From the award-winning videogame series comes a cerebral, surreal graphic novel that forever changes and expands the world of Little Nightmares as you know it!
A timid, mute girl named Hush awakes in a freezing jail cell with a cast on her arm. Not knowing how she got here, Hush realises this is no ordinary prison, but a place ripped from nightmares.
Desperate to escape, Hush befriends another prisoner, Mono, who understands this world and thus abandons the girl every chance he gets. Left to fend for herself, Hush must slink through the labyrinthine corridors where monstrosities lurk around every corner.
Elsewhere, drug-addicted detective Myra Wan is exhausted from living in a city where everyone ignores the strange darkness and depravity around them. She plans to end life on her own terms-- until she meets a naive officer, Marion Guy, whose blind resolve convinces her to try one last time to make a difference. But in The Counties, where sinister secrets hide in every alleyway, where do they begin? With the children, of course. The little ones who vanish year after year without a trace.
Though Hush and the detective’s seem realities apart, the connection between them is more puzzling and unnerving than even the worst of dreams could conjure.
Little Descent to Nowhere collects issues #1-#4 of the comic series of the same name, plus exclusive behind-the-scenes content showcasing how the story and artwork was developed.
As I read through this, I was very impressed with how closely this series resembled the games that it's based on, as if the writer had really done their homework even more than most tie-in writers do.
Then I read the back page, where it told me that Lonnie Nadler is the Narrative Director for the Little Nightmares games and...well, I guess that makes sense.
This series tells a dual narrative, similar to The Sounds Of Nightmares podcast (also a fantastic tie-in to the video games, and a huge part of Little Nightmares 3). One half follows a small mute girl in the The Nowhere, alongside Little Nightmares II protagonist Mono, and the other follows Myra Wan, a police detective intent on trying to work out where missing children are disappearing to, no matter what it costs her.
It's bleak, and inconclusive, and kind of a trip at times - just like the games. The artwork definitely leans into that, with The Nowhere scenes sometimes being hard to make out in a way that feels intentional, so you have to stop and work out exactly what's befalling these poor tiny children.
Little Nightmares 3 might have been a bit of a disappointment for me personally, but I'm glad to see there's still life in the series yet, even if it's in a new format.
okay wow. I need to digest this...my initial impressions are confusion, intrigue, and uneasiness. this gives more of a shape to The Nowhere that we don't really get in the games - connects it clearly to the real world as kind of an alternative nightmare dimension. the art is a little choppy and unclear throughout, but honestly that + the color palette really gives it the right feel of the games. loved seeing mono again, even if it makes me sad!!
This entire review has been hidden because of spoilers.
Pretentious ball of references and big words. The main plot with the Police Chief without pointless tinsel is so goofy, my suspension of disbelief jumped out of the window The art is really nice, coloring needs to be more bright tho so you can see what is happening