From the wind-scoured North they've come: The Hordes Of Chaos, ruthless warriors raised in battle and fanatically devoted to their dark gods. On a hundred-mile front across the Northern fringes of the Empire, the defenses of man and his dwarf allies are crumbling, fear threatens to become panic, and the blood of martyrs runs ankle-deep. Here begins the hopeless quest of a ramshackle band led by a mere Greatsword Sergeant Franz Vogel. Vogel must unite his disparate band of men, mages and dwarfs to take the battle to the forces of Chaos that routed them -- but first they must first survive the secrets, both sacred and profane lurking within the primordial forest to which they fled! Will Vogel and his band find deliverance - or eternal damnation!
This was a pretty interesting graphic novel set in the Warhammer Fantasy setting. It features Vogel the Greatsword of Averland, Vargni the Dwarf, and a larger cast of characters. Vogel and Vargni both show up in the Warhammer Fantasy graphic novel, *Condemned by Fire.* The story opens with a great battle between the Empire and Chaos. The Empire is routed. The survivors then struggle to pick up the pieces and come together to hold off Chaos once more. The art was really good. The dialog, alas, was often a stilted and wooden. Unlike *Condemned by Fire,* the story here was somewhat disjointed and piecemeal with some episodes just being bonuses (having little to do with the main story). I'm glad I read this. It was very bloody, exciting, and entertaining.
Abnett is a fixture of Warhammer fiction, but this is pretty early in his career, and the story doesn't quite feel cohesive for this volume. What's here isn't bad, there's just not a lot of meat on these bones. Fortunately, some of the story threads would be continued later in Condemned by Fire, but you don't have to have read this book to enjoy that one, and I think I would lean toward skipping ahead to that book and letting it fill in the backstory as needed instead.
On a positive note, the art here is above average for Boom comics.
This was pretty good! It details the story of a combined army of Averland, in Warhammer Fantasy's Old World. The leader of a Greatsword legion carried the fight to the invading Chaos army. The battle is a rout and the Averland army is decimated. Only a group of the Greatswords, a rogue Celestial Wizard named Konig, and a lone Dwarf, last of his destroyed legion stand against the forces arrayed against them. The path these parties take to combine into a resistance is fraught with misery and death, but they do come together to enter into battle versus their foe. I liked this a lot. The art is solid and the story decent. Overall I would recommend this to a fan of fantasy, and specifically Warhammer Fantasy. Looking forward to finding a couple more of these, if I can.
Even though I'm not really interested in the lore of Warhammer Fantasy, this was still a great read. With great art, and a decent story from Dan Abnett, this is a graphic novel that I recommend for anybody within the Warhammer community.
I jumped on this train and it was a good ride. A simple, but great story of survivors like Franz Vogel, Konig and Vargni, who fight against Chaos raids.
Two of my favourites were the first two. Forge of War and Condemned by Fire and Crown of Destruction. The first two books were written by Dan Abnett and Ian Edginton and illustrated mainly by Rahsan Ekedal. And my opinion they worked nicely. The last book was written by Kieron Gillen and illustrated by Dwayne Harris. I must say they weren't that good. Some of the chapters (each book is divided in five small chapters) were truly awful. The drawings and story didn't felt so warhammer. The main characters in the first two were Greatsword Vogel and the Dwarf Vargni. In the second book they join band with the witch hunter Maguns Gault.The third book the main character was Greatsword Frohlich (a minor character in the first book).
In the first book we join two sides battling against chaos. Dwarves and Humans from Averland province. In the midst in the battle something goes wrong and the humans flee. Ashamed and defeated they tried to regroup. The Dwarves seeing what's happening vow death to the humans. As they bundle together they are brought together to a temple that is a lair of some vicious Lamia Vampires. Meanwhile two dwarves battle for survival in some pit. One of them escapes and vow the death of humans. Humans and Dwarf meet again and after some bad start (second start for that matter) they join and with the help of a Celestial Mage ridding a Griffon they battle the Chaos invasion in a no-winning situation. They only want to find redemption. If you want to see some drawings click here . 9/10
If you liked The Lord of the Rings, but wanted more brutality, check out Warhammer: Forge of War. Set in the Warhammer Universe (which incorporates decades of tabletop and video games, as well as novels and graphic novels), Forge of War pits a human/dwarf alliance against the forces of Chaos.
The story opens pre-battle showing the relationship between the Greatswords, artillery, dwarves and mages – it’s an uncomfortable mixture, but all are united against the forces of Chaos. However, Chaos breaks the army, scattering the survivors into the nearby woods – where things get worse.
Unlike most ongoing series, Forge of War is completely accessible to newcomers. It’s a violent book, but the violence accompanies an interesting story which combines familiar archetypes with interesting plot twists. With Warhammer’s military setting, there are the expected themes of duty, honor and loyalty, but the story ends on the broader theme of doing what’s right in the face of overwhelming odds.