The war between G.I. Joe and Cobra changes forever as the Dreadnoks return to do the unthinkable in the newest high-octane volume of G.I. Joe.
THE DREADNOK WAR UNLEASHED!
Duke and Cobra Commander are hunted by the deadly and unpredictable DREADNOKS! Their only chance of survival is to...TEAM-UP?!
It's an all-out war in a savage landscape with unthinkable allies as GI Joe and Cobra are changed forever!
Discover the newest high-octane volume of G.I. Joe from the chart-topping Energon Universe team of Joshua Williamson (Duke, Cobra Commander), Tom Reilly (Duke), and Jordie Bellaire (Birds of Prey).
Collects G.I. JOE #13-18. Read less Report an issue with this product or seller Print length 136 pages
Following the previous volume, which somewhat stepped away from the main narrative, G.I. Joe returns to the ongoing battle against Cobra. When Duke and Cobra Commander investigate an unknown energy source in the Chihuahuan Desert, they both become targets of the Dreadnoks and their only chance of survival is to team-up.
It is a tradition in comics and Saturday morning cartoons that there must be a storyline where the hero and the villain reluctantly join forces to survive some ordeal. Considering that the first volume did a great job of establishing the opposing nature between Duke and Cobra Commander, writer Joshua Williamson doesn’t go that deep into their dynamic, but like the second volume, focusing on fewer characters than an ensemble can actually allow for different kinds of stories.
However, this being G.I. Joe, action plays a big role, and this arc ends on an explosive climax with multiple characters getting into a slugfest, but when you have Tom Reilly returns as the artist and along with Jordie Bellaire, this is an absolute blast that makes good use of panel layouts and bold colours to make a visually stunning action comic. As the story going from Mad Max with the Dreadnoks behaving like a post-apocalyptic biker gang to eventually The Texas Chain Saw Massacre with Road Pig being introduced like Leatherface, Reilly does not hold back in showing bloody sequences towards these characters, given their toyetic designs.
Following the temporary alliance between Duke and Cobra Commander, the volume ends with a character-focused issue, specifically the fan-favourite Roadblock. Having hung up his weapons to pursue a life of cooking for others, Roadblock’s peace is disturbed by the twins Tomax and Xamot who try to recruit him. Even if you’re not well-versed in G.I. Joe lore, Williamson does Roadblock right in showing a jolly personality towards his customers, until his combat skills kick in when someone disrupts the peace, which allows guest artist Marco Fodera to draw him like a force of nature.
When it comes to G.I. Joe, it is always a challenge to find that balance between action and drama, and whilst this series is far from perfect, Williamson and the rest of the creative team make this a fun blockbuster comic that is slowly expands the Energon Universe, especially how the end of this volume sets up a much anticipated crossover.
A trap lands both Cobra Commander and Duke in hot water, as betrayal from within plagues both Cobra and GI Joe itself. Now being pursued across the desert by the hillbilly cyborgs known as the Dreadnoks, the pair will need to work together to survive, whether they like it or not.
Fun, high octane action. I think this was released weekly in single issues, which feels like a good idea - even when Duke and Cobra Commander slow down for a second, the action around them never stops. I think the final page reveal was the first time I felt like I was behind the times because I didn't know much about GI Joe before reading this book, but more because of a Who? instead of a What?, so it didn't have too much of a negative effect overall.
I did think the colouring was a bit bland this volume - I know the guys were all in the desert, but a lot of panels were just various shades of orange, which wasn't that aesthetically pleasing. Then again, if this was being released weekly, I can appreciate cutting a few corners for style.
Still fun, and with some lasting effects that are gonna spin out of this volume, for sure.
Whenever it’s Duke and/or Cobra Commander, I’m happy. When it’s not, I’m a little bored. I don’t really have a lot to say, and in fact I forgot to say anything for over a month until now when I’m finally writing this. I’m ready for more Transformers stuff to come in, because it’s really cool that Scout is here, but we’re still not doing anything with them. And I’m officially out of patience on delaying Duke’s mission to find those Transformers. I have decided we’ve passed the point at which I’m not feeling strung along, I am being strung along. Still, though, it’s a fun read, it just isn’t turning me into a fan the way I thought it might after I first read Duke.
I liked this one a lot actually. It brought all the characters to an interesting place. Duke against Cobra again, things from the past coming back to haunt them, and Duke finally meeting Hound… great. But Its been tough to see the grand arch for their stories right now. HOWEVER, this is how transformers seemed at first too, so I’m still stoked to see where it’s heading, I imagine there’s a good plan. Otherwise, the story on its own was great!
This entire review has been hidden because of spoilers.
Read the individual issues from the comic store. Even though this ended the way I thought it would, with no big changes, there was still enough revealed to make it fun. Of course, as expected, they needed to tease something coming that will be even bigger and better than what we just saw. That’s what comic books are all about.
[It appears my local comic shop distributed out this TPB before its official publishing date. Whoops!]
The art and action and panel distribution in EU GI Joe is consistently very very good. This was awesome to read. This can keep going forever at this pace and I will remain a loyal reader. I like this book better than Void Rivals and Transformers!
The title Dreadnok war is appropriate for what happens in this volume. Duke and Cobra Commander finds themselves in a trap set by the Dreadnoks. It's an entertaining volume but the real question I had reading the volume was "Is Duke going to find out about Hound?" Which took away from the reading experience a bit.
Williamson does a good job of pulling in characters, and killing/maiming them as the story progresses. I'm still intrigued by this series, and look forward to the next collection. The art is strong - dirty when it needs to be, fast and kinetic for the fight sequences. I enjoyed the "buddy team-up" of this storyline, and the intriguing variations the series finds in it's silly toy-based carnage.
This was fun. Duke and Cobra Commander are chased through the desert by the Dreadnoks. I thought Road Pig was a fun addition to the Dreadnoks. And then a killer ending to the main story. Good stuff.
Loved seeing the Dreadknocks in action and I greatly appreciated they still love partying, mayhem, and grape soda just like the 80s! The art has greatly improved as well.cant wait for the next one!
Read the five floppies for this series. Overall Im lukewarm so far, enjoying the new take on the characters but it still feels less than cannon given no one can outdo the great Larry Hama.