overall: very insightful and interesting, chockfull of "fun facts" (in quotes since i have not researched the validity of the stories included). shortfall in that it mainly serves as a collection of anecdotes and doesn't have a takeaway "so what"
ch1 what is design - general historical overview, starting with qin shihuangdi
ch2 what is a designer - this chapter was a little lost on me, especially as you keep reading the book because the rest of the book virtually doesn't support the passionate assertion here about how designers are not just "design-showmen" and create based on "intellectual enquiry" (ie, not people who are "merely" designing logos / colors / button locations). the rest of the stories in the book end up being about "traditional" designers so it felt a little forced to make such a statement about "designers". (also did Hilary Cottam pay to be featured in this book? felt like she makes way more appearances than necessary. i did look up Participle but was sad to find out that it has shut down). this chapter also reads as an extended summary of the whole book - was it really necessary to pre-hash the book?
ch3 what is good design - necessity of the "useful and beautiful" requirements. appreciated the variety of examples (ak47, google logo, film opening sequences, & lol @ the london olympic logo). interesting point about the differences of designing digitally & not.
ch4 why good design matters - stories of the amputees & their prosthetics, world cup ball, zurich airport, hanging chad.
ch5 so why is so much design so bad? - short answer: difficulties in cooperation (amongst designers, with other departments / external groups). then a sudden very violent rant against OralB about their electric toothbrush (and again in ch10) -- ??? why did you buy it if it's ugly / maybe it was attractive when it first came out / what is the tradeoff between progress (in this case, oral health) versus "environment" worth? should we stop having elevators since they use up a ton of elevators and it's more healthy for people to walk up & down the stairs?
ch6 why everyone wants to 'do an Apple' - obviously this chapter is obvious and expected but a little tiring to have a whole chapter dedicated to it. (and here, during this worship of "great design" was where i skeptically remembered the earlier claim on how "designers" don't JUST create physical products..)
ch7 why design is not-and should never be confused with-art - the least enjoyable chapter because it was quite literally a name dump of artists and designers with usually no context. for one with virtually no background in such topics it was a whirlwind of proper nouns.
ch8 sign of the times - on logos (more apple) but also signage, which i found more interesting. also the @ and the #. interesting fact about how earlier "corporate identities resembled aristocratic coats of arms" ie bmw and fiat. and cool fact about hermes and the horse harness, michelin, mtv.
ch9 when a picture says more than words - maps & such. and here was where i realized why i even wanted to read this book in the first place - data visualization / information design. unfortunately, only goes as so far to describe the history, nothing much more.
ch10 it's not that easy being green - ah yes a whole chapter to continue the rant against OralB. some points were highly valid (road transport) but the tirade against toothbrushes came off as unnecessarily hostile to me.
ch11 why form no longer follows function - linking the statement with the rise of "the origin of species". and interesting musings on how the digital age has completely flipped that over
ch12 me myself and i - very interesting section about how the changes in design/technology have also augmented "our desire to express our individuality". i thought of it more as how you crave to be noticed and acknowledged as a unique and special snowflake in this age of mass-produced everything and world of 'large numbers'. also the heralding of 3d printing
ch13 what about 'the other 90%' - really important and necessary section that i still have some thinking to do on, especially Bruce Nussbaum's "Is Humanitarian Design the New Imperialism...Are designers the new anthropologists or missionaries, come to poke into village life, "understand" it and make it better - their "modern" way?". (also cue Hilary Cottam ad here again)
format gripe - read this in ebook and i'm pretty sure the picture formatting was not done properly because the photos were all over the place, did not coincide with the specific chapter.