Everyone knows the story of the White Howlers. Garou so prideful they threw themselves into the maw of the Wyrm, hoping to kill it from within. They didn't kill it, and it didn't kill them. However, the White Howlers should be remembered for their past as well as what they became.
But that isn't their story.
The White Howlers suffered through the Great Winter, through rebuilding and invasion, through an uneasy peace and a horrific war. They fought for their Kin and their lands. They were proud, but all Garou are proud. Theirs is a story all too many Garou do not know. Come closer, and let me tell it.
White Howler Tribebook includes:
* The story of the White Howlers from the ancient times to their great sacrifice.
* Details on the tribe's culture and history, with enough information to run an entire chronicle in the time before their fall.
* Ideas for using the White Howlers in a story set in the modern nights.
Hi, I'm Jess, and I read stories. I grew up LOVING fairy tales, folklore, mythology - especially creation stories. I still do, but my tastes have grown over the years, and now I read just about anything I can get my hands on.
As well, I used to write stories (professionally). I've helped create dozens of roleplaying games and products, ranging from the World of Darkness to the RPGs for the Supernatural TV show, and the Dresden Files book series. I also write fiction, both novel-length and short stories. My first solo anthology, Monsters I Have Known, is available on Amazon and other retailers through Mad Muse Studio.
This long-awaited Tribe book finally brings us the story of the White Howlers, the only Tribe that is both lost, but also that we know where they are: they've become the Black Spiral Dancers.
The book does a very good job of portraying a tribe on the brink. They have felt a bit separate from the other tribes for many reasons, and they're on the eve on their great assault on the Black Spiral. Because of this, the whole book has a feel to it like a great tragedy (which it is) because we start reading it already knowing how the whole thing is going to end.
Chapter 1 tells the story of the White Howlers, from their origins all the way to the end of the tribe, literally ending the night before they fall and become the Black Spiral Dancers. It does stop there, because this is, in a sense, a historical source-book, and isn't intended to really cover the Black Spiral Dancers (who have quite a bit of coverage elsewhere.)
Chapter 2 goes into detail on their culture. How they related to their kinfolk, how breeds and auspices were interpreted, as well as factions inside the tribe. Oh, and of course "Those Who Did Not Answer" which covers attitudes towards the other tribes.
Chapter 3 is about their world. The things that you'd need in order to run a game set before there were Black Spiral Dancers and where White Howlers could be PCs, and blends into Chapter 4, which has the relevant mechanics: their gifts, rites, merits and flaws, totems, etc.
The appendices are rather interesting, including characters and legends. More WoD books should end with a bunch of legends, this was, honestly, one of my favorite parts.
What would otherwise be one of the more competent tribebooks is sadly marred by lax historical accuracy (and not, alas, of the kind that could be explained by the presence of werewolves or the influence of Robert E. Howard).