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Game Over?

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Spanning the years between 1988-1998, Game Over? gives the details of experiments that attempted to build a device that could capture and record a piece of the Akashic records or "Meta-records". Chronicling projects at the Esalen Institiute, the ISC San Francisco, UCSC, Millbrook West, and the F.O.G., this book gives blow by blow accounts of each groups approaches, methodologies, and ultimate results. Did they succeed?

760 pages, Unknown Binding

First published February 1, 2002

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About the author

Joseph Matheny

27 books53 followers
As an inventor, creator, product manager, CEO, CTO, writer, and artist, I’ve contributed to establishing and promoting standards and practices like PDF, DVD, podcasting, ARGs, and digital video. I’ve designed apps for iPhone, iPad, and Android platforms [1] [2] [3] and authored screenplays, white papers, and books on technology, sci-fi, marketing, and gaming.

Since the mid-80s, I’ve staged and managed large-scale Alternate Reality Game (ARG)/transmedia projects using diverse media, including print, phone, email, video, film, and digital platforms. My work has been featured in The Wall Street Journal, The New York Times, LA Times, CNN, PBS, BBC, Audible Original (named the best of 2024), and many other outlets. (Links to articles available.)

My transmedia project Ong’s Hat is recognized in academia and the gaming industry as the first proto-ARG. It has been profiled in Games(TM), Slate, Thoughty2, Gizmodo, and BBC, among others. The Incunabula Papers CD-ROM is part of the Bibliothèque Nationale de France digital art collection.

I also co-founded the Greylodge Podcasting Company/GLOR, an independent media site covered by Wall Street Journal, MSNBC, Boing-Boing, Dangerous Minds, and more.

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