The Unity engine game development tool is a multi-platform engine and editor rolled into one. It is an ideal development tool for independent developers and students, and many pro studios turn to it for fast prototyping. Unity allows developers to create a single game and release it on many platforms including Android, iOS, and the web. This completely updated edition of GAME DEVELOPMENT WITH UNITY is a tutorial-style guide that provides a complete overview of the Unity editor along with step-by-step projects covering every basic functional aspect, from asset importing to publishing. Each chapter includes tutorials and small assignments geared toward making a larger game. You will learn the basics of design and level theory and prototyping concepts in the virtual world. You will also learn how to polish and publish your finished game. A companion website features software, sample levels, source code and more. Start learning Unity today with GAME DEVELOPMENT WITH UNITY, SECOND EDITION.
This book comes with a DVD with game assets, HTML, project files, and Unity class definitions. This educational tool shows how to use the Unity game engine and editor, for platforms running from the web to Wii and Smartphones. It has sections on: Basics of getting a 3D game running AI and Adversaries GUI Design Lighting/Shadow/Particle Systems Simplistic Interfaces
I highly recommend this book for the beginning Unity game developer.
Потому что я нищий, и у меня нет денег купить вашу книжку, простите меня пожалуйста за то что я её буду читать бесплатно, но Путин обобрал народ до нитки, и у меня нет денег даже пожрать, Unity моя последняя надежда, я хочу с помощью него построить мир без Путина, в котором будут только единороги и феи, и они будут питать радугой и какать бабочками
This book accomplished the very thing it set out to do: it provides an introduction to Unity for beginners. First the book runs through interface comfortability, and then proceeds to dive deeper into the process for making a game on the engine. While I was not able to use the asset packages that come along with the textbook as I was using an online version through my school's library, it seems like the project that the book offers is an amazing tool to get real, hands-on experience.
I can't recommend this book enough to anyone that has an interest in learning how to use the engine, or even for anyone that has interests to expand in their knowledge (although you may want to skip through some of the more basic sections).