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Dungeon, Sweet Dungeon: A Cozy LitRPG About Glow-Moths, Found Family, and Healing From Burnout

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A dungeon that heals instead of harms. A burnout survivor who just inherited it. And a sentient mop that absolutely has opinions.

After flaming out of their startup job, Vale inherits a forgotten dungeon in the magical Soft Realms. But this isn’t your average ruin—The Undercare is a cozy, moss-covered sanctuary for adventurers in need of emotional rest.

With the help of a curse crystal, a barefoot massage therapist, and a possibly flirty treasure chest, Vale must master magical management systems, soothe guests, and heal their own inner exhaustion.


🌿 Cozy LitRPG systems (room upgrades, affinity tracking, dungeon leveling)
🌿 Low-stakes quests, emotional side quests, and very funny dialogue
🌿 A found family of magical misfits — and soup that heals your soul

Perfect for fans of Legends & Lattes, Spiritfarer, and anyone who’s ever wanted to fix their burnout with glow-moths and spreadsheets.

Book 1 of The Undercare Chronicles, a feel-good fantasy series about radical hospitality, soft power, and learning to care again.



About the

Kit Ellis writes heartwarming fantasy for weary souls. Their stories blend magical systems with emotional recovery, found family, and a touch of glow-moth sparkle. When not crafting cozy dungeons and sentient mops, Kit can be found sipping tea, rearranging their bookshelf by vibe, or daydreaming about soup that heals souls.

Dungeon, Sweet Dungeon is the first book in The Undercare Chronicles, a cozy LitRPG series about healing from burnout, one magical room upgrade at a time.

210 pages, Kindle Edition

Published July 6, 2025

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About the author

Kit Ellis

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Displaying 1 of 1 review
Profile Image for Angelena.
788 reviews
September 7, 2025
While this book was enjoyable in a way, it was lacking in quite a few things. The beginning started off really strong, I was hooked and fully onboard for a cozy dungeon read, and I found the writing style to be my kind of humor. However, from there, things quickly got repetetive. Not just in the storyline, but in a very literal sense as in whole conversations are repeated in the same with only very minor changes. Although we got some cozy aspects with good detail on the work for the dunegon in the beginning, it quickly turned into what felt like a fast tracked progression story where it was just them "leveling up" over and over with not much being added in. It was very much wash, rinse, and repeat in terms of both events and dialogue. Honestly, by the end, the cozy vibe was fully absent, and I felt stressed on their behalf about how fast they were expanding and adding new elements and concepts.

If I was to describe it in RPG/DND terms, it's like we were skipping straight to the floor boss each time without any of the adventuring in-between so we missed all the side-quests, rewards, and storylines.

I feel like this book would have benefitted enormously from a good editor or beta reader as they could have pointed issues out like too many repetetive words/sayings, or the fact that Vale gets details of booking request at the end of chapter 3.. only for her to get the same request, word for word, in Chapter 5 and act like it was the first she heard of it. While reading some parts, it felt like maybe the author had edited/changed things but then forgot to delete the original. There were also some issues like poorly written sentences/missing words—"Kings don't mucking out stalls or training colts." is one example, and there were some other minor issues that would have been caught by another pair of eyes on the book.

There was also really no world building, like at all. We don't get an explanation on the different realms, whether or not Vale and her world/real knew about magic prior to this, and many more things.

Overall, I really wish I could say I loved this book, but it felt to me more like a rough draft. The 3 star rating is mostly because I didn't actively dislike the book, which is my requirement for rating any lower, but I don't think I'll continue on to book 2
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