Elaine Cunningham is probably the best writer from a technical standpoint among TSR novel veterans from the 1990s, so much so that for much of this book I didn't mind at all how her scenes linger, because they're full of evocative details that bring the characters and world to life. TSR was lucky to keep her during the time that most of their stable of authors had been driven away by antagonistic management.
This is a slow burn fantasy adventure, in which the main character doesn't engage with the central plot until the book is half done. And again, this was not a problem at the time. It only became a problem during the second half when the book outstayed its welcome. At ~375 pages, this exceeded the word count of most Forgotten Realms novels, and particularly during those last 60 pages I wished it had been cut shorter. There were easy cuts available, including the side plot involving the thirteenth son of the city's ruler. If there were an essential story need for a conniving douche, this series already had Danilo Thann, but the author chose to send him away for the duration of this book, losing the series' one enjoyable character. There was also little need to introduce a new character on page 240 for the sole purpose of creating a LOTR-heavy elf/dwarf buddy routine for the final acts.
Ultimately, the book's finale fell flat. The fight scenes were always a drag, intelligibly written but the play-by-play did nothing for me and I found myself skimming to get to the outcome. I wonder if Cunningham was borrowing from Salvatore for these; he was one of those alienated writers at this time, so did either the author or editor insist on inserting his style of granular combat?
Somehow, this is still one of the best Forgotten Realms books I've read in quite some time.