The last bastion of humanity isn’t as alone as it thinks.
Entering what he thought was the world’s first full immersion VRMMO, Alex found himself stranded in the Aether Lands. Thrust into danger as he explored this new reality, Alex emerged a hero.
Gifted with strange abilities by his transfer, Alex became an Aether Knight. A defender of the Towers, the last remnants of a fallen civilisation. A guardian against the terrifying mechanical monsters lurking in the Aether Lands. With every hunt he grows stronger, forging new equipment from the creatures he kills and stealing fragments of their power.
The Towers aren’t as alone in the world as they think. A chance encounter threatens to change everything Alex knows about his new home. Ancient grudges threaten to plunge Alex into an aeons old war.
Frontier does a lot to expand the story of the first book. From the introduction of new characters, the expansion of the world, and ramping up the tension with bigger conflict, this book gave me everything I could ask for in a sequel (aside from shameless shipping opportunities, but there's still time).
If you enjoyed the first book, this one will not disappoint.
This one is boring with a bit of set up at the end. A transition book, and nothing more.If it were any longer, it would be a two star
You can honestly skip right by the first half, and it will not matter in the least. That is a bad sign. The ending but has a lot of mystery without any basis. This is either coming to a head in book three, or it is going to fall flat.
This second book in the series has continued the enjoyable storyline began in the first excerpt. More character development as well as the introduction of additional characters has begun to flesh out nicely.