I've been going through this book slowly, just picking a few projects here and there when I have time. Honestly, it's been really fun. I'm not super advanced with WebGL or GLSL, but the way each project is laid out makes it feel doable - even when I mess up, I learn something.
Sometimes I just open it up to get ideas or see how something works. It's not too formal, which I like. It feels more like someone sharing cool experiments than teaching a strict course. I've already used a couple of the techniques in my own stuff, and I'm excited to try more. It's the kind of book that makes you want to keep creating.
I'm still working through the book, and I'm really enjoying the variety it offers. There's a full range of projects-from small, simple ones that help me grasp the basics, to more complex challenges that push me to think deeper and experiment. I like how I can jump into a quick idea when I have a few minutes, or spend more time on something advanced when I'm ready. It's helping me grow my WebGL and GLSL skills step by step, and I'm learning a lot just by doing.