For the first time, the collected texts from the critically and commercially acclaimed fantasy video game The Elder Scrolls V: Skyrim are bound together in three exciting volumes. Lavishly illustrated and produced, these titles are straight out of the world of Skyrim - and a must for any wandering adventurer.
Bethesda Softworks LLC is an American video game publisher based in Rockville, Maryland. The company was founded by Christopher Weaver in 1986 as a division of Media Technology Limited, and in 1999 became a subsidiary of ZeniMax Media. In its first fifteen years, it was a video game developer and self-published its titles. In 2001, Bethesda spun off its own in-house development team into Bethesda Game Studios, and Bethesda Softworks became a publisher only. It currently also publishes games by ZeniMax Online Studios, id Software, Arkane Studios, MachineGames, Tango Gameworks and Bethesda Game Studios Austin.
The Elder Scrolls V: Skyrim is one of my favourite video games of all time. I’ve spent hundreds of hours travelling in the northernmost province of Tamriel, slaying dragons, collecting treasures, murdering in the name of the Dark Brotherhood, and exploring a whole world of fantastic legend.
I realized at some point I was missing out on something. I was too busy exploring and fighting to actually read all the tales one can stumble open in old, dusty tomes inside the game itself. I tried reading some of these books, but I soon had more important things to do, like adventuring, beastslaying and so on. So it was great news when Bethesda announced collector’s editions compiling all of them into solid volumes. I’ve saved this book for the right time, and now finally that time has come.
The Histories is the first volume of the Skyrim Library series, and includes all the history books found across the land of Skyrim. Here you can read historical texts about legendary figures such as Reman Cyrodiil, Indoril Nerevar and Tiber Septim. It’s a peak into the magnificent lore of the Elder Scrolls series, and comes with wonderful illustrations on top of that.
I’ve recently started to play this video game again, and to accompany it I bought this. I have very mixed feelings about it. On one hand, it is as lavishly illustrated edition that is a great collector’s item, and on the other hand everything inside is already freely available within the video game. So, its value is limited.
However, when I played the game I didn’t bother reading the books. Who when slaying mighty dragons wants to stop and read a city guide or some herbalist lore? Not me, that’s for sure. So this book was quite new to me. I found it helped to bolster my knowledge of the Elder Scrolls universe, and to immerse me more into the video game experience. I love this franchise for the same reason I love high fantasy novels; it provides a true sense of escapism that allows you to imagine a new and more interesting life. It’s all good fun, and some of the entries in here were quite entertaining even if they needed an edit in parts.
Is it worth the money though?
Simply put, it’s not. The publishers are printing three separate volumes, one for each book type in Skyrim. This is disappointing and expensive. The asking price is very high for what you get; yes, there may be nice artwork that is in colour, but still it’s unreasonable. All of the books should have been put into one volume with a reasonable price tag because at the moment, I flinch when I see the overall cost of these three volumes. I won’t be buying the other two. They’re just not worth it. I think it would have been more prudent to ask for less money, that way people may actually bother to buy a collection of books that is already freely available in the game.
Consequently, I only recommend this to the most hard-core of Elder Scrolls fans. This is more of a collector’s piece than a reader’s value for money. I did enjoy it, but I do regret my purchasing of it. I think an overall Elder Scrolls book collection would be better, one that comprised of the most memorable books form each game.
Skyrim geekleri için eşsiz bir kitap. Ancak şunu söylemeliyim ki kitap gerçekten akademik bir tarih kitabı okuyormuşçasına ağır geliyor başlarda. Eğer Skyrim'im içindeki tatlı öyküleri okumak gibi bir beklentiniz varsa hayal kırıklığına uğrayabilirsiniz. O yüzden en başından kitaptan beklentilerinizi ona göre ayarlamanız gerekiyor.
Tamriel'in tarihini Skyrim'deki kitapların anlatımıyla yapıyor. Bu kitap oyunun içindeki karakterlerin, silahların, büyülerin ne olduğunu, nasıl yapıldığını ve bunun gibi oyun bilgilerinin yer aldığı bir kitap değil tekrar tekrar söylüyorum. Açıkçası dediğim gibi oyuna dair bilgiler de yer alsa fena olmazmış. O zaman da anlamını yitiriyor bir noktada.
Kitapta 'u' harfinin olduğu bazı yerler içi boş kare olarak çıkmış, okumaya negatif bir etkisi yok ama font karakteri desteklemediği görsel olarak hoş durmamış tabi.
Sonuç olarak eğer sıkı bir Skyrim severiyseniz hoşunuza gideceğine eminim. Fakat kitabı alıp okumadan ne aldığınızı da bilin.
Beautifully crafted book, with an embosed cover, thick pages and gorgeous artwork. The history books you read in Skyrim are all here (my favourite is 'The Lusty Argonian Maid' and 'The Sultry Argonian Bard', which is a hilarious play/s.)
This is a collection dealing with the Elder Scrolls...of course it's fantastic!!
Note: I will use this book as a catch-all for my reviews of most of the books in oblivion and skyrim. There is a lot of overlap between the games so it makes the most sense.
First off, the skill books: I can easily recommend many of the skill books. If you search for elder scrolls book recommendations on google, these are usually the ones recommended. If you're just going to read a few of the books in elder scrolls, read these.
The skill books are short and sweet and almost always contain an unexpected punchline. You might find it hard to get through the first one, depending on which you pick, but it's quite addicting to try and guess the twist before you get to the end. Vernaccus and Bourlor, Breathing water, and Hope of the Redoran are all good examples! However, one comes to expect this twist, so the few skill books that didn't have them, made me feel a bit cheated.
Finally, since the books are divided into skill trees, it's easy to pick out the category of books you want to read about. Like thieves? Read the sneak, pickpocket and stealth skill books!
Some more examples: A hypothetical Treachery, Bone, Importance of Where, The Talara series, Chimarvamidium, Marksmanship lesson, and many more!
Then we have the in-universe history books. They might seem dry, and many of them are. I wholeheartedly recommend The Real Barenziah however, which just feels like a book (although one without a proper ending since it is in the game itself). If you're really into the games I can still recommend these books. For example, it's fun to see how and why Morrowind was invaded by the imperials, some reasons for why the Thalmor were able to take over almost all of tamriel, and what happened right after the oblivion crisis.
What's even more fun about reading these books are just the fact that they are in-universe. After reading the Real Barenziah, you can read the sanitized Biography of Queen Barenziah, or other lore books that mention her. What's the true story? You have to decide from studying it yourself. Even more interesting, you can make your own conclusions from meeting some of the characters in the games, which is the kind of interactive storytelling that only games can provide. Even without all of the gameplay, it's super interesting to be able to meet and interact with some of these 'historical' people that you've read about.
For example: Was Tiber Septim / Talos really wonderful and worth of worship, or was he kind of a shitty person? Maybe both? Are the Wolf Queen books correct, and did Potema manage to make Pelagius mad through a cursed amulet? Some history books mention this 'fact', and some dispute it. You have to make your own conclusions based on for example who wrote the books (perhaps Waughin Jarth used some artistic license, he did write fiction as well after all).
This kind of storytelling would be much harder to have in a regular linear book. (Sure, unreliable narrators exist, but here we have multiple 'unreliable' narrators, and you can explore the fictional world itself as well).
Note: Reading Pocket Guide to the empire ed 1, ed 3, and a Brief History of the Empire after having read these shorter history books is pretty fun. You already know the events that are only mentioned in passing in the pocket guides, and you can more easily see how the separate stories fit into the big picture.
Finally, we have the in-universe guide/instruction books. Definitely not saving the best for last. These books are not bad.... but they are definitely only interesting within the context of the games themselves. Books like Guide to Bruma/anvil etc, or An Explorer's Guide to Skyrim are mostly not badly written. But there would be no reason to read them unless you could actually visit the places written about in these books, and find some of the secrets mentioned.
This also applies to books "Myth or Menace?" which discusses if the thieves guild even exists in cyrodiil. As a player, you know it exists (and it is way too easy to find). But with some imagination, it is very fun when you find the thieves guild, when even the lore book itself disputes its existence.
Final Thoughts I went into this project thinking I would only read the books suggested by my man Brian David Gilbert in the Polygon youtube video "I read all 337 books in Skyrim so you don't have to". And then I did.
I started with the skill books, easy and digestible. Afterwards, I went into a deep dive of the history books. Because I had read the skill books first (of which some are historical as well), I had some context for the history books which made them easier to read. Had I started with the history books, I probably would've given up. Therefore, if you do want to read all of the books as well, I recommend this reading order. Possibly read one of the Pocket Guide to the empire after the skill books to get some context of the world of Tamriel.
HOWEVER! I do not recommend reading all books. They're not all good books, not by a long shot. As I said at the start, some of the skill books are really fun and some of them I recommend even if you haven't played the elder scrolls. Everything else is just if you like the world or the lore.
See you next elder scrolls, and in the next adventure!
Random comments: Honestly, the new books created for Skyrim were mostly not worth reading in my opinion. It's all nords this and vikings that. They're not necessarily bad, just get pretty stale with the viking stuff compared to the more varied histories of Morrowind, Elsweyr, Black Marsh and so on. However, they may not be as bad as I make them out to be; As a Swede that likes reading about both viking history, myth and religion, the books about the Nords just feel like cheap knockoffs to me. Therefore, I do concede that my own experiences probably skews my opinion of these lore books somewhat.
Don't trudge through the Shivering Isles books. Sounds like they should be fun, since some of the Sheogorath books in the base games, such as Myths of Sheogorath and Accords of Madness are really great. However, these books just don't go deep enough into the crazy, and are actually pretty dull.
It's a real pleasure to finally be able to read all the books contained within the game of Skyrim. While I play the game, I rarely dedicate time to that endeavour because it slows the playthrough down considerably an I already have little time to dedicate to it. Plus I'm not very keen on reading on a screen. So this book is just perfect for me. After having seen the title of the books dozen on times on shelves and in dungeons in the game, it's good to finally actually read said books. Now, some of them are pretty funny and interesting. A Dance in Fire, the famous Lusty Argonian Maid and Sultry Argonian Bard, and the Wolf Queen. Others, like the timelines and strictly "setting history" fluff books tend to be a bit dry and boring. All in all this is a good book to get a solid idea of the history of Tamriel in general, and of Skyrim and Morrowind in some more depth. I've always been curious about Saarthaal and the Labyrinthian and this book sated my curiosity in that regard.
Absolutely gorgeous illustrations alongside stories that draw the reader into the deeply immersive land of Skyrim. This volume enriches the already impressive world building--which made it al the more jarring when a sentence cut off in the middle and jumped to the next paragraph. I wish someone had run this through the editing process one more time before publishing. Still, I loved reading the histories! It's so easy to skip them while playing the game (who has time to read when someone's flinging fireballs at you?). Recommended for fans of Skyrim!
A book to complement a game but not to read. Snooping in my brother's books the layout of this book was so cool, like a real ancient non fiction book, so I had a read but yeah if you like lists, dates and collections this is a good book to own. If you like stories not so much. Would have given a 1 star but I appreciate I'm not the right audience so that might screw too much with the overall rating. Not sure why I'm even writing a review, I guess I'm just in a procrastinating mood ...
“…and the annual Dumbest-Book-To-Write-A-Review-This-Long-For Award goes to…”
(Note: I split up my review into sections with spoiler links to keep things organized and minimized. This review doesn't contain any spoilers.)
For the uninitiated
When members of big nerdy fanbases try talking with outsiders, there’s always a bit of a disconnect. Fans can’t understand why outsiders can’t appreciate the little details and stories set in the universe they love so much, and the outsiders can’t understand why the fans think their fictional universe is worth caring about in the first place.
I’m landing square on the nerdy fan category here, and I’m not going to try to pitch this book to anyone who hasn’t already dumped hundreds of hours into this game (or any other video games). I will say though, the games are pretty great! Not so much for the writing (it’s more of a grand scope thing than any finely tuned stories or characters), but for the general dedication to exploration and freedom (and how fun that can be). A care for the game’s world comes out naturally with the hours.
Now that I’ve weeded out all my poor followers, here is…
The skinny
The stories
The physical book
Essay: On video game writing, worldbuilding, and principle
P.S., if you’re a Skyrim fan and haven’t yet checked out Oblivion and Morrowind, I’ve written a guide to sell you on why you should (and tips on how to get settled in them after being used to Skyrim). Check it out.["br"]>["br"]>["br"]>["br"]>["br"]>["br"]>["br"]>["br"]>["br"]>["br"]>["br"]>["br"]>["br"]>["br"]>["br"]>["br"]>["br"]>["br"]>["br"]>["br"]>["br"]>["br"]>["br"]>["br"]>["br"]>["br"]>["br"]>["br"]>["br"]>["br"]>["br"]>["br"]>["br"]>["br"]>["br"]>["br"]>["br"]>["br"]>["br"]>["br"]>["br"]>["br"]>["br"]>["br"]>["br"]>["br"]>["br"]>["br"]>["br"]>["br"]>["br"]>["br"]>["br"]>["br"]>["br"]>["br"]>["br"]>["br"]>["br"]>["br"]>["br"]>["br"]>["br"]>["br"]>["br"]>["br"]>["br"]>["br"]>["br"]>["br"]>["br"]>["br"]>["br"]>["br"]>["br"]>["br"]>["br"]>["br"]>["br"]>["br"]>["br"]>["br"]>["br"]>["br"]>["br"]>["br"]>["br"]>
I’m obligated to give this 5 stars because it’s Skyrim-related. I did enjoy some of the stories; other ones were a little convoluted and boring because there were so many names and dates, but I’m glad I read them. I’ve always wanted to “read every book in Skyrim,” and this made it easy. The artwork is amazing, too. There were a handful of typos, which is disappointing for an $80 collector box set, but it didn’t take away from the story at all. The aged style of the pages and the font were both enjoyable too. :) I’m hoping the next two volumes in the collection are a bit more entertaining.
The Story: For the first time, the collected texts from the critically and commercially acclaimed fantasy video game The Elder Scrolls V: Skyrim are bound together in three exciting volumes. Lavishly illustrated and produced, these titles are straight out of the world of Skyrim - and a must for any wandering adventurer.
The Review: The Elder Scrolls V: Skyrim is one of the most iconic video games ever. When it was released in the year 2011, it took the world by storm.
One of the main points for all of this praise is the vast open world that the player can roam through. It is very easy to lose all semblance of running quests when there is a another tomb, cave, or mountaintop castle to explore. In addition to gold, weapons, and armor, there are also books that are scattered throughout the land of Skyrim. Adding to the delight was the fact that these books could be picked up and read, sometimes offering player boosts! Even without boosts though, the books were fascinating all on their own.
Each one told a little story, ranging from history to fairy tales to even the Elder Scrolls version of pulp fiction tales! It really drives home just how deep and rich the world of the Elder Scrolls truly is. Reading this book adds a whole other level to the game and proves there is much more than swords, shouts, and dragons in Skyrim. It helps that the text takes us much, much father than the realm of Skyrim.
Sadly, the text does not seem to contain every single book that is found in Skyrim. Perhaps there was simply too many to add all of them into a single book. Also, the series as a whole, only seems to contain, for lack of a better term, ‘official’ texts from the game. What made Skyrim so successful as a video game was the personal touches that the player could add to their character and the things they could discover on their own unique journey through the world. There are countless notes, diaries, and specialty items that can be discovered along the way. The fact that they these more personalized writings were largely excluded from this series, not just this volume, does seem like adding a touch of sterility. After all, in real life historical research, journals are just as valuable as textbooks, if not more so.
This is a minor grievance, however, as the richness of the text quickly supersedes all others. The history of Skyrim and indeed that of the Elder Scrolls is vast and intimate. Stories of heroes and villains and monsters and adventures. For those players, who did not have the patience to read all of the books while they were playing the game, they are in for a treat as the world of the game opens up to them in ways never though possible. Of course, for players that did, in fact, read the books during their own adventure in Skyrim, they won’t find anything new. The artwork is new to most of us but not the text.
It would be nice on Bethesda’s part, though, to release a Skyrim Ultimate Library, which contains every text in the game. Bookworm would by that in a heart beat.
Those are minor problems though. Just the chance to truly hold something that up until that point only existed in the digital realm, makes this book all the more worthwile.
The Verdict: This book helps Skyrim feel real. This is not a video game, where a screen is between the world and the player. It is something that can be held in your hands. It can be felt and touched and smelled and seen.
Шикарно изданное собрание текстов из игры, дополненное огромным количеством иллюстраций и концепт-арта нестыдных размеров, вплоть до целой страницы. В TES III: Morrowind я сбирал все доступные книжки в свой частный дом в Балморе и расставлял их по виртуальным полкам. Теперь я предпочитаю именно такой способ узнать/освежить историю игрового мира — комфортно развалившись на кресле или диване.
Главный недостаток — тяжеловатый и излишне декоративный шрифт основного текста. В русской версии, по сравнению с английской, его даже сделали более жирным! ну как так можно? Недостатки перевода — немного опечаток в начале.
Другие отличия — жесткая, гладкая обложка у нас, в то время как у оригинала покрытие под кожу или чуть более мягкий материал. Прямой переплет вместо полукруглого (на качество соединения листов не влияет). На задней обложке нет вдавленных элементов (логотип с драконом, ярлык со штрих-кодом). Зато и цена в два раза ниже! и это без учета доставки. (Остальной макет полностью совпадает.)
The Histories of the Elder Scrolls universe is a funny, filosophical, challenging, enriching experience. For the game enthousiasts, some events will not be all too new and other historical figures not too unknown. Don't think, however, that you'll know everything by just playing the game because these short stories, short as they may be, have shown me a throughly immersive view of Tamriel and other planes which I would never have figured out by just exploring. Everyone has heard of Tiber Septim, but what about Pelagius the Mad - what truly drove him mad? Everything just clicks. Everything seems so much more complex, alive and yet page-turningly intriguing. Of course, this compilation can be found throughout the game and will even reward you with a trophy, but I found it quite unburdening to not have to scourge the lands for them. There are quests aplenty which my completionist attitude cannot just shove aside, you know. So now I have all stories readily available in a beautiful rendition. And the collection especially is absolutely stunning to display in your living room. A real conversational starter for true fans.
I really loved this. I've been playing the game on and off since it first came out but have never read a lot of the more "boring" books - which is fair when you've only picked up Vol. 4 of something and have no idea where to find the others or how many in total!
The lengthy accounts of historical events are definitely best read in one long sitting to maintain the flow. I just about followed the "factual" segments but found it flowed much better later on when we got some "stories" instead. I don't know how much thought went into the order the stories are presented but I was particularly upset by The Madness of Pelagius later followed by The Wolf Queen where characters appear in each other's records and you see that there is more to the story than you thought - I did not expect to get emotional!
I've just started a new playthrough and it feels like a whole new game with my new-found knowledge. I've not played any of the earlier installments so the lore and culture of Skyrim has always been pretty overwhelming to me.
While it's not necessary reading, it's definitely a great add-on for a longtime fan.
The books are all the same as the ones you can find in the game, and thay wouldn't be bad per se, but it still is a shame to see that for this price, nothing extra was written.
This trend continues with the (admittedly lovely) pictures drawn up for the book. A lot of them nice, but some are also hardly legable sketches. All are clearly concept art, and there is no context put into most of them. The images also only bear indicidental relation to the stories they accompanies, likely only when they had the concept art lying around for it.
In short, though the stories and drawings are nice, they are just scrounged up from what was already lying around, and hardly any effort seems to have been made to create something extra for these books. Only the presentation was made to look fancy.
A little effort could have drastically improved these works.
Example: besides Barenziah, they could have added 'The real Barenziah' and then putnin another thesis comparing these works to which would be more accurate. Simple as that.
The three volume Skyrim Library series of illustrated books are neatly designed additions to Bethesda’s highly popular open-world fantasy game The Elder Scrolls V: Skyrim. Featuring printed copies of the collected texts found within the game, these hardcover books allow fans to expand their understanding of the world, characters and lore of Tamriel with interesting background information, facts and modestly entertaining fiction.
Although little of the content found in this first volume could be considered as essential reading, The Histories does include plenty of written material that highlights Bethesda’s impressive commitment to epic world-building. The included concept art and sketches are mostly of a decent quality, however, there are too many typos, missing lines and formatting issues, and the font used is not the easiest to read. The book clearly missed out on a proper edit and final check before being published, which is a disappointment.
This series is for fans wishing to read the in-game ‘books’ in the real world – just note that all of the Skyrim texts can also be found online at the Imperial Library website.
Fun one to read bit by bit before tucking in for sleep.
We appreciate Titan Books' effort to organize the stories and tales under categories, given that all the books come up in a very anarchic way in-game, and my sorry attempt at putting up a virtual library while playing was quite the failure. :/
Filing all these dozens of books under categories is one thing, keeping track of the quality of writing along the ride is something altogether different. It might vary greatly from story to story, and more than a few of them will probably make you cringe. The fact that spelling mistakes are also present aplenty makes one wonder, given the price tag, if some checking before they copy pasted the whole Skyrim library into print and charged it on the unheeding Elder Scrolls enthusiast would not have been a nice touch of fan service.
This wasn't that great. I was expecting more Skyrim lore/history from this book. The first 3/4 of the book was about a lot of different histories of Tamriel and places outside of Skyrim. I guess that's cool to learn about, but I bought the books because it advertised Skyrim on the cover, not Morrowind or Hammerfell or Cyrodiil. Frankly disappointing.
However, the parts that were about Skyrim were great! I loved the journal entry about the explorer who was piecing together the dragon language. Skip to the last 1/4 of the book and it's a great read! :) Oh, and don't forget to read the story of the Wolf Queen about 1/2-way through the book. She's the queen of Solitude, so it's relevant to Skyrim.
The Elder Scrolls video game franchise as a whole is one of my all-time favourite video game franchises so when I saw these books, I had to buy them. Although they are good books for a collection & have beautiful illustrations, I'm not sure they are worth the money I paid as all of the content in the book features in the video game. Bethesda does a great job of creating in game lore exc.. & it really shows for example stories in the in-game books you can read, this book is basically a compilation of all of the in-game books. They are worth the money to complete a collection though.
I liked it, but when you think about it, all in this book can be found in the game. I have collected all of these and read about half of them in game, but I still like this book quite a lot. And the pictures were a nice addition, although I would have wanted them to be a little bit more related to what you're actually reading. I'm still going to give it 4 stars though, because I'm a sucker for the Elder Scrolls.
I have no issue admitting I’ve binged this little compendium. As a long time Elder Scrolls fan who spent his time working in printing making copies of obscure TES lore and game guides for the series, I’m just happy to have a copy. Wiring this reminds me of 12 year old me booting up the game just to see if any of the in game books held secrets to the lore and a better gameplay experience. It did!!
Un buen libro, aunque después de haber leído Fuego y Sangre me ha parecido algo cojo. Las imágenes y bocetos son interesantes, pero solo está incluido el mapa de Skyrim, no de toda Tamriel lo que me parece desacertado. La fuente utilizada... es diminuta, casi me quedo más ciega de lo que estoy intentando leer.
When you have this many in-game books, some are going to be weak. The histories are where this is most apparent, as about half of them read like (good) middle school essays.
Still, it's a gorgeous and well put-together collection.
I did find myself enjoying the lore more as I played through the game more, so maybe that's the magic ingredient?
A good collection of in-game books. Some are to obviously tied to game mechanics but most are wonderfully concise and even some pretty big lore stories. The design of the whole thing with beautiful illustrations and font typing and cover make this a treasure for any TES fan.
DNF at 58 pages This book is just a gimmick. Being the physical printing of all of the books within the game (over the 3 books). If I'm not going to read them in the game I don't want to read them physically. It would be a good collectors item but nothing more than that.
A review of the actual text is pointless, as no one who is planning on reading this book will be doing so without playing Skyrim. I will review based on presentation and on that, this book is quite amazing. any fan of The Elder Scrolls will love to have this in their collection.