Čtvrtý svazek kroniky World of Warcraft pokrývá události pěti herních datadisků: Mists of Pandaria, Warlords of Draenor, Legion, Battle for Azeroth a Shadowlands. Poznejte dopodrobna historii Azerothu sužovaného Plamennou legií i alternativního Draenoru, objevte krásy Pandarie a taje Stínových zemí, jděte v patách tažení Železné Hordy a staňte se svědky vzestupů i pádů takových hrdinů Hordy a Aliance, jako jsou Sylvanas Windrunner nebo Anduin Wrynn.
Podobně jako předchozí kroniky se i čtvrtý svazek pyšní velkoformátovým, vázaným provedením, plnobarevnými kresbami od dvorních umělců Blizzardu i detailními mapami Josepha Lacroixe, které nesmí chybět v knihovně žádného pravověrného fanouška.
I'm an award-winning, New York Times-bestselling author and game designer and happily married father of five, including a set of quadruplets. For more on my work, see Forbeck.com.
These books should never be compared to novels, as they chronicle all the lore that takes place in the game, and there is a lot of it. Therefore events are brief, and if you haven't played the game, you might not understand fully what went on. But I don't think much can be done about that, and I enjoyed reviewing what I had done, and also what had taken place after I left half way through shadow lands.
As to copies filled with typos and references to "players," mine most certainly did not have either. I did purchase it new, far later than it's release date, so I'd recommend viewing the edition info of the copy you intend to purchase.
Admittedly a lot of this is literally just describing the plots of the period of WoW where I really got invested in it. On the other hand, as someone who didn't hate some expansions others did I still enjoyed it.
I am more excited for Volume 5 (which I really hope is going to end up being a thing...even if it's probably a while away yet)
woof. typos, punctuation errors, and literally calling the characters "players" instead of the previously used "champions." the quality of the lore and storytelling takes a noticeable dive in the BFA and Shadowlands sections.
This is not a novel, so do not expect a novel when you start reading it. There is no plot to follow, no character journey, and no emotional arc. This book is essentially a history book of the World of Warcraft universe, written to document events, timelines, and lore rather than to tell a story. Going in with the right expectations makes a big difference for the overall experience.
This is the fourth volume of the World of Warcraft: Chronicle series and most likely the final one for the foreseeable future. With this book, the lore is now essentially caught up to the post-Shadowlands era. Any future Chronicle-style books would likely have to cover Dragonflight, The War Within, Midnight, and The Last Titan.
As a worldbuilding enthusiast, I usually enjoy lore books like this. However, this volume suffers heavily from the expansions it chooses to focus on. In my opinion, only Mists of Pandaria and Legion are handled well in this book.
The Mists of Pandaria section was genuinely good. Its themes, cultural depth, and philosophical tone are well represented, and the coverage feels focused and respectful to what made that expansion special. The Legion section, while well written, is far too short. Legion alone contains enough lore to justify its own dedicated book, yet here it feels compressed and rushed.
What makes this more frustrating is that Legion was arguably one of the most important expansions in World of Warcraft history. It expanded existing lore in meaningful ways and laid the groundwork for many future storylines. Despite this, it receives significantly less coverage than Shadowlands.
Ironically, Shadowlands, an expansion disliked by many both in terms of gameplay and lore, is given far more space in this volume. This might have been more acceptable if large portions of its lore had not been effectively retconned barely a month after this book’s release. Because of that, some sections already feel outdated.
Another major disappointment is the artwork. Compared to the previous three Chronicle volumes, this book contains noticeably less artwork. Considering how visually rich and detailed earlier volumes were, this reduction is very noticeable and disappointing. Artwork has always been one of the strongest elements of the Chronicle series, and this volume feels lacking in that regard.
Overall, while the Mists of Pandaria and Legion sections are strong, even if too brief, the rest of the book suffers because of the expansions it focuses on. As a supposed conclusion to the Chronicle series, this volume feels uneven and far less ambitious than its predecessors.
This book is mainly for readers who are already deeply passionate about World of Warcraft, its lore, and its worldbuilding. If you are looking to read this book for inspiration for your own worldbuilding, I do not think this volume is necessary. Since a large portion of the lore presented here has already been retconned, skipping this book would not make you miss anything essential.
If your goal is specifically to learn more about the Legion expansion’s lore, you are honestly better off watching Nobbel’s videos on YouTube. You will likely come away more informed than you would from the limited coverage this book provides.
When compared to the previous Chronicle volumes, this is by far the weakest entry in the series. My final score for this book is 3 stars. This rating is mostly carried by my enjoyment of the Mists of Pandaria and Legion sections, as well as some aspects of Battle for Azeroth lore, which I still found interesting despite its issues.
Bu bir roman değil, dolayısıyla okumaya başlarken bir roman beklemeyin. Takip edilecek bir olay örgüsü, karakter yolculuğu ya da duygusal bir anlatı yok. Bu kitap, World of Warcraft evreninin tarihini anlatan bir lore ve kronik kitabı. Amacı hikâye anlatmak değil, evrendeki olayları, zaman çizelgelerini ve arka plan bilgisini belgelemek. Doğru beklentiyle okumak, deneyimi ciddi şekilde etkiliyor.
Bu kitap, World of Warcraft: Chronicle serisinin dördüncü cildi ve öngörülebilir gelecekte muhtemelen sonuncusu. Bu ciltle birlikte lore, Shadowlands sonrası döneme kadar gelmiş oluyor. Bundan sonra çıkabilecek olası Chronicle kitaplarının Dragonflight, The War Within, Midnight ve The Last Titan dönemlerini kapsaması gerekir.
Bir dünya inşası meraklısı olarak bu tarz lore kitaplarını genellikle severim. Ancak bu cilt, kapsadığı genişlemeler nedeniyle ciddi şekilde zorlanıyor. Bana göre bu kitapta düzgün ele alınan yalnızca Mists of Pandaria ve Legion bölümleri.
Mists of Pandaria kısmı gerçekten başarılıydı. Temaları, kültürel derinliği ve felsefi tonu iyi yansıtılmış. Anlatım odaklı ve bu genişlemeyi özel kılan unsurlara saygılı. Legion bölümü ise her ne kadar iyi yazılmış olsa da fazlasıyla kısa. Legion, tek başına kendi kitabını hak edecek kadar yoğun ve önemli bir lore’a sahipken burada sıkıştırılmış ve aceleye getirilmiş hissi veriyor.
Bunu daha da can sıkıcı yapan şey, Legion’ın World of Warcraft tarihindeki en önemli genişlemelerden biri olması. Mevcut lore’u ciddi şekilde genişletti ve gelecekteki birçok hikâyenin temelini attı. Buna rağmen kitapta Shadowlands’ten çok daha az yer buluyor.
İşin ironik tarafı, hem oynanış hem de hikâye açısından birçok oyuncu tarafından sevilmeyen Shadowlands’in bu kitapta çok daha geniş yer kaplaması. Bu durum, kitabın çıkışından yalnızca yaklaşık bir ay sonra bu lore’un büyük bir kısmının retcon’lanmamış olması halinde belki daha kabul edilebilir olurdu. Ancak şu hâliyle kitabın bazı bölümleri şimdiden eskimiş hissi veriyor.
Bir diğer büyük hayal kırıklığı ise görseller. Önceki üç Chronicle cildiyle kıyaslandığında, bu kitapta belirgin şekilde daha az illüstrasyon bulunuyor. Oysa Chronicle serisinin en güçlü yönlerinden biri her zaman görsel anlatımıydı. Bu cilt, bu açıdan önceki kitapların oldukça gerisinde kalıyor.
Genel olarak, Mists of Pandaria ve Legion bölümleri güçlü olsa da (kısa olmalarına rağmen), kitabın geri kalanı kapsadığı genişlemeler yüzünden zayıf kalıyor. Chronicle serisinin bir nevi kapanışı olarak düşünüldüğünde, bu cilt hem dengesiz hem de seleflerine kıyasla daha az iddialı.
Bu kitap, esas olarak World of Warcraft evrenine, lore’una ve dünya inşasına tutkuyla bağlı olan okurlara hitap ediyor. Eğer bu kitabı kendi dünya inşanız için ilham almak amacıyla okumayı düşünüyorsanız, açıkçası buna gerek olduğunu düşünmüyorum. Kitapta yer alan lore’un büyük bir kısmı zaten sonradan retcon’lanmış durumda. Bu yüzden bu cildi atlamanız, sizi önemli bir şeyden mahrum bırakmaz.
Eğer amacınız özellikle Legion genişlemesinin lore’unu öğrenmekse, YouTube’da Nobbel’in videolarını izlemeniz çok daha iyi bir tercih olur. Bu kitaptaki sınırlı anlatıdan çok daha kapsamlı ve net bir bilgi edineceksiniz.
Serinin önceki Chronicle ciltleriyle karşılaştırıldığında, bu kitap açık ara en zayıf olanı. Nihai puanım 5 üzerinden 3. Bu puanı ayakta tutan şeyler, Mists of Pandaria ve Legion bölümlerinden aldığım keyif ve daha sınırlı ölçüde de Battle for Azeroth’un bazı lore unsurları oldu.
I always kind of enjoy these Chronicle books. The writing isn't anything to write home about, but they're nice summaries of the events of past expansions. However, a lot happens in a two-years expansion, so the summaries are very dense and anyone who hasn't played the expansion would be completely lost. The art is very nice, but perhaps there isn't enough of it. My copy also had quite a few typos.
While I am still in a period of great nostalgia about World of Warcraft (especially not having played since the Shadowlands Expansion!!!) this edition of the WoW Chronicle is a far cry from its prior peers. What could have been a lore-rich Christmas gift-delight turned into a semi-tedious read that listed quest after quest in game, de facto. Case in point - Mists of Pandaria had some of the best story writing in WoW, yet it is woefully unrepresented in the Chronicle.
I think it was a bit of a rush of many expensions. The previous ones were more thoughtful. Maybe if they would split up in two books and done a proper story instead of "champions get a rid of this champions get a rid of that".
Cítiť, že v Azerothe akosi dochádzajú nápady, prečo by mala Aliancia a Horda proti sebe bojovať, hlavne keď v kľúčových situáciách dokážu spojiť. Nad divnými príbehy vysoko čnie príbeh Varoka Saurfanga a Sylvanas, ktoré podržali celý Lore nad vodou, no je cítiť všeobecnú únavu.
It’s great for former players to get an overview of the story arch. However compared to the past volumes, I found the ilustrations somehow lacking, or as if they were done hastily. Some even looked like AI-generated