The glorious fruits of a hugely successful Kickstarter campaign, Commodore Amiga: A Visual Commpendium is an absolute must-have for any fan of the Amiga scene of the 80s and 90s. If you grew up with an Amiga, whether you used it for games or graphics, you’ll want this book, and will revel in warm nostalgia at the turn of every page.
While the actual format is quite a handy size, this is a thick book, lovingly put together – you get a feeling for the passion and enthusiasm of the project on every spread. We get an insight into the Amiga’s development, along with original concept art, a look at the Workbench operating system (complete with the dreaded ‘Guru Meditation’ featuring on its own spread!), and being a visual compendium, wouldn’t be complete without a look at Deluxe Paint – the precursor to Photoshop, that defined a generation of CG artists, including myself.
But the main focus of this book is the games scene, which was arguably the Amiga’s strong point. Games on the Amiga looked and sounded better than all the competition and in some cases, were just as good as their arcade originals. While it isn’t possible to cover every game, this book does look at what you might consider the most popular – too numerous to list here, but the odds are, many, if not most of the games you loved will be covered here.
And with interviews and quotes from the original artists and software developers, this book really is a labour of love from all involved. And the love for the Amiga and its groundbreaking games is still evident today, with the retrogaming scene on the rise, and classic Amiga titles appearing on iOS. As the Amiga turns 30, those whose lives it has changed have made this fantastic book happen, and made it available for everyone.
My only comment would be that many of the games or sections of games houses would have benefitted from more screenshots from the actual games – in many cases there’s just 1 double-page shot from the game or the loading screen. Part of me wanted to see just a little bit more, but at the same time I appreciate just how much there has been crammed into the book! There is a nice, if short section featuring the artwork from the game boxes.
I wouldn’t be doing what I do today without the Amiga – and I do miss it. But in the absence of dusting off the old A1200 and scouring my loft for all relevant cables, Commodore Amiga: A Visual Commpendium fits the bill perfectly. It’s my teenage years in print, and a wonderful souvenir of of a genre defining computer.
If you had an Amiga, you need this book. I can’t recommend it highly enough.