy has formed complete with markets, futures, and something that sounds suspiciously like crypto. At the heart of this economy is the God Cambrias and his wall. Cambrias can grant powerful gifts to his worshippers, including greatly extended lifespans. There's only one catch: the wall must always grow.
I have a hard time thinking of authors who take their research more seriously than John Bierce does. It is clear to me from reading this book that he spent a lot of time designing and editing the systems that he created here. I came up with several questions while reading some of the denser parts of this book and reread huge chunks of it only to find that he had thought of my question and subtly answered it in nearby chapters. If you are a reader who places a premium on fantasy worlds with nigh unassailable systems of logic in place, you will certainly have found what you are looking for here. I could not crack the logic of this book, and if you have ever listened to a Words About Books episode you will know that's not usually the case.
Unfortunately, this highly systematized approach to the story requires a lot of exposition. Like, truly a staggering amount of exposition. This is where the book loses some stars for me. The balance between worldbuilding and plot is too heavily on the side of worldbuilding for my tastes. I'm not sure I like the hero's journey narrative for this magic system. I think I would have preferred something like what he did with The Wrack or what he does with his short stories. Bierce has handled dense worldbuilding in the past by creating a series of vignettes that give us a character's perspective on a small, but highly detailed part of the world. In The City that Would Eat the World, I think too often the narration has very little to do with the adventure that Thea and Aven are actually on. Though, I saw someone suggest that it would be a fun twist to learn that the narrator is actually some kind of observer God...and honestly that might fix a lot of it for me. I just need something to make the exposition a little more engaging.
With all that said, though, readers may want to take my review with a grain of salt. I'm not personally drawn to the hard magic progression fantasy space. I'm an old school Tolkien-head. I don't care why the eagles didn't take them to Mordor. I am interested to see where this is going. The City That Would Eat The World is the Problem Statement of the series. In future books, I suspect we'll get into solutions and alternatives and that is going to be very interesting indeed.
An intriguing first instalment in a new series set in John Bierce's Aetheraide universe. The City that Would Eat the World leans heavily into it's diverse magic system, something that made Bierce's earlier Mage Errant series so addicting. Refreshingly, The City that Would Eat the World also explores the idea of a transgender character in its own unique way, integrating it flawlessly into its unique universe and lore without taking away from any other elements of the story.
Unfortunately, while The City that Would Eat the World is an engaging and imaginative first instalment in the More Gods Than Stars series, it also suffers from an excess of exposition with entire chapters exploring the socio-economic and political aspects of a society built around the books unique magic system without any significant plot development.
While the first instalment in this new series suffers from an excess of exposition, Bierce has set the stage for what looks to be another thrilling and engaging series in his own unique style.
A solid beginning. Really looking forward to the future installments. A smidge under 5 stars.
He have just gone and done it again. After Mage Errant series, which features one of the strongest magic system, the writer have invented a theology based commerce (and it's derivative products) that wrapped worship in a totally different light. And it's somehow magical, go figure.
Sometimes you feel that a fantasy book is more than a flight of fancy, this one have a certain tongue-in-cheek feel on how it comment on society of its time. It is very clear that Bierce have done an in depth research on megastructures and economy.
Started a bit rough with the flashback and info dumping, it stopped me from granting the 5th star. It almost definitely picked up 15-ish% through. Characters have depth and flaws, city building is almost continuous (as, that is the story in a nutshell), and there are lots of open end to explore further.
Worth a read? Easy yes. I'm impressed, it'll be difficult waiting for a sequel.
“Normalcy is a punitive constraint forced on social outliers by society to force compliance with its mores and fundamental organizing principles, merely serving existing power structures,” Aven said. “It’s a prescriptive force, not a descriptive label.”
Slowly degrade the material conditions of the groundlings while making them ever more reliant on the very economic system hurting them, through a mix of steadily increasing prices, disincentivizing subsistence craft, increasing worker specialization, and a few other tactics.
I really wanted to love this story. So much potential with one of the most unique worldbuilding foundations that make seeing "godstuff" and "soulstuff" feel like the author didn't care to finish fleshing out the world and took a shortcut. Combined with practically every other early chapter being an exposition filled flashback, some of which could've been shrunk down into digestible dialogue sprinkled throughout the non-flashback chapters or been turned into their own novel(s) to set up this book. If you can look past those things, which the me of 5 years ago would have, maybe you'll enjoy this book. I, however, can't look past t those issues. To the author: I empathize with the level of worldbuilding you put into this, it was clearly well developed and I recommend either referring to the aforementioned "godstuff" and "soulstuff" as divine and spiritual essence or creating your own words for those things that could fit into the world like you did with the scientific name of the mimic species.
This is the kind of book I dread finishing. Before I got 50 pages in I was doing the math, figuring out about how much longer I'd get to read this book. Bierce does so many things well. And it feels like he does them all in this book. You have a magic system based on uncountable numbers of gods, all with simple, small (mostly) powers they have/can grant. This rewards creativity, and is just so much fun to read especially coming from an author who takes full advantage of that. It's just so much fun. You have incredible worldbuilding. Bierce consistently touches on the ideas of power, corruption, and similar and he does that well here. Multiple discussions on on "theonomic" loans, interest rates, and how a system of god backed temporary currency worked were thought out, engaging, and just super interesting. And you have great combat. The aforementioned magic makes for exciting and unique combat, and creativity is always rewarded. Oh, and the ties to an entire multiverse that the author writes in. It feels like a darker cross between the cosmere and discworld.
I have long abandoned this platform, but have returned to scream about this book on every platform I can get my hands on. Please read this book! I have delved into independent and smaller published authors and I keep coming across jewels like this.
If you are a fan of: d&d, complex world building, complex theological systems, broad fantasy critiques of capitalism, or just an intense fantasy adventure- please read this book ! The characters are incredible and the complexity of the world is so engaging I want to know more. It reads like someone's (incredibly well written) d&d campaign and has me wanting to explore the world myself. This is one of those books that expands my mental horizons for what a fantasy world can look like and I'll be mulling it over for quite some time.
My only complaint is reading it so soon after it was published so now I await book 2.
Another fantastic book from John Bierce. I have come to have high expectations for this author's work, which is why I delayed starting this book despite preordering it long before it came out, but I was not at all disappointed. The plot was a fun action-packed adventure, the world building was wonderful, the characterization heartbreakingly well done, but as always with John Bierce the crown on his achievement was the magic system. Simple descriptions like creative and thoroughly researched don't begin to cover it. Not only that, but the way the society has grown up around this particular magic system was as impressive as it was fascinating. Truly worth a read if you have any interest in modern fantasy.
This book definitely had the author's distinctive brand of worldbuilding and inventive magic system. However, it was way too dense that I simply gave up on trying to follow every little detail and even skipped major portion of some chapters. The cynical views and much darker plot than Mage Errant meant that I didn't enjoy the book as much as that series.
The two main characters were well written and their chemistry continued to improve as their found themselves in increasingly tense situations. However, their goal didn't have a solid impact given the bleak picture painted by the author - why even bother saving a world seemingly filled with no good characters?
I don't know what I was expecting when I picked up this book, but I definitely didn't expect it to be what it is.
The entire premise - about the endless numbers of gods and the wall itself is quite interesting. Then we have a lot of political, economical and theological questions. Even in Mage Errant John Bierce discussed these topics, but in this book they were almost the main thing.
Add a style, vaguely resembling Terry Prattchet's, interesting characters and unique magic, and you get a weird, but fascinating fantasy mix.
I got hooked at around 20-30% and was greedily reading until the end.
I love mage errant so much, and I think there’s potential for a really amazing book in here from the plot and the magic system. Unfortunately the fact that most of the book is frankly quite shallow exposition about politics and economics, and regardless your political alignment not interesting fiction. I’ve read plenty communist philosophy in college, please just let me read about people with magic prayer powers without having to get through 50 pages of comments about how all rich people are evil.
When someone asks what the book is about, you could talk about the world of the story, which is both original and familiar. Complex and beautiful world building examing the crimes of magical late stage capitalism. But you could also talk about the characters, two creative, brutal women on a mile-a-minute action adventure.
In short, this book has a lot going for it. There's something here for every stripe of fantasy reader, and also for those fantasy-curious folks looking for something fresh in the genre.
I really liked his other books so decided to try this one. The story itself is good and I know there's a lot of world building to do in the first book of a series, but for my taste, there was too much detail and explanation on the economics and theories behind how their world exists. I ended up skipping through pages and pages. Did we need to know it all for a future book or was he just excited about these details and wanted to share? I'm not sure. It was otherwise a fun little story, and I am still looking forward to the next book to see what these characters are up to afterwards.