I always figured I’d eventually get killed in my line of work. I just assumed I’d stay dead at that point.
I was the one people hired to do the killing, after all. I knew a thing or two about how death worked. So when I was finally taken down during a high-profile hit, I was ready to embrace death with open arms.
Except I didn’t fully die.
Not yet, at least.
Some crazy afterlife system seems to have had me on its radar for a while now, and I’ve just been recruited to kill my way through a whole different world like it is a demented video game. A game filled with corrupt slumlords, shadowed alleyways, and hulking, superpowered brute villains to murder.
This is my new assignment. My new world. My new purgatory. If I choose a Class and level my way up out of here, I could have a second chance at existence.
But I never was one for following the rules. I’d much rather unlock my own damn Class, murder my targets any way I please, and get the hell back to Earth as fast as I can.
This is one of my favourite niche genres. This author is new to me though.
Story starts from a nominally current day Earth equivalent with an MC who is By way of 'limbo' transferred/reincarnated with the mental functions of his prior existence still intact. In this case the MC was an assassin.
The prologue prior to System Integration could be better. MC didn't acknowledge that he was betrayed only surprised at how quickly (obviously impossibly so) a response to his actions took form.
There are some more awkward aspects to the story like it taking several days before the mc realises he has an rpg/game like inventory/spatial storage. This is one of the bigger issue with this book. The mc's unbelievable lack of thought and small action that behaviourally contradicts logic. Basic things like not looting his juicy kills storing money in his run down apartment. Artificially increased difficulty, plot holes and just a lot of nonsense that makes one question what the author was thinking. Its bordering on self sabotage.
Then there is the world building that falls apart at second or third glance. That is with one trying to suspend disbelief. The puzzle pieces just do not mesh properly and it just isn't possible to ignore the discordance after a while.
The RPG class system and levelling up choices: This was awkwardly delivered making for a painful drawn out listen that ultimately feels like word padding.
On the whole the farther along the story gets the harder it is to keep reading/listening.
There is nothing worse than getting to hear about EVERY SINGLE CLASS - and subclasses! - in the game. All of the stuff that the MC will not be choosing.
Like we are ever going to get to play this game. OMFG is there anything so dull?
Plus, the MC seemed really, really in love with the whole "I'm a badass assassin". Fine but feared less than the methodical, slightly boring people with the shiny minds of accountants who do that sort of job I think. This MC seems like he wants to wallow in the 'edge lord' thing.
I saw this and thought this looks good umm the 1 hour + long reading of all the classes he could choose from only to not choose any of them kind of shriveled my non existent bal*s wth I wanted to quit listening boring I guess it explains what most people's class are and what they can do but it keeps mentioning battlefields I absolutely hate litrpg books with war tropes Noooo. I like that the system listened to him but the stipulations ohh man i like it
Genuinely enjoyed the story. The only hiccup is the looong descriptions of every class in the system just to say, “nah, I want something better”. All of that right there in the beginning made me almost quit. But the story afterwards was really fun and kept me listening. I definitely look forward to more.
Yeah, this guy was too much of an edgelord for me. And really, how hard is it to check the spelling for 'Guillaume' if you're writing it out a dozen times? A mildly annoying book.