Eighteen-year-old Entin Soroy was supposed to be the best pilot cadet of the Garentin space colony. But after an unthinkable terrorist attack forced the colony to digitize, he finds himself thrust into a fantasy world repurposed from a rushed video game.
This new reality might be beautiful. It might be full of endless wonder for its new immortal inhabitants. But the developers, in their haste, failed all those who lost their families and were too young to be given starting resources.
Now, Entin is a market Runner, working for copper chyps delivering packages to earn what little he can for the orphanage. It’s grueling, thankless work. That is until a far more lucrative job finds its way to dungeon running.
Meanwhile, Eizel Oqerton, daughter of a powerful family, frantically searches for her missing parents. Without them to uphold their government contracts, her family will soon lose everything. Unless… no one finds out.
Dungeon Exploiters is the complete GameLit trilogy of the previously published Dungeon Runner series. It's full of adventures, puzzles, and unusual paths to success. Watch Entin define the role of a Dungeon Runner and Eizel uncover dangerous secrets that threaten everyone in this new virtual world with endless possibilities.
ARC Reader here, I received a copy of the book in exchange for an honest review.
May contain spoilers - but no plot points/twists are discussed here, just the basic premise of the story.
In the future when tragedy strikes, a colony decides that to remain safe and prosperous they must transfer their bulk consciousnesses to a video game reality.
Entin who wanted nothing more than to be a pilot is now stuck doing the only thing he can, running. Delivering packages for unsavoury market traders, making a pittance of what he should be.
Already tired of this new immortal existence, he stumbles into a path that will change the way he views this unchanging world, as well as prove how strong he is at heart - Dungeons.
Dungeons - complex mazes filled with loot that are open to all explorers who can find them, solve them and then leave with their treasures in hand, all without being killed by the monsters that lay in wait.
With troubles at the orphanage seeming to triple over night and spiralling costs of an unstable society, Entins hand is forced to act, retreating to the dungeons to save his home, bringing the other runners with him.
For Eizel an heiress to her parents estate, being torn from her physical life came with many complications. Loss of money, imposter syndrome and the sudden disappearance of her family. Stuck in a spiral she strikes out on her own trying to find some equilibrium between who she is and who she now has to become.
After having read this last month, it’s one of those stories that stay with you, I still think about the characters. I’ve always loved video games so this was right up my alley.
Entin and his friends were so well written, I loved them all. It was amazing to watch each of them struggle with their identities in the new world and then realise together they can do anything they set there minds to. The other characters featured in the book are also well written with a very good dosing of realism. You can pick through the characters and you can definitely say you have meet someone like them at some point in your life, whether they be friendly or of the more disagreeable kind.
The digital world created is a little 2d at the moment but it has so much potential to expand in future books. Eizels POV really helped to round out the world for me. The minds of all the colony were moved into a pre-existing video game, which means there must be ways to travel, explore and win from within the game itself. With Eizel slowly making her way through the wilds we encounter new areas, characters and creatures which makes it feel more like all the RPG games we know and love. Hopefully In future books we see the players expand their horizons and maybe even find that they are able to manipulate the game from inside to create the paradise they need and deserve.
The only thing I found that didn’t quite match was the time scale. At the being of the book, it reads as though they have been in the game a week. But I’m not sure that is long enough for Entin to have become weary of his market runner job, created many records on his runs and Eizel to have gone through all her parents money. I may have missed something but to me of felt they must have been in the game for a good year. Especially when it’s mentioned that in all the time they have been there no one has managed to complete a Dungeon because they are so hard. Well in a week they probably haven’t if they don’t have the money to collect armour/swords if you they want to run the dungeons traditionally.
However this story is brilliant. Written as a dual POV we see both Entin and Eizel having to adjust how they have always thought of life, leading to them having to overcome the feeling of dying and respawning. Also having to realise that if you have good friends by your side, food in your belly and a roof over your head, no monsters can stop you from doing whats right.
Eagerly awaiting to read the next book - 9/10 would definitely recommend. Especially to those who love a good video game world.
Dungeon Exploiters was a great read. I’ve read a few different books in the LitRPG genre now and loved a couple but more often than not I’ve had to DNF them, so I was a little worried going in this would end the same way. My worries were unfounded. This is a great story. We follow both Entin and Eizel’s pov as they tackle this new digital world they find themselves in. I enjoyed Entin’s chapters a little more but it was very interesting seeing how Eizel tackled everything in a different way. This story has fun dungeons and monsters. I know the hummingbird is a bad boss but I want one ok? Excited to see more of the authors dungeon creativity in the rest of the series. Some LitRPG titles I’ve read are extremely heavy on the stats updates and mentioning they are 100/200 to level up this stat, and 180/200 for this stat, and mentioning this each time something happens. This is of course part of the magic of the genre. However Dungeon exploiters is just a little bit lighter on those details (though stamina is mentioned a lot) and I must admit it was a nice read compared to some of the heavier stat detail orientated titles. There are some deeper themes mentioned but overall the books is fun and adventurous with some humour thrown in. I highly recommend it for fans of the LitRPG genre.
4.75 Stars. First, I want to say that I did receive this as an ARC. That being said, I have read this before. This story is the current version and it is a re-release of another story the author already put out, which itself was a compilation of novellas.
This is a story of unconventional dungeon exploration and starting over in a new (virtual) life where death has few consequences. Instead of the typical “sword and board” the male MC and his team are essentially playing as thieves/rogues. But, it is not just the male MC that deviates from the norm, there is a second MC that starts her life vastly different from her previous existence.
You are reading about 2 different people who, nicely enough, barely interact. This means you have the start of 2 new story lines which will interact more later. This gives different view points on the new world but also does slow down the story as there is some backtracking and retelling of a few scenes.
In short, this world was thrown together in order to preserve as many humans as possible through virtual means. And as such there are new discoveries as well as incomplete data and features. Think EARLY WoW or FFXIV (before the rerelease) MMORPGS. Actually, since I played FFXIV at launch, I would say it is really close to that world where even “Crafters” could be main characters.
I highly recommend this book as a change of pace. It contains Isekai, LITRPG, GameLIT, VR/MMORPG world tropes and genres. Stats are a thing here, as well as abilities, but it is not “Crunchy.”
*I was offered an ARC in return for an honest review*
I loved it. Such a refreshing take on the things I love (gaming and fantasy) and opened my eyes to a whole new genre (LitRPG books).
Fresh in his new digital world, Entin has to find a way to survive in his newly digitized life. Entin is a market Runner, working for little money, delivering packages to earn what he can for the orphanage. That is until a far more lucrative job finds its way to him: dungeon running.
Meanwhile, Eizel, searches for her missing parents. Without them to uphold their government contracts, her family will soon lose everything. Unless… no one finds out.
Dungeon Exploiters is a GameLit trilogy full of adventures, puzzles, and unusual paths to success. Watch Entin define the role of a Dungeon Runner and Eizel uncover dangerous secrets that threaten everyone in this new virtual world with endless possibilities.
Kept me wanting more, giving me feels like I'm along for the ride right there with Entin and the crew.
I've already read this story as Dungeon Runners. but reading it now I can see that it flows better and some scenes have been reworked or reduced to a simple mention while the story we really want is kept at the front. And it was fun and fast to read it.
Eizel's story seems at the start almost disconnected from the runners story, but it leads to a lot of interesting world building from a different perspective. And as the story progresses, we see how the scenes start to steer together. And though they don't finally combine, we can see the events moving them closer and closer, which most probably happens in book 2.
I'll be clear, it's not the best LITrpg book I've ever read, but it's close. What I want you to know is that this one has the more original angle I've read. Instead of combats we have a lot of calculated Heists using the mechanics of the dungeons other people use for combat. And that is mind blowing wonderful.
I received this book as an advance ARC release, but I guarantee my review is not impacted by it.
Dungeon Exploiters is a captivating blend of fantasy and dystopian fiction set in a virtual reality game world. The novel follows Entin, a young runner struggling to survive and support an orphanage, and his female crush, who is also navigating the challenges of the digital realm.
The story is told from a dual perspective, allowing readers to experience the game world through the eyes of both characters. Entin and his female crush are both trying to make ends meet, but their strategies differ. While Entin relies on his skills as a runner, she is motivated by a more personal goal: finding her missing parents.
Fans of litRPG and gamers alike will appreciate the detailed exploration of the game's mechanics and the way it mirrors real-world societal issues. Dungeon Exploiters is a thought-provoking and entertaining read that offers a fresh perspective on the potential consequences of our increasing reliance on technology.
This book is split up into six different sections. Each section alternates between Entin and Eizel, who is a Princess but who likes adventure and not afraid of taking some risk. Neither interact with each other but with the ending of this book, that appears that it will change as Eizel learns about Entin and his guild called Dungeon Runner.
As an adult, I actually enjoyed this book. I thought it read well and would appeal to younger and older readers. I have not read many books in the LitRPG genre, but I need to now after reading this book. I am a gamer and so I enjoyed this book. I could picture this book playing out in my head.
The way that everyone talked, and the format of the story was as if I was in the game with Entin and Eizel. It was believable the situations and monsters that they encountered. I enjoyed this book a lot and need to read book two to see how the story plays out.
A great mix of Ready Player One, Free Guy and Dungeons and Dragons. A really interesting take on a great concept, and a thoroughly enjoyable read Some great character development throughout, especially with Eizel - a character I didn't think I'd like to begin with but was rooting for at the end. Games, puzzles, riddles, dungeons and more - what more could you ask for
Excellent book, it is a little polished version of Dungeon Runner book 1, but I would have to compare them to see what is different. I missed the programmer talking between sections, but it is not part of the main story.