Jump to ratings and reviews
Rate this book

Dwimmermount

Rate this book
Dwimmermount is a classic megadungeon and old-school campaign setting presented for use with Labyrinth Lord and other D20-based fantasy role-playing games.

414 pages, ebook

2 people are currently reading
6 people want to read

About the author

James Maliszewski

59 books3 followers

Ratings & Reviews

What do you think?
Rate this book

Friends & Following

Create a free account to discover what your friends think of this book!

Community Reviews

5 stars
1 (14%)
4 stars
3 (42%)
3 stars
2 (28%)
2 stars
1 (14%)
1 star
0 (0%)
Displaying 1 - 2 of 2 reviews
Profile Image for Quinton Baran.
526 reviews
March 8, 2021
I have followed and been aware of Dwimmermount when James was running this homegrown campaign, and sharing the details on his blog. I was excited when he decided to do a Kickstarter to publish the material. After a long wait, the material was published, and I have enjoyed reading through the Labyrinth Lord edition of the book. I also have the illustration book and map book, which enhance the enjoyment and utility of the main material.

Dwimmermount is more than a mega-dungeon. It is a world, a rules extension, and a epic story. I have enjoyed reading the material, and coming to understand that great amount of work that was done to create this product.

I particularly enjoyed the last few levels of the dungeon, and then reviewing again the history, and the many tools to make the experience a living experience. I really like the idea of the rival adventuring parties, and also the factions throughout the dungeon.

I look forward to using this product in my own gaming.
Profile Image for Adam Windsor.
Author 1 book6 followers
January 27, 2021
This 10-level mega-dungeon (plus surrounding areas) targets a Barsoom-esque science fantasy vibe. Some of this works for me, some of it (particularly the pop culture in-jokes) definitely doesn't.

I did like that much attention has been paid to offering many mysteries for players to explore and competing factions for them to befriend or oppose as they choose. I didn't like that many of those mysteries involve a whole lot of 'Tomb of Horrors'-esque "you pushed the wrong button, and you are dead" elements.

If sprawling, random-death OSR dungeon crawls are your thing, you'll probably like this much more than I did.
Displaying 1 - 2 of 2 reviews

Can't find what you're looking for?

Get help and learn more about the design.