Fleeing Old Joe's roadside diner, the rag-tag group of survivors find themselves miles from civilization in a truck that's low on fuel and General McCoy and his rotten minions not far behind...
Things are really popping off now, tnhshs what I’m talking about! We left off last issue with our three survivors, Nance, Joe, and the solider we have followed since the start, all running to the truck out back of the diner to try and get away from Charlie who has now been infected. Only armed with a kitchen knife, they were horrified to find Charlie stumbling towards them with the gun in hand as they realized they didn’t have the keys…in fact Joe gave the keys to Charlie and forgot. The solider acts quickly, he will. It let them be doomed by this. He takes the knife and precisely throws it right into Charlie’s rampaging head. As Charlie lurches back, he runs over and delivers a swift kick, which allows him to take the gun out of Charlie’s hands, spin it around, and blow Charlie’s head smooth off. No one has a problem with the solider driving. As they continue to drive they see a band of ravens have made their way to the diner. Joined by those ravens are the infected, leaded by General McCoy. The soldier explains that he is the one that started all of this with the red stud he spread to the entire base and is now trying to spread everywhere. He explains that he tried to send a message up the chain that something was wrong with the general, but no one would listen. It’s almost as of all the crazy inside of him has gotten out and now he wants the whole world to join him.
But to make things worse../they are almost out of fuel. The closest gas station is back in town or there is nothing for fourteen miles, but they can’t go back at all. The rick will barely last five miles but there is something ahead of them…the town called dead water, a ghost town. Not only an abandoned ghost town, but a town entrenched in ghost stories around a mine collapse and how you can still hear the town’s people screaming in the wind. Well there are monsters behind them and ghosts ahead of them…they have to choose. Nance can’t help but think this is all a nightmare, but they still have to choose…our nightmare…or theirs. It’s not much of a choice but they choose the dead town of dead water. Unfortunately the truck barely made it a mile and they had to walk the rest of the way. Upon arriving they came to what looked to be a two story hotel they may be able to use as a vantage point, as they can also see the monsters coming their way. But that’s when they looked around and noticed it, they are surrounded by grave stones. The entire town is a graveyard. But suddenly they hear a gun cock and a person and dog welcoming them to dead water and wanting to know what they are doing here. OMG, a figure with a cowboy hat, gun, and trusty dog. This isn’t a ghost town, it’s a western and we just found the Sheriff and we really need all the help we can get! Actually need to revise this statement, they may have found a ghost to fight the monsters. The additional resources at the end of the issue includes a section on the town. The fate of the town is unknown, could have been a virus or the water supply being tainted, all they know for certain is that it became a ghost town around 1930. But the article tells the story of a woman in 1954 whose car broke down near the town. She walked towards it as she claimed to see a light burning in a window, but she suddenly walked so far she found herself in the town of dead water, and even worse she claimed she could feel she was it alone. She turned around a fled and was finally safe when a kind old man picked her up. She recounted her story and the man told her she must have seen old man Thompson. He laughed at the name and told her he died in 1923 of influenza, but travelers still say they can spot his glowing lantern in the window trying to lure people in. Hmmmmmmm.
This entire review has been hidden because of spoilers.
This is so different from anything else that I am reading. I love a good slow burn with a heavy sense of dread. The dialogue takes center stage again in this issue. Condon's recent work has really been hitting for me. I am curious how this will wrap up in the next two issues but I am confident it will be an enjoyable ride there.
A very good comic. It may not be to everyone's taste, but this comic series is objectively good. The art is unique and the love to the craft shows in the writing and creativity of the book. Pick it up, but keep in mind that its not a traditional comic. But as a fan of horror and the weird, this book hits the spot for me. Very good!
Poor Matthew Hayes, late of Dead Water (where the silver runs deep and the smiles run deeper). Similar to Incredible Hulk (2023-2025) #1, the backmatter very much enhances the read.