Jump to ratings and reviews
Rate this book

C++ game physics simulation

Rate this book
Looking to enhance the realism of your game projects? C++ Game Physics Simulation offers the tools and insights you need to simulate the laws of physics within your video games. From gravity and friction to collision detection and response, this book covers everything you need to know to create lifelike interactions between objects in your virtual worlds.

With practical examples and clear explanations, you'll learn to apply key concepts in kinematics, dynamics, and physics-based simulations to create immersive gameplay experiences. Whether you’re building a racing game, a physics puzzle, or a 3D adventure, understanding game physics will help you bring your vision to life.

Start creating games that move and behave just like the real world—your players will thank you.

361 pages, Kindle Edition

Published December 8, 2024

About the author

Chris Devon

33 books

Ratings & Reviews

What do you think?
Rate this book

Friends & Following

Create a free account to discover what your friends think of this book!

Community Reviews

5 stars
0 (0%)
4 stars
0 (0%)
3 stars
0 (0%)
2 stars
0 (0%)
1 star
0 (0%)
No one has reviewed this book yet.

Can't find what you're looking for?

Get help and learn more about the design.