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The Do-It-Yourself Workbook for Python Game Programming: A Beginner, Intermediate and Professional’s Hands-On Guide to Building 2D Games with Pygame and ... Workbook Series for Programmers.)

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Turn Your Game Ideas Into Reality—Even If You’ve Never Written a Line of Code

The Do-It-Yourself Workbook for Python Game Programming is the ultimate hands-on guide for anyone who wants to stop dreaming and start building real games—right now.

No theory overload. No confusing jargon. Just clear instructions, practical examples, and real results. PERFECT FOR KIDS AS WELL.

Whether you're a total beginner or a self-taught coder ready to level up, this workbook gives you everything you need to create your own fully playable games from scratch—2D side-scrollers with Pygame and rich 3D worlds with Panda3D.

Inside, you’ll

Step-by-step walkthroughs that actually make sense

Working code examples you can run and customize

Mini-projects and full games you’ll actually finish

Sprites, animation, sound effects, collisions, scoring, enemies, and more

Your first physics-based 3D platformer!

No fluff. No guesswork. Just you, Python, and the thrill of building games that work.

Perfect for beginners, students, hobbyists, and indie creators who want to stop watching tutorials and start building with confidence.

If you’ve ever said, “I just want someone to show me how to make games”—this is that book.

169 pages, Kindle Edition

Published May 23, 2025

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About the author

LOGAN XANDER

39 books

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