Now back in the Old West, Hex finds readjusting to his old life a bit more difficult than he expected—especially when he finds out that there's a new Jonah Hex. Hex sets out to settle some scores the only way he knows how: violently. The first unlucky person on Hex's list is impostor who stole his identity while Hex was trapped in the Gotham of the future.
Justin currently writes Novels, Graphic Novels, Video Games, Screenplays.
He has held various jobs including, fossil hunting, microphotography of 20 million year old insects and plants trapped in amber, seminars and exhibitions on the cleaning, mining and identification of prehistoric insects for the American Museum of Natural History and the Smithsonian. He traveled to the mountains of the Dominican Republic and mined amber.
He has also worked as a victim advocate for Victims Assistance of Westchester, a not-for-profit organization that helps victims of crime.
This collects All-Star Western #29-34, wrapping up the series.
Jonah and Gina are back in the old west with Jonah's face repaired. There is a lot of gunfire, Tallulah Black, and Jonah gets his ending. I was pretty hard on this series at times but it ended well and I hate to see it go. Fortunately, I have plenty of other Jonah Hex material to track down and read. 4 out of 5 stars.
All-Star Western is gutshot and suffers a lingering meaningless death as the series comes to its end. Jonah Hex and his girlfriend Gina come back from the future just in time for her to die. Seems pretty pointless. I'm guessing the writers found out the series was ending. Then Tallulah Black returns and Hex goes after the man who's been impersonating him. It feels weird to give Hex a happy ending with a non-scarred face so he can become a pirate. It definitely feels like a limp off into the sunset finish for the book.
I'm going to miss this series like crazy! I never thought I'd get so sucked into Jonah Hex, but there you have it. Hex is back from the future with his companion Gina, and they end up in a proverbial hornet's nest. Things don't go to well for either of them. Along the way, Hex meets up with a boon companion, Tallulah Black, and they are on the trail of a Jonah Hex imposter who is killing and rampaging across the west. Hex isn't going to take his name getting tarnished lightly.
This is violent western action. Those who are squeamish might want to pass it by. But I submit that it's too good not to read if you like Westerns and antiheroes. Jonah Hex is an honery cuss, but he's the guy you want backing you up again the scum that populated the Old West. The artist is different than the other volumes, but the artwork is just as good. I'm studying perspective in my drawing class, and this book was an excellent example of perspective done right, and how crisp a background it makes in a picture. My teacher said he learned perspective from comic books and I can see what he means. It helped the lightbulb to come on for me.
So all together, I love so much about this series. I will sincerely miss it. We don't get enough Old Western fiction nowadays, so having a good graphic novel series to turn to was a bonus. I hope that sometime soon we see more of Jonah Hex and the other DC Old West characters that have shown up in this series again in the near future.
I dropped this series when it got too mired in all the Court of Owls stuff, but I found a cheap copy of this volume so I wanted to see how things wrapped up. I missed all the time travel stuff and how he lost his scar, but I still could follow this volume fine. The humor seems more pronounced here, as does the sex & violence, but this volume's biggest flaw is that is seems both too leisurely and too rushed all at once. Not much happens here, but when big events occur, they are over in a panel or two. Also, the big climax isn't much and the whole thing just kind of ends. I did like the Darwyn Cooke issue, but the rest of the art was unremarkable. I also enjoyed the backup story at the end, and would love to see more of the character.
How can one go without reading the final volume of a series for 6 years? I went back and checked my review from the prior installment and realized I said then All-Star was well on the path to cancellation and had nothing left to say. This volume just confirmed those suspicions. Unscarred and emotional Jonah Hex? Cartoonish straw-man villain who talks like no Grand Dragon ever did? Happy Ending? Unconnected final story that never gets developed anywhere else? Total shite from end to end.
Reprints All-Star Western #29-34 (May 2014-October 2014). Jonah Hex is back in his own time with Gina and trying to start a new life with a new face…but life has other plans for him. Finding himself on the road with Tallulah Black, Hex learns that he’s not the only one using his name, and as he hunts for a killer, Jonah finds that the ending is coming…whether he likes it or not! Plus, Madam .44 finds herself on an adventure that’s out of this world!
Written by Justin Gray and Jimmy Palmiotti, All-Star Western Volume 6: End of the Trail is a DC Comics New 52 Western title. Following All-Star Western Volume 5: Man Out of Time, the collection features art by Staz Johnson, Fabrizio Fiorentino, Darwyn Cooke, Jose Luis Garcia-Lopez, and Cliff Richards.
The New 52 gave a lot of opportunity to comics…often to have them rather unceremoniously shot down. All-Star Western was one of the titles that made you pause simply because Westerns have fallen so out of vogue that they fill a weird/unique niche when they do show up. All-Star Western fills that niche…but now it’s time is over.
The story in many ways sets All-Star Western back to the status quo. I liked the “Man Out of Time” storyline with a Western hero experiencing a modern day world, but it wasn’t something that was very sustainable in the long run. Sending Jonah back to his own time not only balances out the series, but it also gives a brand new experience.
Jonah is no longer the scarred and scary man he was. The series plunks him back in the past with a fixed face and a future girlfriend (who is rather unceremoniously killed…but another sign of bad decisions by Hex). With Jonah a solo act again, the series has him teaming up with off-and-on ally Tallulah Black. Gray and Palmiotti plot a storyline that allows Jonah (of all characters) to get a happy ending. It is kind of bumpy and rough but the sentiment is nice and feels right.
The series features great art throughout, but it is easily highlighted by the art of Darwin Cooke who illustrates the last issue. It feels like an odd one for Cooke who generally creates wholesome superheroes and Hex and Black are anything but wholesome. Cooke’s artwork always seems to work, and it is nice whenever it pops up.
All-Star Western Volume 6: End of the Trail wraps up a series that was oddly entertaining and kind of unexpected. It was bumpy and rough at points like the trails that Hex traverses, but it was a journey worth taking. An antihero, Jonah Hex is something you don’t come across much anymore in comics…but it is nice to see a Western comic hold its own ground.
The final volume of All-Star Western! Jonah Hex is a solid western comic book character who's last series before this one was very hard to top. The delving into the mystical and the occasional super hero guest took away from the essence that was Jonah Hex. The final story with the art by the late great Darwyne Cooke was awesome to see. If you want stories depicting the true Jonah Hex look to the original series run, Jonah Hex (1977), and the series by Justin Gray and Jimmy Palmiotti, Jonah Hex (2006).
All-Star Western finishes its run on a downward spiral. The series started off with so much potential and creativity. Sadly, it ended as a run of the mill western tale that glossed over quite a few plot points. Seeing Jonah reunite with Tallulah was a good thing but there were so many unanswered questions. This is not the ending the series deserved.
La fin n'est pas a la hauteur des débuts. Le destin de Gina Green est ridicule, au mieux. On sent que le scénario est passé de main en main et que chacun a fait sa tambouille un peu comme il le voulait. L'ensemble est donc désorganisé et brouillon. DC est très décevant dans son approche et devrait imposer des lignes directrices en terme de scénario.
So long, farewell... End of the Trial was aptly named. It didn't go out with a bang but rather a whimper... I still loved it, as I love ALL Jonah Hex tales & comics. I guess, I was just expecting more.
Okay, I'll be honest. I did not care for this one very much. It was too pat. There was at least one death that was totally gratuitous. It was not as well thought out as the earlier volumes of this series.
...I odpłynęli w kierunku zachodzącego słońca. Słabe zakończenie świetnej serii. Wrzucili tu i ówdzie słabiutką historyjkę o Madame 44, odcięli kupony od podróży Hexa w przyszłość i zwinęli interes.
After his trip through the timestream, Jonah Hex finds himself back in the Wild West, and soon finds himself in trouble, as usual. This final volume of the series tries to tie up the last few loose ends of the series, as well as give Hex a proper send off, and for the most part, it does just that.
The opening issue is a little depressing, since it manages to kill off the lady friend Hex brought back with him not one day into her trip to the past. That just seems lazy - if you only brought her back to kill her, why bother? I'm guessing Gray and Palmiotti had more plans for her, but were told the series was ending soon, so they shuffled her off so that they could reunite Hex with Tallulah Black instead. Still, poor Gina deserved better.
The rest of the volume is a few interconnected adventures that unite Hex and Black in their gunslinging ways. It's a little pedestrian, but it feels like a good way to end the series; the same way it started. The final issue of the volume is the best, not just because it's pencilled by Darwyn Cooke, but because it gives Hex an actual happy ending, and also ties up a few of the plot threads from his trip to the future about his eventual fate. It's the happiest ending that a gunslinger like Hex can expect, but it also leaves the way open for more adventures should DC decide to give him another try.
There's also a back-up story featuring Madame .44, but this feels truncated, with lots of missed potential, like it should have been at least 3 parts or more, not just the 2 it got.
This entire review has been hidden because of spoilers.
Zawiera zeszyty z serii All-Star Western (2011) #29-34.
Po wojażach w przyszłości Hex wraca do swojej linii czasowej, niestety nie sam, gdyż pojawia się tu z dziewczyną, która narodzi się dobre kilkaset lat potem. Początek jest jednak sielankowy, gdyż po krótkiej walce z Indianami przyjdzie nawet czas na małe opowiadanie na dobranoc. Całkiem niezłe swoją drogą.
Niestety Wszechświat ma całkowicie inne zadania dla tej pary i wkrótce potem Jonah zostaje ponownie sam. Oczywiście nie na długo, bo i nie chce zostać długo bez pracy, ale i napotyka swoja narwaną kochankę, Tallulah Black. Razem przyjdzie im zabijać, podróżować i polować na kolejnych przestępców. W dodatku ktoś podaje się za Hexa i robi sporo złych rzeczy. Hex musi oczyścić swoje i tak średnio dobre imię...
Końcówka mnie rozczarowała, bo początek tomu jest naprawdę niezły, ale wraz z rozwojem historii jakość zniżkuje w dół. To też nie mój Jonah, gdyż ten ma twarz Clinta Eastwooda, bez charakterystycznej blizny... Jak na pożegnanie się z postacią na jakiś czas -słabo. Na otarcie łez dostajemy krótką opowieść z Madame .44, która trafia... na dół...
Całość jest podobna stylistyka do poprzednich tomów, czyli jest porządna. Denerwuje trochę maniera, z jaką porozumiewają się postacie. Brzmi bardziej jak gadka chłopka ze wsi, niźli język jakim posługiwano się na Dziki Zachodzie, ale lepszy rydz niż nic. All-Star Western jest niezłą serią w ramach New 52, może nie przełomową, ale na pewno przyjemną. A takowych w repertuarze DC tamtych czasów nie ma za wiele.
Someone who reads my reviews is probably saying, "He gave a 5 star review?" and then having a heart attack.
This volume deserves the rating, and Palmiotti and Gray do a Joss Whedon ending for the series. For me Whedon has his flaws, but he sure as hell knows how to end a series (see Buffy, Angel and Firefly-the movie is the series end). I don't know if editorial gave the writing team a heads up as to the series ending, because (no spoiler) something from the end of volume 5 carries over to this volume and worked in a manner I would never have guessed (no spoilers I promise).
While I'm not much of a fan of Michael Fleisher's long run on the title, Palmiotti and Gray's ending pays an outstanding homage to Fleisher's ending on the title. It is done so well that long time comic book readers will get this ending and I think really appreciate it. I mean they tie it in to a 1985 story seamlessly.
Plus we get Tallulah Black back, and this time its almost a Bogie/Bacall pairing between Hex and Black.
You can almost read this volume without reading the others (not something I suggest).
It's definitely a step up from the previous volume, but this final collection of Jonah Hex's New 52 adventures fizzles. From the embarrassingly facile elimination of the last vestiges of the modern period to Hex's over-the-top relationship with Tallulah Black, there's just not as much spark. And the situations they get into here are all pretty similar and cliche. Hex has apparently grown a bit of a conscience since his modern times; not enough to keep him from slaughtering his way through multiple towns, but enough that he feels responsible for getting medicine to a dying town (although the story takes a dark turn). And the final issue has the characters not quite ride off into the sunset, but it's the next best thing. It's not bad, and it'll scratch the western itch, but it's not great either (and the change in art style in the final issue does it no favors either). Definitely not on the higher end of Jonah Hex stories. Oh, and the Madame .45 stories were TERRIBLE. Weird western fantasy coming out of nowhere and making little sense, it cost the volume a star all by itself.
While not the strongest entry in the series, I suppose the five star is for the whole series, though this volume still compares well against the previous entries.
Without spoiling anything, Jonah Hex gets the ending he deserves. While the biography written of him becomes the official tale, the true story of the matter... stranger than fiction. Wouldn't have it any other way.
So ends one of the better books of The New 52. Would have enjoyed a longer run, but this bounty was worth collecting dead or alive.
One of the few glimmers of light in DC's ghastly New 52 is snuffed out, as ornery bounty hunter Jonah Hex goes to his reward. But what an ending they make for him! The art in this series has often been impressive, but Darwyn Cooke's work on the final issue is especially lovely, capturing both the grime and the beauty of the West and its people with aplomb.
Even though I think this was the weakest volume, I still enjoyed it. I wish Hex could have spent more time in Gotham with Arkham, but it's probably more fitting that he ended his story with Talula Black. I started my foray into graphic novels with this series, and I'm glad for that, and sad that the series got cancelled so soon. Oh well. It was a fun experience nonetheless.
I didn't enjoy the series overall as much as the previous Jonah Hex series, but it was still enjoyable overall, and this was a really fun volume to wrap things up. The Darwyn Cooke illustrated final issue is especially great, and ties into some old Hex lore. If and when DC brings the character back, I don't envy any new writers the task of following Palmiotti and Gray.
A surprising happy ending for Jonah Hex. I enjoyed this more than I thought I would, with his personality showing some changes and the story still being strong. I also enjoyed the fact that Jonah Hex's life ended violently and yet, happily.
I really liked the series. But this final volume seems to not be focused. Some characters are not handled well...such as Gina who's story is not as fleshed out as I thought it should be. And it feels like they are racing to an end and filling some time as they get to the final issue.
Why wasn't the whole run of All-Star Western this strong? After this, the last edition, I'm really gonna miss this one. Almost as much as I'm missing the horrible scar on Hex face. Getting rid of that.... that was just idiocy.