The AI game master wants peace and love. The humans want power. The Prisoner's Dilemma wants what all game theory math.
Billions are trapped in a shifting megastructure floating in space. Every seven days, the faction leaders ALLY or BETRAY. Cooperate and everyone advances. Betray and you steal everything. Drop to zero and you die.
Mindt has an agenda she's not sharing. Spencer has a granddaughter he needs to protect. And Beam -- blind in the real world, running the game's largest empire -- is about to learn that everything she believed was built on a lie.
Nuclear weapons. Space Invaders. Really angry clerks. And worst of all, physics.
The Royale begins. The only question is who betrays whom first.
Book 2 of a completed dark LitRPG trilogy. Multi-POV death game with morally gray protagonists, an AI game master running social experiments on humanity, and a Prisoner's Dilemma where the stakes are real. For fans of Dungeon Crawler Carl, Game of Thrones, and Red Rising.