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256 pages, Kindle Edition
Published May 26, 2025
- The worldbuilding kind of confused me and I never really fully understood the whole structure of the train/trials/games. The trials just never quite made sense to me, as all of them were the same and yet numbered as if different, and the survival sequences were always kind of skimmed over in a way that pulled me out of the story. Also, the games themselves didn't even feature in the book (I don't think, unless I'm very confused), so the title is a little misleading... BUT, I think as a first book, it set it up nicely for a banger of a sequel!
- The characters were likable, but the relationships were kind of flat and moved too quickly. For such a so-called "hard-ass," Nola warmed to Maven reeeally quickly and I didn't quite connect with what otherwise would have been a sweet found-family vibe. And then Blue and the green sisters seemed so interesting but never felt fully realized; also, why was Ruchel high witch when everyone always turned to Maven...? I think I just wanted more from the lot of them, though I did enjoy the air of secrets and not quite knowing who was on Maven's side and who was against her.
"I didn't know which god had wrong me. If I killed them all, I couldn't miss."