Ordo Hereticus Inquisitor Erasmus Crowl becomes embroiled in a dark conspiracy within the Imperial Palace, one which threatens the very existence of Mankind. Hunted by hidden forces through the Palace’s sinister underbelly, Crowl and his acolyte Luce Spinoza fight to uncover a terrible truth. As the fate of the Imperium hangs in the balance, Crowl and Spinoza must discover just how far they are willing to go to save Humanity.
READ IT BECAUSE
It's a glimpse into how the Inquisition operates, combined with a rare glance into Holy Terra and its occupants who dwell within the bureaucracy of a galaxy-spanning government. No place is safe from intrigue and deception, and the Vaults of Terra series delves into the underbelly with both feet.
THE STORY
Powerful and ruthless, the Inquisition moves through the shadows to ensure Humanity’s survival by any means necessary. No cost is too high for these Imperial agents, and no one is exempt from an inquisitor’s justice.
In The Carrion Throne, Ordo Hereticus Inquisitor Erasmus Crowl serves as a stalwart and vigilant protector, for even the Throneworld is not immune to the predations of its enemies. In the course of his Emperor-sworn duty, Crowl becomes embroiled in a dark conspiracy.
In The Hollow Mountain, Inquisitor Crowl pursues a terrible plot, fraught with risk, but his sense of duty compels him to persevere. He and his acolyte Spinoza run down their leads in secret, knowing that their every move invites danger.
The Dark City shows us the Throneworld in turmoil, wracked by the opening of the Great Rift and the failure of the Astronomican. Inquisitor Erasmus Crowl is missing, taking with him the clues to the conspiracy that has come to obsess him.
CONTENTS
– The Carrion Throne (novel) – The Hollow Mountain (novel) – The Dark City (novel) – Argent (short story) – Sanguine (short story) – Okira (short story)
Chris Wraight is a British author of fantasy and science fiction.
His first novel was published in 2008; since then, he has published books set in the Warhammer Fantasy and Stargate:Atlantis universes, and has upcoming titles in the Warhammer 40K setting.
This book is boring. But it might well be good BECAUSE it is boring. This is no action-packed, bang-bang shooty adventure, like all the other Inquisition novels of the 40k universe. Sure, there are gunfights and swordfights and murders, but they accompany the plot rather than dominate it.
This might be the most atmospheric of all 40k novels, as it takes several pages at the begiining of each chapter to vividly describe the places, people and pastimes portrayed, giving the readers their first real taste of humanity's homeworld of Terra.
This would be perfect for an RPG sourcebook describing the world, but unfortunately I find that it kills the momentum of the story. A charcter will progress to a location, but by the time the description is done I found myself almost forgetting why they'd gone there in the first place. Distracting, is what it is.
Another nasty habit of the prose is the characters will realise or discover something, but not shre it with us, the readers, until much later, so the feeling of disconnect from purpose or causality is amplified.
It's a real shame, as the detailed work of world-building - and THAT ending - are awesome. They just so happen to get in the way of the story being told.
As a big fan of the inquisition, getting to discover Terra and the secrets of the Imperium was an amazing setting to immerse myself in. The worldbuilding was truly amazing, and the interactions with the Drukhari were truly fascinating, as well as showing really well the sheer otherness of the Mechanicum. The writing of the characters felt a bit unequal at times, especially with Crowl, but overall, amazing trilogy with some really nice short stories to gently get out of the omnibus. Would recommend