The Dragon Lantern is the second action-packed, steampunk adventure in the League of Seven series by the acclaimed author of Samurai Shortstop, Alan Gratz.
Archie Dent is convinced that he and his friends Hachi and Fergus are the first three members of a new League of Seven: a group of heroes who come together to fight the Mangleborn whenever the monsters arise to destroy humanity. His belief is put to the test when they are forced to undertake separate missions. Archie and his faithful Tik-Tok servant Mr. Rivets pursue a shapeshifting girl who has stolen the Dragon Lantern, an ancient artifact with mysterious powers. And Hachi and Fergus travel to New Orleans to find Madame Blavatsky, the only person who knows the circumstances surrounding the death of Hachi's father.
In the course of their adventures the three heroes meet potential candidates to join their League. At the same time, they learn deep-rooted secrets that could destroy the League forever….
Alan Gratz is the bestselling author of a number of novels for young readers. His 2017 novel Refugee has spent more than two years on the New York Times bestseller list, and is the winner of 14 state awards. Its other accolades include the Sydney Taylor Book Award, the National Jewish Book Award, the Cybils Middle Grade Fiction Award, a Charlotte Huck Award Honor, and a Malka Penn Award for Human Rights Honor. Refugee was also a Global Read Aloud Book for 2018.
Alan’s novel Grenade debuted at number three on the New York Times bestseller list, and his most recent book, Allies, debuted at number two on the list and received four starred reviews. His other books include Prisoner B-3087, which was a YALSA Best Fiction for Young Readers pick and winner of eight state awards; Projekt 1065, a Kirkus Best Middle Grade Book of 2016 and winner of five state awards; Code of Honor, a YALSA Quick Pick for Young Readers; and Ban This Book, which was featured by Whoopi Goldberg on The View.
Alan has traveled extensively to talk about his books, appearing at schools and book festivals in 39 states and a half-dozen countries, including Brazil, Canada, China, Indonesia, Japan, and Switzerland, and has been a Writer in Residence at Tokyo’s American School in Japan, the James Thurber House in Columbus, Ohio, and the Jakarta Intercultural School in Indonesia.
Alan was born and raised in Knoxville, Tennessee, home of the 1982 World’s Fair. After a carefree but humid childhood, Alan attended the University of Tennessee, where he earned a College Scholars degree with a specialization in creative writing, and, later, a Master’s degree in English education. He now lives with his family in Asheville, North Carolina, where he enjoys playing games, eating pizza, and, perhaps not too surprisingly, reading books.
In THE LEAGUE OF SEVEN, our young heroes Archie, Hachi, and Fergus (along with Archie’s trusty Tik Tok man Mr. Rivets) worked together to stop the Mangleborn monster from the Florida swamps. They discovered that these creatures are buried all over the Earth, waiting for the day when they will be freed from their prisons and can take over humanity. It is only a new League of Seven–a tinker, a law-bringer, a scientist, a trickster, a warrior, a strongman, and a hero–who can stop them.
Now, in THE DRAGON LANTERN, with the first three members of new League discovered, they are sent on a quest by the Septemberist Society and Mrs. Moffitt to recover the Dragon Lantern. She believes this was the artifact that transformed Archie and may hold the answers to his past.
But immediately upon recovering the lantern it’s stolen. At the same time Hachi receives news about a lead that could uncover the mystery behind her father’s death. Despite Archie’s doubts about breaking up the newly formed League they part ways: Hachi and Fergus to New Orleans and Archie westward to reclaim the lantern. As a result the novel is pulled in two directions as we follow both storylines, which don’t really intersect. While I found it somewhat frustrating to have two completely different storylines, it’s essential for our young heroes to learn from hard experience that trying to do everything on your own makes it that much harder to find success.
One complaint I had with LEAGUE was that Archie turned whiney at the end. In DRAGON while he still suffers from self-doubt and struggles with his shadow self, he becomes (somewhat) less self-pitying and more action-oriented as he works to recover the lantern. He learns that he doesn’t have it as bad as other people and that he can use his abilities for good. His travels lead to Clyde, the young man who works on Captain Custer’s giant traveling robot used to police the wild west. Despite the difficulties they face, Clyde’s upbeat attitude buoys Archie. Archie comes to admire Clyde’s natural-born leadership and begins to wonder if perhaps his new friend could be the League’s hero. Another fun character added in DRAGON is the fox girl, the lantern’s thief–she can create mirages to fool her pursuers, an ability that throws off Archie more than once.
Meanwhile, Hachi struggles with her desire for revenge when she discovers the evil Madam Blavatksy’s role in her father’s death. But Hachi can’t kill the woman until she tells about the events surrounding not only his death but the 99 other men of their tribe. But New Orleans is unstable: the queen has been hoodwinked by Blavatsky, zombie police the city, dead spirits can ride living people, and a Mangleborn lies sleeping under Lake Pontchartrain…until Blavatsky wakes it. It’s all a big mess. Fortunately, Hachi and Fergus find help from Marie Laveau, a Septemberist. Hachi is pretty single-minded, but Fergus proves himself to be a stabilizing influence over the hot-headed girl. Their blossoming romance is sweet as they navigate the complications of working together in dangerous situations and their growing feelings for each other.
Gratz continues to expand on the world we were introduced to in LEAGUE. In DRAGON we explore a floating city, a city that moves with the railroad that’s under construction, Native Americans traveling in strange conveyances across the plains. In New Orleans they discover voodoo magic, zombies, loa. And of course, there seems to be Mangleborn everywhere they go. Only each Mangleborn has different abilities and is imprisoned in different ways. How can these kids ever hope to conquer such powerful creatures?
Like the first book, DRAGON is strong on plot, but this time around we see more character growth–however slow. So many exciting events happen clear up to the end of the book. Unlike the more fantastical Gideon Smith series (which while not Middle Grade they are steampunk with similar themes/setting), the League’s action sequences feel more like an authentic result of events. Along the way in DRAGON the Leaguers discover new members and learn some answers about Hachi’s father and Archie’s origins. I’m looking forward to book 3.
Recommended Age: 8+ but darker themes may bother more sensitive children Language: None Violence: Yes, they must fight monsters who want to kill them Sex: Some kissing
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In the proud tradition of "The League of Extraordinary Gentlemen," (although without the racier bits), comes The League of Seven. There have been various leagues throughout history, as far back as Atlantis. Archie, Hachi, and Fergus are believed to be the first three members of a new league. With guidance from the Septemberist Society, a group dedicated to remembering the leagues and watching for signs that they are needed again, these young people are attempting to find and bring back an artifact known as the Dragon Lantern. The leader of the society believes that the lantern is extremely powerful and also will provide answers to some of the mysteries puzzling the league and society members. Each of the kids has some sort of incredible power that helps them in their endeavors. Archie is nearly indestructible and very strong (picture the Fantastic Four's Thing, but in human form). Hachi is a Seminole girl with incredible athletic powers. Fergus MacFerguson, complete with kilt, is a brilliant inventor and maker of gadgets - I picture a very young, steampunk version of Star Trek's Scottie.
Their world is an alternative version of the 1870s, with the Transcontinental railroad not yet completed, and many steam-driven machines like robotic butlers and even giant steam men armed with heavy artillery and carrying troops inside. Famous people from our world are present in their alternate personas. George Custer commands one of the steam men. Edison is around. So is Robert E. Lee. You get the idea. In their world, terribly dangerous creatures known as the Mangleborn must be defeated and imprisoned to prevent them from enslaving all of humanity. The league's members come from all over the world with their skills to track down and capture Manglespawn.
For fans of steampunk, ensemble hero stories, and fantasy/action adventures, the League of Seven is a wonderful recipe for fun. Recommended for readers of The Glass Sentence or The Rithmatist.
I read a preview excerpt (8 chapters), provided by the publisher through NetGalley. And now I have to go back and read the first book in the series so that I will be ready when this second installment comes out in June.
UPDATE: The publisher was kind enough to send me an advance copy so I could read it in entirety. I most definitely need to read the whole series. The characters continue to grow and develop, the plot has more twists and revelations, threads from the past twist through the events tangling things in unexpected ways. And the humorous moments, like discovering that Jesse James is a TikTok (mechanical man) or that Andrew Jackson is now a zombie defending the Queen of Louisiana, balance out the danger and betrayals.
If you haven't read The League of Seven yet, pick it up now. You'll want to be ready when The Dragon Lantern goes on sale.
When a mischievous fox girl steals the powerful Dragon Lantern, Archie and Mr. Rivets head out to stop her from handing it away, while Hachi and Fergus follow a lead on one of the people responsible for the murder of her people. Gratz delivers another twisting, adventurous journey full of creative realms and twists bound to glue you to your seat. Can Archie learn the truth of what he is from the lantern before it ends up in the wrong hands?
Book 2 The Dragon Lantern continues the tale of Archie Dent and his friends Fergus and Hachi. Archie is asked to find the Dragon Lantern on a huge Ariel Balloon. Phenomena Moffett had ordered them to get it, 20,000 feet does not stop them! But a crazy Fox girl tricks Archie into giving it to her instead.
This is just as heart stopping as book one, the world of streamline and alternate history will keep you hooked from beginning to end.
My name is Cody. I'm a soldier inside a ten-story mechanical man that is commanded by Captain George Custer. We've been ordered to help Archie, a boy made of stone, capture a fox girl who stole some kind of lantern. This lantern is mighty powerful; it changes people into hideous monsters! Archie says I'm supposed to be the leader of this League of Seven, but I not sure what that means. Catching this fox girl has been a pain in the butt, since she's able to make us see things that aren't real. This lantern she had was supposed to have something to do with what happened to Archie, but that ain't true. The real truth is unbelievable, and he's pretty upset about how it will affect his friends. Hachi's down in Louisiana trying to find out the names of the people who murdered 100 members of her tribe, but her quest is tangled up with Archie's past. I told Archie it's going to be okay, but I'm not sure what's going to happen when they get back together.
You should read the first book in the series before reading this one. Archie was the first character in that book, and the plots have been focused on him. However, the author has done a nice job of developing subplots, most notably the story about Hachi's need for revenge. This book offers up some surprises, as an important character is uncovered as a main antagonist. Another character seemed to be joining the League of Seven, but that changed before it really got started. I enjoy the twists to real places and events in history, although young readers may not understand them. The book includes some humor, as the spirit of Buster the dog is transferred to the mechanical man/ten-story tank. Imagine a 100-foot tall robot chasing trains and scratching for fleas! I'm anxious to read the next book in the series, The Monster War.
I do not understand the undying praise for Alan Gratz’ book. The prose was fairly decent. Not great, but fairly decent. The steampunk world was interesting, (though I’ve read better in the controversial His Dark Materials.) What really annoyed me was the constant overusage of “alternate history,” leaving me feeling disjointed instead of awed. I would have loved to spend more time enjoying the characters, but instead, I was constantly distracted, numerously suspending my disbelief in hodge-podge things wind-up Jesse James robots, voodoo zombies, or words like “lektricity.” All of these magical insertions reduce the “wow” factor of the mystical League of Seven and the much-talked-about-but-rarely-shown Dragon Lantern in which this book is named. Kitsun (the fox girl,) with her sassy attitude and tendency to lie and create illusions, was the best-developed character in the novel, but readers never get to truly know her until the second half of the book, and even then she is overshadowed by the stupid dog-robot fluff substory. I was offended by the fact that Sings-In-The-Night was mercilessly killed off (but the stupid dog-robot thing survives till the end.) I was offended even more that Mrs. Moffett, (which I predicted from the first chapter would be a typical villain) was exactly that. She starts fine, but then BOOM! Halfway thorugh the book, she becomes yet-another countless “Bad Woman” stereotype I am so sick of reading in childrens books nowadays. Disappointed. The novel’s cover was much more intriguing than the actual book itself.
It was good. I love alternate history! And this North American continent largely dominated by relatively high tech, steampunk Native American tribes is awesome. Many teens will not appreciate some of the clever historical twists to persons like George Custer, Jesse James, and Aaron Burr. But they will enjoy the action anyway, and the Easter eggs are great for alert readers. It's such an interesting, creative, dangerous world.
This second book in the series hit the ground running. The characters were fun and the multiple dangers exciting. It is a tad dark at times with people dying, people being experimented on in various ways, and some sad history being revealed. Archie's character arc is very well done and intriguing with small layers of the onion being revealed over time. I liked the larger societal ideas being explored with the glimpse of Japanese culture and some of the resolution in New Orleans--i.e. knowledge vs. safety/security. The Jesse James character was awesome as well. Fun series.
You simply can't go wrong with an Alan Gratz book. This is the second in the trilogy. Much like his book, Fantasy Baseball, Mr. Gratz blends real life with his fiction. This entire trilogy is about an alternate history, and it maintains just enough reality to help a reader connect. A prevalent steampunk theme leads to many rich descriptions of this alternate history. Also, I especially found Clyde and his cliches engaging. His phrases are right out of the "Mom Handbook."You know, like "Don't run with scissors; you'll put your eye out." For even more layer, Gratz's main character has ties to Jewish folktales. If you haven't started reading this series, get with it. You'll be glad you did, and will be anxiously be awaiting the final volume of the series. By the way, I was impressed and surprised that one of the main characters was KIA. It's a gritty dose of reality, another aspect found in most if not all of Gratz's books.
Listen here, Alan Gratz has created one of the best new series in ages. The main characters are done so well and the story moves along and is paced just right. When you think that things can't get any worse or can't change, you're surprised with something new.The surprises aren't just to lengthen the story either as everything that happens is for a logical reason. It's actually really hard for me to say how great this book is without feeling like I'm giving away parts to the story.
I will say some of the things that are described to be parallel to how we know some of the important cities are bit laughable, knowing this is a YA novel makes this alright as it's used to be able to both teach lessons and make sure the reader is familiar with the locales. Archie's flaw can also be a bit annoying but at the same time it is still good reading the whole way through.
Archie is one of the league of seven - heroes who can battle the mangleborn - evil monsters who want to kill and destroy. Join Archie as he begins to bring together the rest of the league.
This is a good book - fast paced, fun reading and quick to turn on a dime. The shocker at the end was good - cant wait for the next!
*I got this book through GoodRead's Giveaways - an excellent source of interesting books!
And I thought the first book was good! Dragon Lantern pulls out all the stops and seriously ups the ante in this League of Seven novel. Great action, super suspense, and characters you really care about. Can't wait for book three!
We are at least two people: the person we are; and, the person we want or wish to be. Those two persons always seem to be at odds with each other, because somewhere, mixed in there, is fate. Things happen. Things that make us who we are, and things that keep us from being who we want to be. And sometimes things that help us become that person of our wishes. There is, like the mix of personhood, a mix of fate as well. That is, fate is partly in our control through our choices; and fate is partly out of our control where stuff just happens. All of that gets all mixed up together, propelling us to some end. It is all about being human, and figuring out what that is. That is what this series is about.
We are at least two people. There is the person who is humanly humane; and, there is the person who is humanly a monster. We are all a mix of those two. Someone who says, “I would never...” is a liar. We all have within us that which can become Mother Teresa or that which can become Hitler. In this book, there is the parable of the two wolves, one a destroyer, one a loyal friend. Which one gains dominance in a person. Whichever one you feed, is the closing line of the parable. That is what this series is about.
This is such a fun series! The book caught me off guard in so many places. With a book centered around young characters, it is easy to feel that the journey will be a lighthearted romp or low risk. However, this book it packed with emotional depth and unbelievable consequences. The story of Archie is brutal and no one makes it out unscathed. With a wonderful blend of alternate history and steampunk, this will be a series I will cherish for some time to come. It is a must own for any junior high/elementary collection.
Just finished The Dragon Lantern (book 2 of the League of Seven YA trilogy). I really enjoyed the first one, but the second was quite a slog to get through. There were zillions of undeveloped, hard to pronounce characters, and a different location nearly every chapter. There was some good, however. There's a scene in a canyon where a giant monster turns everyone to dust, and the ending brought it all home by making me want to read the third. Chapter 31 was genuinely touching, but the thirty before it were not. It's a quick enough read and I'd say go ahead if you liked the first one.
I didn't like this book as much as the first because Sing Song in the Night, a character in the book, died. Mrs. Moffat snapped her neck and I wasn't expecting that to happen. The Dragon Lantern is a lantern that creates monsters when it opens and if it hits you. It hit innocent people and they turned into monsters. So, the League of Seven had to stop it from happening, but they didn't so they were in the monster war.
This entire review has been hidden because of spoilers.
I love the steampunk world. I love the politics on display as the various nations try to live together. I love the friendships and the way they are tested. Fabulous. And there are so many references to historical and mythical people that a kid could use this as a jumping off point for lots of studying.
Archie has only just made it back from the events of Bk1 when a surprise theft sends him chasing after a strange girl with fox ears. The League of Seven (in the making) is divided ... and that can't be good. The second book in a trilogy. Looking forward to the finale.
The first three members of the League of Seven are back for more adventures! They have to split up to accomplish different missions. It's fun to see the action unfold. Will they pick up another person for the league?
I really liked the book. I defiantly recommend the series to anyone who likes fantasy and adventure. I am on the third book and i have enjoyed every adventure the main characters have had.
probably better in its place in the series than as a standalone book, but I thought the plot sort of jerked from one thing to the next without much weight to any individual moment
It just gets better and more surprising. I love how Gratz twists famous, real-life historical figures throughout this fictional series so that you end up asking yourself, "what if?" Of course, having New Orleans as one of the settings here is an automatic yes! for me.