Collects Rogue (1995) #1-4 & Gambit (1997) #1-4. Gambit and Rogue return to the Big Easy! The Assassins' Guild, now led by Gambit's embittered ex-wife Bella Donna, has kidnapped Cody Robbins - Rogue's first crush, who has been comatose since the two first kissed years before. Can the X-Men's most unpredictable couple track down and rescue Cody in time? Then: separated from the X-Men, Gambit's heist of a religious artifact is interrupted when he comes to the aid of a beautiful fallen angel. But he's not the only one interested in her...
My four star rating is based on the first half of this graphic novel which had a clear story and great art. This section was very good and sees Rogue and Bella Donna having a stand off as Rogue fights for her two greatest loves Cody and Gambit. I breezed through this as it was very enjoyable.
The second half is jolty and all over the place, the art is lovely but there is a poor structure to the story and its very easy to be lost. Even though I have only just read this I cannot tell you with any clarity what this section was about. Fallen Angels and Religion is about all I can tell you. As I read this I was sure I'd read this story before and that it made more sense at the time but this was definitely nonsensical so who knows what I was thinking of!
Although I love the Rogue mini-series of the 90s, I don't love that it's in a Gambit Classic TPB partnered with a disjointed later Gambit mini. This collection was all over the place.
The First is the Rogue Mini-Series which is in this book because not only does Gambit feature but it's a sequel of sorts to the first Gambit mini-series. In that series she accidentally stole the memories of Gambit's then-comatose ex-wife, Belladonna. Belladonna decides to seek vengeance by kidnapping the boy Rogue accidentally put into a coma. It's a decent story with pretty good art for the 1990s, Rogue is good, and she has some nice character moments. I'm not sure this is worthy of a four-issue mini-series, but otherwise it's fine.
Then we get the second Gambit mini-series in which Gambit robs Cuban monsters, is met by the spirit of a person who's not dead who tells him he's going to work for the Lord, a naked woman falls down from the sky and Gambit to avoid demons while getting her to Vatican City. While there are details missing, they really don't help much. This is an incoherent story plotwise and the art seems to grow worse as the mini-series goes on. It's yet another story ostensibly addressing religion or a character's faith but doing so in such a shallow way that it's utterly meaningless.
The Rogue story is the star here, earning a solid 4/5, and features great artwork and solid storytelling. The Gambit tale is a big letdown, when both comparing it to the character's first miniseries from a couple years before, as well as when looking at how good the artwork that Klaus Janson and Bill Sienkiewicz provide for a very scatterbrained narrative. It's a pretty epic feat when you can make a story with so much going on bland and boring. It gets a 2/5 on its own, so that makes the collection a 3/5 overall.
Sono solo al secondo volume, ma non sto per niente apprezzando questa collana: non c'è né capo né coda. Per quanto riguarda questo volume, ho apprezzato molto la prima storia: ben strutturata e scorrevole; la seconda: stendiamo un velo pietoso...
The joke here, of course, is that half of Gambit Classic Volume 2 is a Rogue mini-series (which was, in essence, a sequel to Gambit's first mini-series). It did have some beautiful art by Mike Wieringo.
The same cannot be said for the other half of this book, which I always remembered as being an awful Gambit mini-series, and it still is. A confusing story dealing with an angel and a demon, it really feels like it was a story that someone had in the back of their drawer, and Marvel decided to stick Gambit into it. Klaus Janson may have done nice work while inking and finishing for Frank Miller on some of his legendary comics, but here on his own, his work is a muddy mess and the characterizations are grotesque (fun fact: back when this series came out, I remember having a similar complaint and taking it to the old Marvel Message Boards on AOL. Soon after, someone claiming to BE Klaus Janson IM'd me and started yelling at me for calling the art muddled).
Another enjoyable look at the roguish Gambit. This book has two arc in it. The first is actually more of a Rogue story, which I am entirely okay with, and the second one got a little bit philosophical. This I am somewhat okay with, but in this case it felt sort of forced to me.
I suspect I must have just never read the stories that would have tied it together, but Gambit never struck me as a particularly religious figure. While I didn't mind that they took it in that direction, I found that story harder than the first one to get into for that reason.
Overall, if you like Gambit, this is a worthwhile book. The first arc especially is pretty strong.
Personally I never felt Gambit OR Rogue to be annoying while separate. When they're together? Fireworks.
I wish they focused even more on the guild history because it's rarely talked about as is. Usually it's a sub-plot device and this is the first time I've seen it become a main focus.
As for the story itself? It's scattered at points, sometimes it's bland.. This is a hit-or-miss.
Concentrating on Gambit, the first story is good, the 2nd is all quite religious. Gambit is one of my favourite characters and I always expect more from his solo outings than I actually get. A good read.
Boring. With bad art and poor writing. Gambit and Rogue are both individually annoying. Together is not an improvement. And they are surface annoying with the dialect in your face. And nothing in this book gives me any inkling of anything underneath worth reading more.
The Rogue story is decent, but the ending is way too rushed. I don't really have anything good to say about the second Gambit story. The plotting is a mess, the art is sloppy. Bad all around.