When his jailbird brother Richie calls him up to guilt him into chauffeuring some clients around Los Angeles, Rory is both suspicious and reluctant. Rory himself has managed to stay out of trouble lately. Any favor to his brother can only end badly. When Richie sweetens the pot by offering his little brother a significant sum of money to make the drive, Rory accepts the job. Soon after, he finds himself performing a balancing act along the tightrope that separates the city's clean scene from its criminal drug culture. And when one of Richie's clients finally forces Rory over the wrong side of that tightrope, he plummets face-first into a drug scene beyond his wildest fears and fantasies; one that turns its users into a collective mind of homicidal maniacs.
In Spore, John Skipp and Cody Goodfellow have taken an old school parasitic horror idea and combined it with a series of action movie-style car chases, western face-offs, gang wars, science fiction problem solving, and a good old-fashioned melee of gross outs. The sum is a fast-paced, high action ride through LA for the protagonist, who throughout the tale can never be certain who is a friend and who is an infected agent of the thing that threatens to consume the city.
Spore at its core is quite simply a good time. If you're a fan of Skipp's work, you'll want to cram this modest-length novel in your mouth, chew it up, savor its slimy texture on your tongue, and enjoy the satisfaction of its traditional scary horror nutrients feeding your imagination. If you've never picked up a book by either Skipp or Cody Goodfellow, this tale is a great introduction to such work. From its style through its substance, you can tell when reading Spore that its authors want nothing more than for their readers to have a good time.