In a city of ancient automata, strange spirits, and sleeping gods, a cleric of death finds his own life on the line in this vividly imagined fantasy murder mystery from the acclaimed author of The Bone Ships and Age of Assassins.
Irody Hasp is a Mortedant, a cleric tasked with reading the last thoughts of the dead—though no one thanks him for it. No Mortedant is popular, but Irody is scarcely tolerated even by the other members of his own guild, and rarely selected for anything but the lowliest of jobs.
This impoverished existence would be dismal enough—but after reading the corpse of a low-level records keeper, Irody's troubles quickly multiply when his own apprentice is murdered, and all fingers point to him as a suspect. The only way to save his own skin is to find the real culprit himself, an investigation that quickly attracts powerful enemies with few scruples, and draws him into a plot that threatens the entire corrupt yet wondrous city he calls home.
Perfect for fans of The Lies of Locke Lamora, Foundryside, and Witness for the Dead, this investigative misadventure begins a perilous new series by award-winning author RJ Barker.
What a brilliantly mysterious fantasy this was! I felt much like Irody the whole time, seeing pieces of a puzzle I knew were odd but having no clue how they fit together - though my experience inarguably proved a much more amusing time. Irody isn’t the most understanding of characters from the offset, but there’s something heartwarming about seeing this grumpy guy reluctantly adopt a strange found family of sorts. I loved the spirit-fuelled world and different beliefs surrounding death, providing a naturally gothic atmosphere in the undercurrents of this society. It’s a great story and world, and one I’d be eager to return to for a sequel.
From the author’s letter ; « I think it would be true to say I have never quite known my place (in both sense of the word). (…) We may never find the perfect place to fit in. But I hope that, lile the outsider writing this, you will find the right place to fit - one that makes you happy. » 💗
I sincerely didn’t know what to expect when I started this. The writing flows nicely and blends humour & seriousness in a way that’ll keep you wanting more.
« She moved closer, knife glinting. I tried to speak but the ability had momentarily fled. Then a cabbage hit her in the face. » 😂 my favourite scene
We follow the mortedant (they read the thoughts of the dead) Irody as his story starts at the right place - wrong time. I don’t normally love murder mysteries (they’re usually hit or miss for me) but I really liked this one.
« I have no cabbage, but I will protect you. »
The characters aren’t your typical characters - and I’ve found this to be winning for me lately. Irody is a bit awkward and high & mighty - while also having good intentions & a high sense of justice. Mirial was sarcastic & a smartass but also fiercely intelligent and could easily read her environment. Whisper was a quieter presence that was needed to balance this group out. While I did find the pacing uneven at times, I ended up loving the cast of characters and I’m looking forward to their next adventure. (I also hope the author will include more crows).
« Any other impossible tasks you want me to do while I’m out there? Tame the crows of Elbay? Lead a dance of cats? »
—-•pre read The teenager who threw a cabbage at the murderous lady’s head KILLED ME😂😂 I wish I could do that sometimes lol
Mortedant’s Peril by RJ Barker weaves a deft tale of mystery and corruption, set in a strangely wondrous world, where three unlikely heroes band together to unravel a dark plot before it’s too late.
Irody Hasp, as a Mortedant, can see and read a deceased last thoughts and moments before their death. This is a thankless and lowly paid job but Hasp takes his abilities seriously and is highly skilled among his peers. Yet when Hasp is accused of murder he faces execution unless he can prove his innocence. Who is framing him and worse still who is trying to kill him too?
It was so refreshing to have such an obviously prejudiced and flawed character like Hasp and still find him likeable and endearing. Hasp isn’t cruel nor mean spirited but he does look down upon those of lower status and non human races. His talents as a Mortedant are under appreciated and he’s always given the jobs that no one else will take all because of some past discrepancy involving his family. Essentially he is ridiculed by his peers and he himself is looked down upon. Yet Hasp’s growth is phenomenally crafted. Barker gives a subtle gradual change to his character, his views of others alter as he learns more about them and as his knowledge and experiences broaden. He begins to treat those closest to him with more respect and by the end he even puts others before himself, which was something he would never have done at the beginning of the novel. This makes him a sympathetic character to root for.
Barker gives us some fantastic side characters too with Whisper, an Oster guard and Mirial, a street urchin. What I loved about Whisper’s non human race was that they seemed quite spiritual and in tune with the sea and nature. Her native language was quite melodic and had such beautiful meaning behind it. Despite everybody’s trepidation of her, she could see the good in people and readily gave them her loyalty and that’s what I loved most about Whisper. Mirial had the capability of being an overly defiant immature street urchin, but Barker shapes her much more clever than that, he makes her perceptive and strong willed but also eager to learn. Together they all formed such a fantastic friendship.
Of course Barker immerses us into such a fascinating world. The tiered city of Elbay is divided into rings with the lower ones being for the poor and the highest being for the rich. Further divisions are included as there are sectors for the Worshippers who follow the creed of the Howling Lord, the Spurriers who bring spiritform to life and the Mortedants. Barker’s prose vividly brings this city to life with all its oddities and wonder. Every nugget of information built up the world fantastically. It’s not a city I’d ever want to live in, but it was one I enjoyed reading about!
Barker’s signature inventive style and his heartfelt storytelling really shines in this novel. I absolutely loved it and cannot wait to discover what’s in store in future installments.
Mortedant’s Peril by R. J. Barker is a vividly imaginative fantasy mystery that blends eerie magic, layered intrigue, and compelling character dynamics into a thoroughly engaging read.
Set in a strange and atmospheric city filled with ancient machines, lingering spirits, and slumbering gods, the story follows Irody Hasp, a death cleric whose role is to uncover the final memories of the deceased. His work is unsettling and widely disliked, leaving him isolated even within his own order. When a routine assignment spirals into chaos and his apprentice is murdered, suspicion turns toward Irody himself. Forced to clear his name, he is pulled into a dangerous investigation that exposes both the city’s corruption and its fragile balance.
This was my first experience with Barker’s writing, and it left a strong impression. The mystery is gripping and thoughtfully constructed, but what truly stands out is the cast of characters. The supporting ensemble feels lively and distinct, with a chemistry that makes every interaction enjoyable. Despite the high stakes, their contrasting personalities create moments of warmth and humor that almost evoke a found-family dynamic.
The setting is another highlight. The city feels richly imagined and unlike anything I have encountered before. The fusion of arcane elements with hints of technology can occasionally feel elusive, but it never detracts from the overall atmosphere. Instead, it adds to the sense of mystery and wonder that permeates the story.
Interestingly, Irody’s role as a reader of the dead’s memories takes more of a backseat than expected. The narrative leans more into the politics, bureaucracy, and interpersonal tensions within his order. While I would have loved to see more of his unique abilities in action, the focus on institutional dynamics still provides plenty of intrigue.
The pacing is excellent throughout. The story moves briskly without feeling rushed, and I was never bored. Every chapter adds something meaningful, whether it is a clue, a character moment, or a deeper look into the world.
I also experienced this as an audiobook narrated by Joe Eyre, whose performance adds an extra layer of enjoyment. His voice is pleasant and expressive, and he brings particular life to the side characters, enhancing their personalities and emotional beats.
If I had to draw comparisons, the mystery has a similar pull to The Tainted Cup, while the character dynamics echo the reluctant mentor relationships found in The Silverblood Promise. The unsettling concept of accessing the memories of the dead also brings to mind The Witness for the Dead. At the same time, Barker weaves these familiar elements into something that feels entirely fresh.
This has easily become one of my favorite reads of the year, and I am genuinely excited to explore more of Barker’s work.
I’m grateful to NetGalley and Macmillan Audio for the opportunity to experience this book early and share my thoughts.
Mortedant's Peril follows in the footsteps of the fantasy mystery trend, borrowing some parts of fantastic titles like The Silverblood Promise and The Tainted Cup. This is a good book that I do recommend, with the caveat of it standing on the shoulders of giants while not reaching the same heights.
Barker is fantastic at writing strange and intriguing worlds, and this is no exception. The second one of our main characters turns out to be a humanoid crustacean warrior with a mysterious past I was ready to buy into the general strangeness of Mortedant's Peril.
The story follows a Mortedant (someone who can briefly speak to the dead, Pushing Daisies style) whose partner was killed and was subsequently framed for a crime. His job is to uncover the real mystery before he is sentenced himself. Along the way, he picks up Whisper, said crustacean bodyguard, and Mirial, the sister of his fallen partner. The dynamic between these characters is absolutely delightful and so warm- I genuinely loved following them on their adventures and seeing that bond grow.
The mystery is actually where this fell a bit flat- it was a little challenging to follow, chiefly because the motivations behind the crime were not super well laid out or always present in the world. Sometimes I felt like I was just following along with characters and the mystery was very secondary despite a lot of detail in individual scenes where the characters are in all sorts of trouble. The pieces were there, but the whole of the mystery was flat enough that I did tune out a bit at times.
This is still a really fun book, and if you like adventure mystery series, I do recommend picking it up. I am curious about what is next in this series even if the story didnt land for me. The characters are worth continuing.
I don’t think R.J. Barker is capable of writing a bad book, and The Bone Ships is one of my all time favorites, but I’m going to honest, Mortedant’s Peril didn’t quite do it for me. I love misfit casts and small, fun details that make the world feel real, but the whole overall plot and mystery never sucked me in.
This is a me thing – I’ll still read everything Barker writes and I recommend checking the book or audiobook out since Joe Eyre also did a solid narration. I just don’t think anything can compare to the Tide Child books and I have Robert Jackson Bennett stuck in my head, who is writing these absolutely amazing fantasy mystery books where the characters are detectives in a pretty deeply realized world.
Irody has to learn investigative skills as he goes. His worldview expands as he meets more side characters and learns that people in different social classes aren’t necessarily bad. It’s hard to invest in an unlikeable character, but as the others warm up to him, I started to as well.
The setting is pretty good too. Barker is a master at real-feeling worlds, it just didn’t feel as well realized as some of his others, although by the end there was a good big-picture. The political maneuvering and guild intrigue was interesting, and the god’s knees! 🤣 It’s details like that which make the world real and unique.
Like I said though, I just never cared about the mystery. I wanted more Whisper, more reading the dead, less repeating what we already knew and more new discovery. Irody couldn’t see the forest for the trees half of the time and relied on his new partners. When it all came out: ok, that was cool, but the Lord of the City made that part the best.
Either way, like I said, I’ll read more in the series because now I want more of the characters, and I’d definitely recommend this to anyone who wants to try a fantasy mystery.
Mortedant's Peril is the first book in the dark fantasy duology The Trials of Irody Hasp, written by R.J. Barker, published by Tor Books. A murder mystery proposal set in one of my favourite kinds of setting, a really weird city that we will explore as our main character is on a race against time to discover the truth behind the murder and save himself from execution, all in a well-paced story that is not afraid to become really dark at moments while also takes the opportunity to examine themes that are relevant nowadays.
Irody Hasp is a Mortedant, a cleric that can see and read the last thoughts and moments of the recently deceased; a rarely appreciated and badly paid job, with Hasp not being appreciated even by his peers. When his own apprentice is murdered, and Hasp as the main suspect, he will have to investigate and find the real killer before he's brought to the gallows: an investigation that not only will take him to discover many of the secrets that were kept across this city, but will also put him at the center of a plot that threatens to irremediably change the city he's part of.
Great part of what makes this such an excellent novel is contained in the own Hasp's character and his growth across the investigation: he's not really cruel and we can even see how he's protective of his apprentice, but we can also see how he looks down on those from other races and from lower origins than him; he's kinda looked down by his peers, taking those jobs that many wouldn't. However, it is parallel with his investigation across the city that Barker subtly introduces a slow growth, which could also be correlated with how he enters into contact with people and creatures from different origins, effectively expanding the limited view of the world he had (you might already see where I'm going with this). We even see a Hasp that will self-sacrifice to preserve the life of the little street urchin, Mirial that has substituted his previous apprentice, and we actually see him developing something akin a friendship even with Whisper, despite the second being an oster. Whisper and Mirial are excellent side characters to complement Hasp in his adventure: a non-human warrior that, despite not being accepted among others, is still able to see the goodness of people, while Mirial has a bit of the picaresque and street intelligence that we could say Hasp is missing.
The own city of Elbay is an intriguing and fascinating setting: divided into rings and tiers akin a class division that reveals a deeply troubled society; a place that Barker has spent the time to give its own life and customs, including religions that will play an important role in the story. Barker's approach is the best example of how to make you feel as you are just contemplating a slice of the vast history that is part of Elbay, instead of just being on a scenario that has a play for you. (Also, praise the goat). The pacing of the story is simply excellent, keeping your interest at all times, especially if you are into this kind of setting.
Mortedant's Peril is a superb example of a finely crafted weird dark fantasy proposal, blending many different elements to deliver a memorable story that is only the first part of a duology. Really hyped to see what Barker has for us in the second part of The Trials of Irody Hasp.
It’s actually been a little while since I’ve picked up one of RJ Barker’s books, despite the fact that his assassins-focused The Wounded Kingdom trilogy remains one of my all-time favorite fantasy series. So, when I heard that Mortedant’s Peril was not only kicking off a brand-new series but also leaned heavily into mystery, I was immediately on board. I will never say no to a fantasy mystery, and Barker’s name attached to this one made it an easy sell.
The story follows Irody Hasp, a Mortedant, one of a small and generally disliked order of clerics tasked with reading the final thoughts of the dead. It’s a respectable and useful profession, but not one that earns much gratitude due to the nature of the work. Most people view Mortedants with suspicion, and our protagonist’s reputation is even worse than most. Already hovering at the edges of society, he also finds himself tolerated by his co-workers and constantly given the assignments that no one wants.
But one day, after what seemed like just another routine job, Irody returns home to discover his young apprentice murdered. Devastated by the loss and determined to find the killer, he quickly finds himself caught in an investigation where he is also the prime suspect. Clearing his own name becomes just as important as seeking justice for his apprentice, but what begins as a straightforward murder investigation soon spirals into something far larger. Alongside a newly acquired apprentice and a strait-laced protector assigned to watch over him, Irody must navigate a tangled web of politics, corruption, and conspiracy that reaches the highest levels of the city.
Mortedant’s Peril combines two of my favorite genres, and even having few expectations going in, it still managed to surprise me. What begins as an engaging fantasy murder mystery gradually opens up into something much bigger, supported by excellent worldbuilding, an engaging cast of characters, and the kind of richly imagined setting that makes you want to learn more about it. The story takes place in Elbay, exactly the kind of fantasy city I love getting lost in, one that actually feels lived-in, layered with history and ancient traditions. It’s easy to imagine restless spirits lingering in the very stones that make up the walls of this place. Everywhere you look, there seems to be another secret waiting to be uncovered, making Elbay one of those settings that just leap off the page.
I also ended up really liking Irody Hasp as a protagonist, though it did not start off that way. In the beginning, he didn’t come off as the most endearing protagonist, and every time he went on one of his self-pitying rants, I had to fight not to roll my eyes. And yet, as time went on, as Irody threw himself into his quest of finding his apprentice’s killer, we start to see the person beneath all that bitterness and frustration. For all his complaining and whiny attitude, he’s ultimately driven by a genuine sense of decency. That, along with his pursuit of justice, gradually won me over.
In that regard, the supporting cast helps quite a bit. The dynamic between Irody, his new apprentice Mirial, and his assigned guardian Whisper brings a lot of life and energy to the story, and I especially enjoyed watching their partnership gradually take shape over the course of the investigation. Barker has always had a knack for creating memorable character relationships, particularly mentor-apprentice bonds and the complex interplay of loyalty, trust, and duty. Through these relationships, the novel also explores themes of class division, prejudice, and the way outsiders are often viewed with suspicion, adding another layer of depth beneath the mystery and adventure.
That said, if I have one critique, it would probably be the pacing. The story takes its time getting where it’s going, and there were stretches where the investigation felt more deliberate than urgent. However, that’s hardly uncommon for fantasy mysteries, especially series starters that are trying to establish a new world and introduce a large cast, so honestly, it’s not something I’m holding too strongly against this book. The moments where I found myself wishing the plot would hurry itself along were infrequent, so it’s a relatively minor complaint in what is otherwise a highly entertaining and solid opening volume.
In the end, Mortedant’s Peril is a promising start and another strong offering from RJ Barker, who continues to impress me with his creativity and willingness to try new things. I’m already looking forward to returning to Elbay and seeing where the story will take these characters next.
The fantasy murder/mystery craze continues and it is good! The beginning was a little rough but it improved all the way until the end and I'll happily sign up for more of these. Though I hope sequels will do what Robert Jackson Bennett's ''Shadow of the Leviathan'' series does, explore different places. ''Elbay'' was a cool city but I'd rather see more of the world than another story set only there.
Don't be too put off by the protagonist. He's unlikable for a while but he grows nicely, and I think the book is better for it.
I was feeling a bit of FOMO from everyone loving the new fantasy mystery that's out, and from what I've read of these other series, this would fit squarely within the genre. But this novel, my first experience with RJ Barker, surpassed those other for me. This was witty, and suspenseful, while solving the mystery alongside Irody, yet the story was so sweet and had a found family I was really rooting for by the end!
I’m normally not the biggest fan of murder mysteries, but R.J. Barker convinced me with his excellent world building, character development and little sprinkles of humor.
Mortedant's Peril is part fantasy mystery, part political thriller, and it's carried almost entirely by its narrator. Irody Hasp is a Mortedant, someone who can read the final thoughts of the dead. He's arrogant, sarcastic, constantly worried about money, and convinced the world refuses to appreciate his talents.
I appreciated the setting. Elbay feels like a real city with its own history, politics, religion, and strange traditions. The world isn't dumped on the reader through endless explanations either. You pick things up naturally as Hasp moves through it, which makes the setting feel much more alive.
I liked the murder mystery, too. It starts with a seemingly ordinary death before growing into something much bigger. The twists are done well, and the magic system helps the investigation without becoming a convenient shortcut. That's not always easy to pull off.
Hasp himself is easily the best part of the book. He's funny without trying too hard, and his confidence is often undercut by reality. He's far from perfect, but that's exactly why he's enjoyable to follow.
The book isn't without problems, though. The opening throws a lot of names, factions, and unfamiliar terms at the reader, and it can be difficult to keep up. Some supporting characters also fade into the background because Hasp's personality dominates almost every scene.
The middle of the novel slows down as the investigation branches into more politics and worldbuilding. None of it is bad, but there are places where the story could have moved faster. Likewise, Hasp sometimes spends a bit too long commenting on everything around him. His narration is entertaining, but not every observation needs to stay on the page.
Even with those issues, Mortedant's Peril is a solid book. It has a memorable setting, a clever central mystery, and an engaging narrator. If you like character-driven mysteries with rich worldbuilding and dry humor, this is well worth your time. Readers looking for nonstop action may find it too slow, but anyone willing to settle into Elbay will likely appreciate it.
Thank you Tor and MacMillan audio for the ARC and ALC!
I loved The Tainted Cup and A Drop of Corruption, so I was SUPER excited to dive into this one! It's very similar in a lot of ways--incredibly descriptive and detailed prose, murder mystery, reluctant her of it all, etc. But this one just didn't hit quite the same for me.
I started reading this one as the ARC and then transitioned to the audiobook and found that I enjoyed the audiobook a lot more than reading it. I think the narration was a bit slow--I was at around 2.5x speed, and there's a lot of random silence at the start and end of each chapter, but it definitely was much more engaging to me. The narrator was great! If you're an audiobook listener, I definitely recommend the audiobook over reading with your eyes for this one.
Something about the way this was written just didn't work for me. It didn't have the same charm I got from The Tainted Cup. Relationships felt shallow, and I really struggled to care about...anything. When we're on a three day deadline to prove innocence or die, I shouldn't be reading the book going "Oh my GOD, we're still on day one??" It just felt so slow for such an impending and serious deadline.
I'm unsure if I'll continue this series. It was fine, but not my favorite in this fantasy sub genre.
This book took me on quite the ride! As usual RJ Barker's world building is unique and incredible. Mortendant Irody Hasp is a quirky and multi-faceted main character with very relatable flaws. The side characters all have their own motivations and goals. Plenty of foreshadowing, but it does not give away the twists and turns. Wonderful for fans of intrigue and mystery as well as fantasy. It tackles many difficult topics such as classism and xenophobia as well as questioning the status quo of governance and tradition. When it was listed as being for fans of Witness for the Dead and the Lies of Locke Lamora I knew I had to get my hands on a copy, and it did not disappoint. It does not include any romantic sub-plots which its a refreshing change of pace. I would love to see this world expand, and possibly even more about Mortedant Hasp's youth which is alluded to throughout the story.
I received this book as an ARC through NetGalley. A positive review was not offered or expected in return. All opions are my own.
I requested this book on a whim, and I ended up loving it. The world is richly developed, and complex. I felt like I was dropped into a fully realized world, and I had to learn about it as I went. Some people might not enjoy that, but it's my favorite way to start a fantasy world. Too much exposition throws me out of the story, and it makes me less invested in what is going on.
Irody Hasp is my favorite sort of main character. He begins a closed off, judgmental, snob, and slowly over the course of the story his ideas about the world and the people around him begin to change. He is not a perfect man, but he is stubborn, and unwilling to take the easy way out. The other characters bring so much life to this story as well, and no one is exactly who they seem they might be, and all have stories of their own.
The mystery was well developed, and compelling. The timeline makes everything feel more urgent, and the twists and turns kept me on edge. Even when I thought I had everything figured out, I discovered that I was not entirely correct. The ending was well done, and while many questions were answered I was still left wanting to know more.
The writing had the perfect blend of heart, humor, and horror. Hasp has an amazingly dry sense of humor even in the worst of times, and I loved it so much. The narrator was perfect, and really brought this world, and its characters to life. I am looking forward to reading more of this series, and I am definatly going to read more by this author now.
Mortedant’s Peril is the first book I’ve read by the highly acclaimed R.J. Barker, and it will not be my last. Barker has created a dark fantasy world filled with magic, spirits, sleeping gods and their worshipers, along with a special few known as Mortedants, who can read the last thoughts of the dead. Irody Hasp is a Mortedant with few friends, and when his apprentice is murdered, he becomes the suspected killer. Irody has only days to find the real murderer before he is sentenced to death.
Although this is not marketed as grimdark, it gave me similar vibes because of the dark, dreary atmosphere of the city and its inhabitants. I highly recommend this to fans of fantasy murder mysteries in interesting settings, such as A Drop of Corruption by Robert Jackson Bennett.
While the story primarily stays within one city, the worldbuilding was the standout for me. I’ll definitely be continuing with the series once the next book comes out. I’m hoping there will be even more exploration of this unique, dark world that Barker has engineered.
Joe Eyre did an excellent job narrating this fantastic story.
I was so excited for this book, as RJ Barker is one of my favorite authors. However, this felt a little too like The Tainted Cup, but didn't deliver on the intrigue of those books. The mystery elements fell a little flat for me. The characters weren't up to my expectations from Barker. I did enjoy the overall plot and the writing. I just think some elements missed the mark.
Book Review: Mortedant’s Peril (The Trials of Irody Hasp 1) by RJ Barker
5/5 stars. RJ Barker is one of my favorite writers and I am always excited when he has a new book releasing. In this case, I was extra surprised to receive the ARC of the audiobook, narrated by Joe Eyre, from NetGalley. This novel focuses on Irody Hasp, a lowly Mortedant in the city of Elbay, who stumbles upon a deeper mystery than he ever imagined as a result of reading the last thoughts of a dead man in the slums of the city. As always, Barker weaves a, literal and figurative, magical tale with wonderful characters – particularly Irody, his apprentice Mirial, and his bodyguard Whisper, and builds an intriguing city and world for the reader to explore. This story reminds me, in some ways, of Richard Swan’s Empire of the Wolf and Sir Konrad Vonvalt, though not as horrific in tone.
Joe Eyre does a wonderful job with the narration, and his voice work was particularly good. I could feel the tension and the desperation of our characters through Eyre’s reading of the story, and I particularly enjoyed his voices for Whisper and Niofa, the satyr overseer of the city.
I cannot recommend this book, or any book by RJ Barker, highly enough, and the audiobook adds significantly to the experience of the novel. I highly anticipate the next story in this new series and look forward to continuing my exploration of Elbay and the exploits of Irody, Whisper, and Mirial.
I really liked the core story and thought it started strong, but it felt like it got bogged down by a lot of extra fluff in the middle. It dragged in spots where it probably could have been trimmed, which made it a bit hard to stay focused the whole time.
Mortedant’s Peril really hit the spot for me. It’s the kind of fantasy-mystery I love, with great worldbuilding, political drama, occult magic, and a heartfelt found-family story. The book reminded me a lot of The Silverblood Promise and The Lies of Locke Lamora, which are two of my favorites, so I was hooked right away.
The setting really stands out. Elbay feels alive and gritty, with secrets, cults, scandals, and odd bits of lore around every corner. Barker does a great job making the city feel old, dangerous, and immersive without overloading you with details. I enjoyed how the story blends murder mystery, religious politics, unusual magic, and social tension. Irody Hasp was a great main character. He begins as abrasive, cynical, and pretty prejudiced, but seeing him slowly change and connect with others was one of my favorite parts of the book. Whisper and Mirial always stood out when they showed up, and the bond between the three of them added a lot of emotion to the story.
If I had to be picky, the pacing sometimes slowed down more than I expected for a murder mystery with a ticking clock. I also wish there had been more scenes of Hasp using his mortedant abilities, since reading the dead’s final thoughts is such a cool idea. Still, I was never bored. I stayed invested in the atmosphere, the characters, and the unfolding conspiracy.
The audiobook is also worth mentioning. Joe Eyre really captures the story's mood. His performance gives each character a lot of personality, especially showing Hasp’s dry sarcasm and tiredness. The narration made the world feel even more real and honestly made the whole experience better for me.
Even with a few pacing issues, this is still a solid 5-star read for me. It’s dark, weird, funny, emotional, and full of personality. I can’t wait for the next book.
Mortedant's Peril gripped me right away. The story follows Irody Hasp who is a Mortedant, someone who can read the final thoughts and feelings of the dead for a fee. Despite his self-perceived skill as a Mortedant, Hasp is an outcast who is disliked by his peers and living in squalor due to a lack of work. Hasp's good-natured apprentice finds him a job among the low-tier people of the city, but the Mortedant is annoyed when the job ends with an old woman trying to stab him with a kitchen knife and no additional money in his pockets. There is more to this seemingly innocuous job than meets the eye, and Hasp soon finds trouble following at his heels.
This book appeals to my recent interest in fantasy/mystery hybrids. Barker throws the reader right into the action, and I understood the stakes of the novel right away. The world of Mortedant's Peril is a fascinating one - with mages who can craft spirit automatons, a race of giant fish people, and of course a death cult. Everything feels fresh and yet not overwhelming, as the worldbuilding is cleverly woven in to the protagonist's first person POV.
Speaking of the protagonist, I think that Irody Hasp is very cleverly written. He is grumpy, arrogant, downtrodden, and a bit of an asshole. Sometimes characters like this can be endearing but Hasp... really isn't? At least not at first. I think I mostly felt pity for him, but as the story went on and I got to know him better, I really enjoyed reading his POV. Hasp is an interesting character who is deeply flawed and often unreliable (in an obvious way). Despite this, he somehow manages to avoid being annoying or frustrating.
The side characters that are introduced into Hasp's inner circle are a delight. There's Whisper, Hasp's honor-bound fish-woman bodyguard. She is quiet, thoughtful, humorous, and keeps Hasp on the right track. His other companion is a low-tier girl names Muriel. Muriel is sneaky, rebellious, and helps Hasp out in ways that piss him off. These characters are well-written, and very quickly become an important part of Hasp's life.
The mystery and overall plot of Mortedant's Peril is well written, and the reveals are satisfying. I will say that this book gets the award for the dumbest structured government/legal system, but my irritation faded as I began to understand more about the world. I tore through this book very quickly, and I am very excited to see where future installments in the series go.
Thank you to LibroFM for the Advanced Listener Copy!
Maybe I read this too close to The Tainted Cup, but I couldn't help but compare and this book fell short in most categories. It wasn't Bad or unreadable since I was able to finish it, but this felt mid as a fantasy murder mystery in comparison. Irody Hasp is a Mortedant, or a person that can hear the last thoughts of the dead, a shockingly in-demand profession in a city sub-divided into tiers for no explainable reason. Talented as he is in his niche profession, nobody wants him (personality issue, class discrimination, or reputational blackhole? Combine all of it). Shunned from upper-tier jobs, he gambles on his fortunes down-tier, where he becomes embroiled in a deathly scheme that could threaten the fate of the city
Despite how frustrating Irody could be (I was almost surprised he was able to connect the fairly telegraphed dots) I grew to like the main cast. There's nothing like a ragtag dysfunctional trio to headline a fantasy and this one has a- *spins wheel* prickly broke freelancer with an illegal animal rights advocacy *rolls dice* gigantic non-human bodyguard with mysterious beef with their own kind and *picks a card* a child that navigates the city better than the average adult.
The world-building felt half-baked to me- maybe because the magic system felt so random? Like why are the two main forms of magic (a) briefly communing with the dead anf (b) animating spirits from the corpses of dead animals? Maybe all will be explained gradually as it IS a series, but that would entail long-term commitment. However, I was intrigued by the expanded world hinted at in the later parts of the book- other tiered cities with (likely) their own deities would be fun to explore.
The mystery itself was okay with reasonable build-up. Maybe not a lot of #shocking revelations, but I liked that you could see the logic behind each deduction, more often than not before Irody himself. Speaking of Irody, I appreciate how his character arc went from arrogant loner to tsundere mother teresa. And throughout it all he was consistently on-brand AKA Annoying But With Intent. I might give the next books a chance just to see the characters again. A fairly fun popcorn mystery read with an unconventional fantasy setting.
The main character, Irody Hasp, is a mortedant, a persoon gifted with the ability to read the last thoughts of a recently dead person. Hasp is not looked upon favorably and is given all the crap jobs. Ironically he's one of the best mortedants in the city. The city folk mostly don't like mortedants and call them 'crows' as a negative nickname. Some mortedants fake it because they don't have the ability but they became a mortedant because their father or mother was/is and it's expected of them. So the city folk think of mortedants as liars and cheats, because mortedants get half of the estate (iirc) of the dead person. So poor Hasp is hated by city folk, not all of course but in general, and not liked by his fellow mortedants so everyone is against him. Nevertheless he keeps trudging on doing his job the best he knows.
The city Hasp lives in is tiered like a cake up to 6 or 7 layers, with a castle on top. Atop the castle are several large metal things sticking up that, when triggered, build up electricity (the city folk don't actually understand mechanics, i'm just describing it in a way that we understand) and it causes a firebreak to burn all around the city. It's a defense mechanism that was used in a war so many ages ago that the current people living in the city have no knowledge of it. The tiers of the city are inhabited by poor at the bottom going up to the rich people at the topmost layer. The castle is a mystery. People who have gone up there and entered never come back out. Ooooo.....
The story, and mystery, starts with Hasp getting a job to read a poor person dead man. He's seems like just one of the numerous poor people but he is the important for Hasp eventually figuring out what's going on. Then Hasp is accused of a murder he did not commit and has four days to find the real murderer or else Hasp will be executed because he was the person who discovered the dead man. Yeah, stupid laws this city has. And since his fellow mortedants don't like him he has no help there. He's on his own, along with his loyal new assistant and a non-human bodyguard, to figure out whodunnit.
When I was reading this book I thought certain scenes were just background or to show how the city works when really they were important for the plot. Once I got near the end and the big reveal was revealed I saw how all these little things were stepping stones or clues to discovering the truth. And how very clever the author was in writing. He has now solidified his name in my favorite authors list.
Oh, and though the title has (book 1) in parentheses don't worry, there's no cliffhanger endings. The plot is entirely revealed in this book and the issues solved. So you don't have to wait until the other books in the series have been written and published. Go ahead and read this one now.
I received a free advance review copy of this book via NetGalley.
This book feels like a herald, in some ways.
THE TAINTED CUP won the Hugo for Best Novel last year, and A DROP OF CORRUPTION was another hit. Robert Jackson Bennett has revitalized interest in detective fantasy. MORTEDANT'S PERIL, on the other hand, feels like the signal that RJB isn't just a flash in the pan. Irody Hasp, Mirial, and Whisper are the perfect found family dynamic to hit in the mid-2020s, along with the zest of gothic worldbuilding, twisty murder plots, and brisk action.
Barker's writing is effective if simple. He builds the world of Elbay quickly and vividly, but rarely wowed me with his wordsmithing. He's got the sort of Sanderson-esque prose that will appeal to a wide range of readers even if it doesn't earn him artistic acclaim. Similarly, the plotting of MORTEDANT'S PERIL is layered enough to engage, but approachable enough to not overwhelm. Many of the twists and turns were easy to see coming; despite that predictability, they were often still satisfying.
The result is a fun book with a breezy pace. It's also a book with a dark backbone and dreary furnishings, opening up the potential for deeper exploration in sequels if it performs well enough. I enjoyed the read, and I'll probably read any potential sequels when they pop up.
After already reading Barkers 'The Bone Ships' and 'Wyrdwood' trilogies, I had high expectations for this new series, especially because it combines of my favourite subgenres: murder mystery. And luckily, it did not disappoint, I am so happy ☺
This was such a fun adventure and mystery. Barker has a very distinctive style and his worlds are usually strange, bizarre, and not always easy to get into. Mortedant’s Peril feels much more accessible than his other books so far. The city setting feels more familiar, but of course Barker still gives it his signature... with strange details, occult magic, and his own very unique ideas of a society and magic system.
I had so much fun exploring this city. There was so much to discover, and I was constantly curious about what will happen next. I would absolutely not want to live there, but I loved reading about it 😂
The characters also didn't disappoint either, they grew on me really fast. Especially Hasp (the MC), who is not nearly as grumpy as you'd think, and his two companions. With Whisper, Barker created another fascinating race I've never read anything like before, and Mirial reminded me a lot of Flea from Silverblood Promise, (in the best way).
There is also a lot going on underneath the mystery plot, political and social tension, some occult magic, and a found family feeling between the characters that I really loved. Barker's writing style and storytelling really shine here.
The ending was satisfying, while still leaving SO many hints and open questions that that I can barely wait for the next book 🥹
This is easily one of my favourites of the year so far. Barker’s weird worlds, inventive and creative ideas and heartful real characters just comes together in the best way in this book, and I already cannot wait to return to this city.