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Dragon Delves

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Dragons await you in this 192-page collection of 10 adventures for characters level 1-12! Meet each of the chromatic and metallic dragons as you delve into unique lairs suitable for any campaign setting.


Each adventure is beautifully rendered in a different art style, includes a quick start guide, and showcases dragon art from throughout D&D’s history.

192 pages, Hardcover

First published July 8, 2025

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Wizards of the Coast

431 books432 followers
Wizards of the Coast LLC (often referred to as WotC /ˈwɒtˌsiː/ or simply Wizards) is an American publisher of games, primarily based on fantasy and science fiction themes, and formerly an operator of retail stores for games. Originally a basement-run role-playing game publisher, the company popularized the collectible card game genre with Magic: The Gathering in the mid-1990s, acquired the popular Dungeons & Dragons role-playing game by purchasing the failing company TSR, and experienced tremendous success by publishing the licensed Pokémon Trading Card Game. The company's corporate headquarters are located in Renton, Washington in the United States.[1]

Wizards of the Coast publishes role-playing games, board games, and collectible card games. They have received numerous awards, including several Origins Awards. The company has been a subsidiary of Hasbro since 1999. All Wizards of the Coast stores were closed in 2004.

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5 stars
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21 (52%)
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Displaying 1 - 7 of 7 reviews
Profile Image for Kaitlyn.
649 reviews34 followers
July 1, 2025
Apparently many FLGS have an earlier street date than online retailers and big box stores. Nice!

This is my first experience with a module written in the new style for 5e24 ruleset. However, I am digging it. The structure is a lot clearer and easy to follow for DMs, and it has tips for key points and session prep that I absolutely LOVE. The enemies, overall plot, and locations vary a good deal, so I don't see this getting 'stale.' I would love to run this as a campaign one day...

The art is awesome and I loved the different illustration styles throughout. The only one I wasn't huge on was the second adventure, and that was less about the style and more about how the dragon wasn't prominent enough in its art. The updates to the dragon designs are great! I do have to say though, that saying some variation of "We kept the distinctive cheek horns and two major horns" for every dragon really highlights how 'samey' the designs are and how the actually distinctive characteristics were overlooked.

I do wish it had a bit more guidance on connecting the anthology as a campaign and a bit more about behavior/ecology of the dragons, but I'm hoping the lack here means we will get an updated Draconomicon soon enough.
69 reviews4 followers
July 18, 2025
Pros: great art in places, review of dragon art going back to the 1970s, nice maps in general.

Cons: bland writing, political correctness run amok, bad art in places. One big mistake is including less powerful dragons for the high-level adventures and the most powerful dragons for the low-level adventures.

Chapter 1 - Death at Sunset (Green Dragon)
A fine intro adventure, marred by bland writing and political correctness. The PCs are sent on errands and eventually to the tomb of a dragon. However, political correctness takes the reader out of a fantasy adventure and into real world politics (choice of a female dragonslayer and a MALE dryad???). Writing is bland and seems almost AI-generated. However, the maps are excellent.

Chapter 2 - A Baker Doesn't (Gold Dragon)
Seems geared towards young children with childish names and plot. Very silly adventure with silly art to match. PCs investigate a bakery fire. Political correctness still infests the writing (a male hag? LMAO). More like playing candy land bingo than dungeons & dragons. Most DMs will find this adventure useless. Possibly the worst entry in the book. Not a fan of the art in this chapter.

Chapter 3 - The Will of Orcus (Silver Dragon)
PCs investigate cultist activity. Extremely bland writing in this one. Nice use of a silver dragon though. Middle of the road, and a disappointment, considering what could have been accomplished with an adventure involving undead, a cult of Orcus, and a silver dragon.

Chapter 4 - For Whom the Void Calls (Brass Dragon)
PCs respond to a telepathic distress signal and interact with a planar rift. Solid adventure marred by bizarre choices (sentient bag??, female gith knight?!?). The political correctness seems to infest all of these adventures, sadly. WoTC needs to remember that it's 2025, not 2020. Society no longer falls for this DEI nonsense. Not a fan of the art in this chapter.

Chapter 5 - The Dragon of Najkir (Bronze Dragon)
The PCs investigate why a dragon is sinking ships approaching an island with a monastery. Good premise. Ok..yet ANOTHER female knight. What is going on? It seems every knight is female or WoTC when in reality, female knights were staggeringly rare. Hmm...it's almost as if WoTC is virtue-signaling and trying to push their preferred gender politics. Nice adventure, blandly written. The art by Joshua Rafael is especially nice.

Chapter 6 - The Forbidden Vale (Red Dragon)
PCs must face off against a red dragon. Very basic premise with one nice conceit - PCs can defeat the dragon if they do a certain amount of damage to it with weapons coated with a sleeping concoction. Yet more political correctness takes the reader out of the story (a lesbian merchant couple, male hag (lol), and a "genderless" (LMAO) hag). Hags are female, period. Again, WoTC, it's not 2020, society is now awake to the BS of this DEI nonsense. Superb line art in this adventure.

Chapter 7 - Before the Storm (Black Dragon)
PCs help put out a fire and investigate a pirate raid. The map for Respite on this one is garish and muddled, but the other is ok. Art is high quality. Good premise, well-executed. Maybe the best chapter.

Chatper 8 - Shivering Death (White Dragon)
PCs seek to relieve a heat wave by visiting a giant's tomb occupied by a white dragon. Solid adventure. Not a fan of the art. Good maps for this one.

Chapter 9 - A Copper for a Song (Copper Dragon)
PCs look to retrieve a song from a copper dragon to help heal the land. A very politically correct entry which detracts from the adventure's impact. Subpar art and maps. Not a good chapter.

Chapter 10 - Dragons of the Sandstone City (Blue Dragon)
PCs seek to foil the evil plans of an ancient blue dragon. Very cool desert adventure. Good art. Maps are ok. This one is a contender for best adventure, and can slide into most high-level campaigns.

Summary: mixed bag of adventures. Solid art overall. As a book of art, this would receive 4 stars. However, as a book of adventures, it's 2 stars. Mistakes include far too much political correctness, some adventures that won't fit into most campaigns. Additionally, there should have been adventures for even higher levels included. Too often, the PCs are given an item that weakens a dragon, instead of having the PCs face off against a dragon on even footing. Including a high-level adventure where PCs could evenly face off against an ancient dragon would have been something many parties enjoy, instead of being given a crutch.
Profile Image for Zach Van Buren.
59 reviews
December 21, 2025
Dragon Delves is a supplement packed with concise, and mostly interesting story hooks and adventures. I think this is a must for my fellow Dungeon Masters to at least peruse. At its worst, this book at least has some interesting story hooks, maps and locals that can easily be plugged into any adventure. At its best, the book could be used as a framework to crear an entire campaign, and the writers even give you a few interesting ways to do that.

My favorite part of this book, though, was the layout of each of the missions. They can be read, digested, and prepped all in a short time. I read each adventure in this book start-to-finish and each one only took about 45 minutes to read and comprehend well. Another 45 minutes and I’m confident I could be ready to sit at a table and run the adventure.

D&D supplements for DMs that claim to be a life-saver in the classic I-didn’t-have-time-to-prep scenario are a dime a dozen and the vast majority are not fit for this purpose. Dragon Delves, though, fits this purpose perfectly I think. Especially, if you are new to DMing and just want to get your feet wet. Give yourself 1.5-2 hours and you have something ready to go that will be fun and engaging for you and your players. That makes the purchase and read more than worth it on its own. Not to mention, you may find yourself having a great time because many of these adventures were truly a joy to read and sit imagining just what my players would do. Go buy it!
Profile Image for Timothy Grubbs.
1,422 reviews7 followers
December 24, 2025
As a DM…when in doubt…DRAGONS!!!

Dragon Delves Adventure Anthology is a fun adventure anthology (just as it says in the name) focused on dragon themed adventures…though those dragons are often a plot hook but NOT the adversary…

Dungeons and dragons has a LONG history of dragons. With ten chapters, each one is dedicated to a different species, an as part of the intro to each chapter we have a wonderful breakdown of each species across the history of dnd and fantasy (literally pulling images from classic sources). Each chapter is put in order of challenge rating in case you need an idea of how to toss them at your party.

Each adventure has a focus of a different species, with some going with the typical idea of the dragon as a major foe, while others have the dragon as a major component…either as victim or ally…

The adventures are kept world neutral allowing one of plug into their campaign (though sometimes the environment might require it to be in a particular campaign world).

Even if you don’t want to run the full adventure, each has some NPCs, settlements, and minor encounters that you might transplant to a different story.

Obviously many of these could also be used in the forgotten realms as part of a larger cult of the dragon storyline.

My favorite of these was the one involving rival non dragon bakers (yes you heard that right)…the first one of these adventures I plan to use.
Profile Image for Nigel Roberts.
180 reviews
August 4, 2025
There are some good adventures and plot hooks in here, but there's a couple that fall flat, especially the second one. Between the graphics and the naming/descriptions it just didn't inspire me. It would probably be ok if you were running a game for kids.
The info pages on the various dragons are good, taking me back to AD&D / 3.5.
Profile Image for Steve.
156 reviews6 followers
July 20, 2025
Overall a great into to all the dragon types, with an impressive pictorial history for each. A mix of truly fantastic adventures and pretty good ones.
Displaying 1 - 7 of 7 reviews

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