"This might be a game, but it isn't meant to be played." -[Sword Art Online] Programmer: Kayaba Akihiko. The Sword Art Online series is a ten-volume collection written by Reki Kawahara with Phantom Bullet Part 1 being the fifth installment of the series. This volume was originally written in Japanese and later translated by Black Cats of the Full Moon.The story is set in in the year 2022 and onward as mankind has finally become advanced enough to create the first, full-dive, virtual reality game know as "Sword Art Online" (SAO). Upon entering the game, the 10,000 players notice the disappearance of the main menu's logout button and later discover that in order to leave the game, they must defeat the boss who awaits on the one-hundredth floor. The challenge however, is the fact that once one's character dies in the virtual world, so do they. The story of Phantom Bullet takes place three years after the "SAO incident" with the emergence of a new-virtual-reality-massive-multiplayer-online-role-playing-game (VRMMORPG) knows as "Gun Gale Online." This world features many real-world and fictionalized guns, as well as light saber type weapons, in which the players can select from; this, in contrast, to "the world of swords and magic" wherein the first four volumes take place. However, a rumor has gone around concerning the existence of a player known as "DeathGun" who possesses the ability to kill people in the real world from the virtual one. Therefore, the technological department of the government must call in a strong player to dive into the game and win the upcoming event known as "The Bullet of Bullets" in order attract DeathGun's attention and confirm this rumored ability. Who they call in is none other than our hero Kirito, who later teams up with this volume's main heroine Sinon in a pursuit to win The Bullet of Bullets competition.
After thoroughly enjoying the previous stories of Sword Art Online and Alfheim Online (ALO), I had high expectations for this particular volume. As foreseen, it definitely did not disappoint. It was exceedingly entertaining while still providing much food-for-thought and many lessons to be learned. Comparatively, ALO did not do as well in this department for one important reason; the special ingredient found within the intense formula of SAO was, unfortunately, omitted. This aspect of the storyline was an overarching principle of death wherein the characters had to actually risk the one life they had in order to progress toward their goals. Reki Kawahara made a wise decision in bringing back this plot device as it made the character's feelings and desires feel more "real." Kirito must become strong enough within the game to attract DeathGun's attention, however he must also avoid becoming a prime target to this mystery killer or else it is "game over." This creates conflict within our hero's mind and he goes about completing his mission in more interesting ways. This significantly contrasts the charge in head first, take a bunch of hits, die, then respawn tactic as used in ALO. Making "Gun Gale Online" another "death game" really helped in conveying a lot of the protagonists personal philosophies and principles. Phantom Bullet explores issues such as the effect excessively immersing oneself within the virtual world has on the real-world person. Through the character of Kirito, the book then proceeds to offer a solution to the conflict individuals have of converging their virtual-world habits and judgments with their real-world actions. It was this aspect of the book that I particularly enjoyed. For this reason also I am compelled to say that Reki Kawahara really knew his audience when writing these books. Being an avid MMO gamer himself, it is said that the character of Kirito is created to represent the noble, number-one-player that all middle-classed gamers aspire to be. Whether you are a gamer yourself or not, the image of Kirito can surely be applied to any sort of competitive activity, overall, making this character a memorable and loved persona. However, this affection developed for characters is undesirably limited. With Sinon as the only other prominent character within this particular volume, the story really only provides two individuals to care about. Normally, this would not be an issue due to the fact that the story provided by this duo is enough to make up for a lack of a bigger cast. However, a problem arises where the reader cannot decipher who's perspective the story is being told from at a given time. Collectively, the story is comprised of four, first person perspectives; one, belonging to a character who is only present for a short time, and the other point of view belonging to DeathGun himself which serves to open the story. Upon looking back on Phantom Bullet it is fully apparent that the latter two perspectives mentioned are unnecessary. There also lies a few hic-ups within the translation of the story, however this is to be expected from any given, foreign book and it is, by no means, overwhelming or hindering to the presentation.
Despite its flaws, Phantom Bullet is a fantastic read. It explores issues that are not as touched upon as they should be and caters to the audience it was intended for in an extraordinary way. The story will leave you with a great love for its characters and a desire for more. Sword Art Online, Volume 5: Phantom Bullet part 1 receives an overall recommendation from me and a personal guarantee of entertainment.