Black Mirror meets Goosebumps in the first installment of this fast-paced middle-grade horror series by New York Times-bestselling authors Erin Entrada Kelly and Eliot Schrefer featuring tales of technology gone wrong.
Eleven-year-old Sofia Mendoza is a gamer, not a camper. She should be at home building landscapes and fighting monsters in Sandbox, not deep in the forest with six other kids, who might as well be playing her favorite game in tutorial mode.
Even worse, there's something off about this summer camp. There are creepy, mechanical vultures, cloaked NPC figures, and the only adult is Monarch, a grim woman in combat boots.
And then the game of elimination begins.
Sofia may be caught in the clutches of Camp Forestjaw, but she'll do anything to survive. Anything. The problem is, in Forestjaw, everything you've ever done—no matter how long ago—comes back to you . . .
I went in expecting an okay quick read since it’s short and for middle schoolers, but it ended up being a lot more fun and engaging than I expected.
This quickly created questions I wanted answered. The camp setting, mystery, and tech-gone-wrong element worked well together, and it had enough weirdness and tension to keep me invested without losing the middle grade feel.
I also liked the artwork throughout the book. It added to the experience and made the story feel more alive. I wish I had found more books like this growing up, because younger me would have been all over this too.
With the Black Mirror and Goosebumps comparison, I expected the ending to go somewhere weird, and it definitely delivered.
Overall, this was fast, creepy, and more engaging than I expected. I’d recommend it not only to the age group it’s intended for, but also to anyone looking for a quick, strange, tech-gone-wrong mystery with a creepy edge and an ending that goes a little off.
Wow!! This was not at all what I was expecting, but in the best way. Talk about powerful.
I’m not a video gamer, but I have enough understanding of the terminology to follow along, and everything was explained in a way that felt accessible. Honestly, it was the camp setting that initially drew me in. On top of that, so many middle schoolers are avid gamers, and I wanted to read this to assess it for the students at the school where I volunteer. I’m so glad I did because this book reaches far beyond just serious gamers.
I don’t want to get too deep into the plot because that would spoil the experience, but suffice it to say I think many middle grade readers will get a lot out of this entertaining story. It blends creepiness with the intensity of being trapped in a real-life video game, but with a unique spin. It also explores how emotions affect a person, their relationships, problem-solving, and so much more.
I was thankful to have received a complimentary ALC from Sourcebooks Audio via NetGalley, as the narration, performed by Joy Regullano, was outstanding. Not only did she sound age- and tone-appropriate for the prose, but she handled the game sound effects with ease without tipping into annoying territory. The production was clean and very well done. I will say the FMC isn’t overly likable, and under a different narrator that could have been a real problem because she may have come across grating, but Joy managed her vocals so well that the character still felt authentic.
In the end, this is an entertaining and creepy story that delivers far more than jump scares and gaming thrills. Beneath it all is a sharp cautionary tale about emotions, choices, and consequences—one that feels especially relevant for today’s middle grade readers.
This was SUCH a fun middle grade horror! The camp setting, video game elements, cast of interesting characters, and fantastic artwork made it impossible to put down. It delivers just the right amount of goosebumps/black-mirror creepy while weaving in meaningful themes about integrity, consequences, and the choices we make.
I wish I had a series like this as a kid! The perfect pick for young readers who love spooky adventures. 👾🕹️🐛
A fun start to a new middle grade horror series! 🙌
Eleven-year-old gamer Sofia lives for Sandbox and gets herself into trouble a lot. Dad sends her to a mysterious camp that has mechanical vultures and NPC workers. Definitely a fun premise, but I have to say that Sofia is REALLY unlikable! Which yes, we’re supposed to feel this girl needs a rude awakening, but her behavior is absolutely horrible! Still, this book definitely sends the message that if you do the right thing, you’re rewarded. Overall a decent read that I think middle graders will enjoy! 👏
Thank you Scout Press Books for the gifted finished copy in exchange for my honest review! ❤️
3.5 rounded down (I know that’s not how it works, but this wasn’t a 4 star read for me and GoodReads needs to get it together with the half stars). Full review to come.
Fatal Glitch: Camp Zero was such a fun, creepy read!
The video game-inspired concept made it feel fresh and exciting, adding an extra layer of suspense that kept me wanting to know what would happen next. If your middle grade reader loves gaming and spooky adventures, this is a great combination of both.
The audiobook was especially enjoyable thanks to the fantastic narrator, who really brought the characters and creepy atmosphere to life. I could easily imagine my fifth graders being completely hooked on this one—they would have loved every twist, eerie surprise, and the video game elements woven throughout the story.
My only warning? Maybe don't hand it to kids right before bedtime...there are definitely a few scenes that could lead to some bad dreams!
Overall, this was a solid 4-star read, and I'm already looking forward to seeing where the next book takes the story.
Thank you to Netgalley for an ARC in exchange for an honest review.
This book has illustrations which I always think is fun! When thinking of an audience to recommend this book to, I think of young readers who want to try other genres like horror but are too nervous or not ready to read something with suspense or jumpscares. This book could be a nice gateway for those readers.
Unfortunately, while the premise appealed to me greatly, this book didn’t work for me. My main struggle with this book was it being in the POV of Sofia, our main character who is quite nasty. (The most horrifying thing about this book was her thought process and for kids that tend to have more existential fears, which was how I was, that aspect is something I would say have caution reading. Things like not feeling guilty and denying she caused people injuries, for example.) Now I am absolutely not against unlikeable characters, I advocate for characters to have flaws and I think it’s good to expose young readers to different mindsets. With the actual story, I found issue with the fact that Sofia doesn’t have a redeeming trait or something to make her interesting to keep reading in my opinion. I found myself reading on because I really enjoyed our cast of side characters, who while enjoyable to read didn’t get much depth which was disappointing. I was reading because I wanted to see Sofia fail which isn’t necessarily a bad thing but it led me to ask why? I struggle to see what about Sofia’s POV is appealing or beneficial to readers. I understand the concept of cautionary tales and with the ending I do think it falls into that category but for me it just falls flat. I would have found this book much more enjoyable to read and recommendable if it had POVs from all the children.
Something I was thinking about while reading was children at Sofia’s age can get arrested, in this book Sofia goes to a gaming camp where she is told the winner gets 1 million game credits and this fuels her to lie to other players. I can’t quite articulate how I feel about this, Sofia going to this camp is a chance for her to prove wether she can make the right choices or not while she doesn’t know it. Sofia has broken her sister’s bone and her dad sends her to a gaming camp. I think the fact that it feels like she gets away with everything she does (before camp) and then the behaviour in camp being the last straw feels kind of ridiculous to me.
I think this is a good point to mention that this book starts with us being told a story which is a fun concept, by the end I completely forgotten about this because of the ending so when I was reminded it felt like it lost effect, it could be removed and have no effect whatsoever. This is a minor complaint.
For some positives I would like to talk about some characters that I liked how they were written. Sofia’s dad does actually tell her off by the end for what she’s done which I’m glad for. Monarch is a character I would consider very questionable with her morals for research but I enjoy seeing her in Sofia’s POV and then the reveal. The kids that we got more chapters with were very interesting to read when they got to be more than a personality trait Sofia assigned to them.
Overall, this book was a quick and easy read but didn’t quite work for me execution wise. Readers with different tastes to me could definitely enjoy this more than me. While I can’t think of any young readers in my life I would recommend this book to, I do think that this book could be a good way to start conversations which is always lovely with a book. Conversations about accountability and remorse would work quite well with this.
Sofia Mendoz isn’t particularly nice; she tripped her sister Isabella, a promising gymnast who is now laid up with injuries, and doesn’t even feel bad about it. After a similar incident at school, her Dad is taking her to Camp Forestjaw whose motto is “where you show your true self”. It is run by the sinister looking Monarch, who has animatronic birds called razors to do her bidding. Sofia is put in Cabin Zero with several other children, all of whom have done something to land them in the camp. They all get “rankles” that are ankle monitors. Sofia, who is obsessed with the Sandbox video game is both intrigued and a bit weirded out by the NPC (nonplayer character) waiters who work in the mess hall; they are shadowy robot figures who are pictured in some of the illustrations. The kids think about breaking out several times, since the food is horrible and the camp generally is not a pleasant place to be. They all know that their parents will not be saving them. They eventually turn against each other, and Monarch “dismisses” them one at a time in disturbing ways. Sofia tries to turn the kids against each other to further her own agenda, and seizes every opportunity to get more points, even if it hurts others. She overhears Booth telling Murphy about his problems, then lies to Booth and claims Murphy told her everything. She ranks herself first, doesn’t split prizes, and is generally unpleasant. This puts her on top of the leader board, but is this really how the game is won? Strengths: Readers who are obsessed with video games will relate to Sofia and her love of Sandbox. Gaining points and skills, dealing with NPCs, being ranked, and working through levels will appeal to tweens who spend way more time on the computer than they should. Camp Forestjaw is eerily creepy, and losing campers in violent ways shakes things up. (Jack is eaten by wild animals, for example.) This is the start of a series of thematically connected titles revolving around games that can be read in any order. Weaknesses: I struggle with books that feel like a playthrough of a video game, but younger readers will not have that problem. Dahlia was a very unpleasant character who never really grew and changed, which would have been interesting to see. What I really think: This is a good choice for readers who enjoyed the Five Nights at Freddy’s novelizations or the Stranger Things graphic novels. It was sort of a mix of Tales From Cabin 23 and Cube Kid’s Minecraft novels. There is another book in the series coming out in September, entitled Let’s Play a Game.
Creepy plot with vibes that are a combination of gaming, summer camp and juvenile detention plus a main character, more of an anti-hero, not likely to garner much, if any, sympathy from readers. Very Twilight Zone-like in its conclusion.
Sofia Mendoza, an avid gamer, seems to have a lot of “accidents” that result in people being hurt and after her sister is badly injured, Sofia’s dad decides she needs to get a little perspective, reflect on her choices and the best place to do that is Camp Forestjaw. What appears to be for punishment may turn out to be a fantastic opportunity to participate in an elimination competition with a huge prize that will forward her efforts to become a leader in the “Sandbox” video game community. Bad food, sparse and uncomfortable accommodations, an unsmiling administration, mechanized and oversized vultures called Razors, plus silent, hooded and imposing Non-Player Characters (NPCs), the whole experience becomes more of a nightmare for six campers. Sofia, however, is determined to win at any cost.
In less than 140 pages, authors Kelly and Schrefer are able to establish Sofia’s jealousy of others and tendency to cheat and/or hurt others to get ahead plus a setting that includes plenty of camp nightmares. References to the Sandbox game will have readers thinking Minecraft and other world-building online games and each of the 6 contestants have clearly different personalities and are sure to connect with middle graders as well. As the story continues and players are eliminated from the game and hauled off by the Razors to “their next destination,” concern over their fates will escalate and confusion over how any parent could knowingly send their child to such a place will increase. By the time a winner is revealed, most will be hoping it isn’t Sofia and that she will be hauled off by Razors! The unsettling conclusion is deliciously sinister and very unsettling as is the two page prologue referenced again in the two page postscript, both done in black to further the eerie narrator aspect.
Excellent series choice for readers grade 4-8, especially those looking for low page count and high spooky-weirdness level. Each volume will standalone and the first two have planned releases for July and September of 2026.
"Fatal Glitch: Camp Zero" by Eliot Schrefer and Erin Entrada Kelly releases July 21, 2026, from Stonefruit Studio. This is a fast-paced middle-grade horror novel aimed at readers ages 8 to 12, with a creepy summer camp, strange mechanical creatures, disappearing campers, and a survival-game premise that should immediately grab kids who enjoy spooky stories.
The book follows Sofia, an eleven-year-old gamer sent to Camp Forestjaw, where something feels wrong from the beginning. The children are ranked against one another, and falling to the bottom means being eliminated and carried away by mechanical vultures. What initially looks like a strange summer camp quickly becomes a dangerous competition where Sofia has to figure out what is happening while doing everything she can to stay in the game.
The gaming mechanics work well with the horror elements, using rankings, challenges, mysterious devices, and the constant threat of elimination to keep the story moving. The camp itself has an eerie atmosphere, and the mechanical vultures, cloaked figures, and uncertainty surrounding what happens to the eliminated campers add plenty of tension. It is creepy without becoming overly graphic, making it a good introduction to horror for kids who are ready for something darker but not overwhelming.
Sofia is deliberately selfish and difficult, which adds another layer of tension because she is willing to sabotage the other campers to stay ahead. The characters and ideas are kept fairly simple, but that works well for the book’s intended audience and allows the horror, mystery, and survival challenges to remain the focus.
I could easily see my middle-grade daughter enjoying the quick pace, unsettling camp setting, creepy creatures, and game-like competition. This would be a great choice for kids who enjoy *Goosebumps*-style horror, video games, survival challenges, and stories that are genuinely spooky without being too frightening.
Rating: 4.5/5 Stars
Thank you to Stonefruit Studio and NetGalley for providing this book for review consideration. All opinions are my own.
Thank you to Stonefruit Studio for the Advance Reader Copy! All opinions are my own.
As soon as I saw the word, "Glitch" on the cover, I knew my 11 y/o would be interested. And, there's strange technology plus middle-grade horror? This one was easy to jump into! We read the back cover synopsis, then immediately paused our other read-aloud to tear through this one. It's a short book, but packs a punch.
I loved reading this one aloud, the dialogue (and main character inner monologue) were so good, and I could really hear Sofia's voice throughout. She's the 11 y/o main character, and she gave us plenty to shake our heads about... so many times, we gasped out loud that "She actually said that?!" Sofia is... a little tough to root for. And yet, I think she was an interesting person. Monarch, the camp supervisor was almost robotic, which just amplified the tension of the 'elimination game' these kids have been dropped into.
The plot moves along, which kept us both interested - we finished the book in three read-aloud sessions because my kiddo kept asking for one more chapter. The situation they're in, it reminded me of the show, 'Survivor'. Admittedly, I've never watched an entire episode, but I think I get the idea. There's a lot of strategy and figuring out who to trust and making alliances, I think. "Fatal Glitch: Camp Zero" is clever and inventive and kind of like 'Survivor'. Except, scarier. And higher stakes.
Oh, and there are a lot of gaming references that really kept my son's attention, since he's into that! He said he'd never heard the word NPC said aloud so many times. It was probably a little weird to hear his mom saying it out loud.
We loved the ending and can't wait to read the next one!
"'Yeah, but that doesn't make sense,' Samir says. 'How can you have NPCs in real life?,'"
Thank you to Stonefruit Studio and NetGalley for providing me with an opportunity to read this book.
Fatal Glitch by Erin Entrada Kelly and Eliot Schrefer is a creepy middle-grade horror that mixes gaming, technology, and survival in a very unsettling way.
Sofia Mendoza, an eleven-year-old gamer, would rather stay home building worlds in Sandbox than deal with real life. But after hurting her sister, she’s sent to a mysterious camp called Forestjaw.
What she finds there is far from normal.
Mechanical vultures circle above the trees. Strange cloaked NPCs wander the forest. The only adult in charge, Monarch, feels cold and almost robotic. And worst of all, the campers are forced into a disturbing elimination game where survival is everything.
I love this book! The story moves quickly, Sofia’s voice feels authentic, and the tension builds as the game becomes more perilous. Sofia isn’t easy to root for, but that actually makes her more interesting. Watching her try to survive Forestjaw kept me hooked until the end.
I was immediately interested when the book description mentioned a Black Mirror vibe, and it absolutely delivers. When the characters kept talking and connecting everything to Sandbox, I couldn't help but think about how often my students discussed games like Roblox. Saw that kind of gaming world twisted into something dark and terrifying? That was a true Black Mirror moment there.
A fast, eerie read for middle-grade readers who enjoy tech and gaming with a sense of horror. Highly recommended!
Fatal Glitch: Camp Zero opens on a black page with an ominous figure leaning towards the reader as it explains that you need to relax and stay still and it tells you it’s going to tell you a story to help you calm down.
The ominous, creepy vibes continue throughout the rest of the story. Sophia, the narcissistic, video game obsessed, main character, is dropped off at Camp Forestjaw with a bad attitude and no intention of changing her ways. She - and the other 6 campers - all learn pretty quickly that Camp is not a joyous, fun-in the sun kind of camp. Instead, it is creepy and run down, with scary robotic vultures called razors, creepy NPC characters appearing out of no where and a camp director named Monarch who is more than she appears. The kids have to figure out how to survive the strange tests they are given each day AND the crazy ranking that happens every night - the loser of which is taken away by the razors to a fate that Monarch will not explain. Things get more dyer for Sophia as the number of kids dwindles and she has to figure out what she is willing to do to come out the winner.
The illustrations and concept of the story are entertaining and I think the book is one that middle grade students, especially reluctant readers will enjoy. I, however, had a hard time reading from Sophia’s POV. It’s hard to read from the perspective of a character that you don’t like, and I really just did NOT like her. Entitled and the absolute definition of a narcissist, she is a character that is hard to love and root for, which I do think is the point of her character, but it was just really hard to stick with her.
This entire review has been hidden because of spoilers.
I won a copy of this book through a Goodreads Giveaway, and before handing it off to my 9-year-old son, I did a quick read-through to make sure it was appropriate for him. He started his reading journey at 5 and has become a pretty enthusiastic reader, so I wanted to be sure it was a good fit.
What surprised me was how much I enjoyed it myself. The book has strong characters, great pacing, and a clear understanding of digital media, gaming culture, and terms like NPCs that adult gamers will immediately recognize. It felt fun, current, and very aware of the kinds of stories kids are drawn to right now.
After finishing it and genuinely enjoying it, I passed it along to my son. He was excited before he even opened it, thanks to the cover art and chapter illustrations. A lot of kids his age are really into things like sentient animatronics, battle royales, darker themes, and series like Scary Stories to Tell in the Dark or Goosebumps, and this book fits right into that space.
He ended up reading the whole thing in one sitting and has already started a second read-through because he liked it so much. Because of this book, we’ll be picking up the first book in the series and keeping an eye out for any future releases.
For kids who enjoy Goosebumps, video games, digital horror, mech horror, “us against them” stories, tech-gone-wrong plots, Five Nights at Freddy’s, The Amazing Digital Circus, Gravity Falls, or anything with a similar vibe, this book is absolutely worth checking out.
For Sofia, the videogame Sandbox is more than just a pastime; she has big plans for improving her world. But something happened at home, and because of Sofia, her sister’s kneecap is broken, so Sofia finds herself dispatched unceremoniously to a camp in the middle of nowhere. Everything seems backwards at this camp, especially because of its eerie design and the uncomfortable number of references to Sandbox. And with only her five other “candidates” at her side, Sofia must help determine exactly what is happening and whether any of them are going to survive.
This first in a series of middle grade horror stories is a step up from Goosebumps and incorporates elements of both science fiction and horror. Brief chapters and accompanying illustrations help younger readers navigate the story while the plot overall is nicely paced. Readers with a background in video games will appreciate the many references included in this book, especially because they bring the digital experience of video gaming into the characters’ immediate reality. Interestingly, Sofia is a dramatically flawed character, one who often seeks to benefit herself at the expense of others. Because she is the protagonist, this approach makes Sofia markedly unlikable, which is a unique approach to the story. Frightening elements appear with frequency, making the book best suited to middle grade readers with an interest in spooky storytelling. This is an engaging series starter and a positive addition to library collections featuring horror-centric middle grade series fiction.
In FATAL GLITCH: CAMP ZERO Sofia is an avid gamer who loves to play Sandcraft, a world building game. After accidentally (or maybe not) injuring her sister, her father decides it’s time for her to reflect on her actions, leading her to a stay at Forestjaw, a sleepaway camp in the middle of nowhere, with a group of kids who are also gamers. The campers quickly notice similarities to their favorite game. This is confirmed by the camp’s leader Monarch, who informs the group that the winner of the challenges that will take place will receive a million game credits. The group soon finds themselves competing in variety of group and individual challenges, with the losers being carried off by mechanical vultures. Sofia is determined to win at all costs, even if it means manipulating her fellow campers.
The creepy remote camp setting infused with elements from the online game provides a backdrop for the story that will hook readers immediately. The grayscale illustrations throughout the book reinforce the eerie feeling. Sofia is an unlikable character, scheming and cutthroat, which builds the tension throughout the story. Readers will be curious to see how she responds to the game as new situations arise until the story ends with a cliffhanger leaving readers to ponder the outcome. With its combination of horror and gaming, this suspenseful quick paced and short (under 150 pages) read will grab and keep the attention of many middle grade readers.
Thanks to NetGalley and the publisher for sharing an eARC of the book with me.
Thank you to Stonefruit Studio and NetGalley for the opportunity to read and review this book.
I am a spooky mom with spooky tweens and I really enjoyed this story.
From the beginning - in which the lead is in the unfortunate grip of a mysterious "harvesting" procedure - Fatal Glitch: Camp Zero had me hooked with the simple promise of multiple installments. As the story unfolded, my interest did not wane. My household lives for blood and gore, but we always appreciate the unseen and fictional camp Forestjaw does not disappoint. By the time I found myself learning the inevitable life lessons taught by so much horror media for young people, it didn't even feel hokey because I was so invested in the characters. And in the age of screens, screens, screens...perhaps we could all stand a few more hokey life lessons.
I've seen a lot of comparisons to Black Mirror, but I'd say this series emulates Tales From the Crypt just a bit more. I cannot overstate how much I love anthologies with a solid host and I look forward to the upcoming stories of Fatal Glitch...
I received this book courtesy of Netgalley for the purpose of a fair and honest review.
Overview: Sofia has been driven to Camp Forestjaw. It isn't fair. It's not her fault that her sister hurt herself. Lucky for her, the camp is put out by the creator of her favorite game. It comes complete with a competition with the last one standing being awarded with one million credits for the game. But, when campers start disappearing, what will Sofia do? Will she side with her fellow campers? Or will she give into the darker part of her soul? Let's find out.
Story Telling: This is a middle-grade children's book. It's a horror story, and the start of a series.
Artwork: The illustrations remind me of a westernized manga style.
Dislikes: Sofia is a royal brat. That's all that I can say about her.
Likes: Carmen, Samir, and Murphy were great children. Booth was a little nervous, but he did try his best.
We do find out what the NPCs were, or shall I say who they were. It was easily the best part of the novel.
Conclusion: This is a pretty good. If you have a budding horror fan in the house, then this book is for you. Enjoy the read.
Closer to four stars than three, this collaboration between two fantastic middle grade/YA authors is a creepy new gamer series that includes illustrations that complement the story. It moves quick and has the vibes that things are not right at this camp from these vulture like creatures to the ban on electronics and the robotic machinations of how the camp is run.
My one issue is that readers were thrown into a story and having to get their own bearings. The mystery in part is that I'm sure we don't know everything and we're figuring it out as the group of campers is as well, however, I would have liked a little more intro rather than tidbits discovered along the way of the story. I always felt like I had missed something in reading, but I don't think I did, it was intentional, but for me as a reader it was disorienting.
Otherwise, who doesn't love a creepy summer camp that the parents don't know what's going on and the kids have to figure out how to survive and get back to civilization before a catastrophic event happens. I liked the tech-forward elements that added a creep factor.
I'll be honest, I grabbed this eARC because I was excited to see both Eliot Schrefer and Erin Entrada Kelly's names on the cover. I was curious to see how they wrote together and what they came up with! I am not the biggest horror fan and I'll be honest, this was a creepy story! The mechanical vultures, the mostly deserted summer camp, but the most disturbing part of all was the protagonists attitude toward her fellow campers, schoolmates, and even her own sister. She's selfish, manipulative, and forever scheming because she feels she deserves more and better than everyone around her. I definitely didn't like her (and I don't think you're supposed to), but some of her actions made me more than a little uncomfortable.
The story ends on a major cliffhanger and I'm intrigued to know what happens next and if our main character has a change of heart and sees things differently in the end. I'd be curious to see how kids react to this story as the videogame-like setting is sure to draw them in!
Thank you to NetGalley and Sourcebooks for an eARC of this title.
Sofia, an eleven year old girl who is obsessed with a game called Sandbox, is being taken to a camp after her sister is injured.
From the get go, it's a very intriguing story told from the very interesting pov of Sofia. I would have absolutely loved this as a middle schooler, and I enjoyed it as an adult. The camp itself it super unique and fun, and the illustrations are gorgeous and add quite a bit to the story. It has a great message and a fun game aspect to it. My only critique would be the formatting on Kindle broke off mid sentence quite a bit for the illustration, which took me out of it. I definitely think it could use some editing as well. But overall, I think this is a great story for kids and has a great moral message behind it for people of all ages.
3.5, rounded up to 4
I received this as an Advanced Reader Copy from Netgalley and my opinion is my own and freely given.
I received an Advanced Reader Copy (ARC) from the publisher in exchange for an honest review.
I listened to “Fatal Glitch: Camp Zero” written by Eliot Schrefer and Erin Entrada Kelly, narrated by Joy Regullano. This is my first book by these authors and I truly enjoyed it!! The narration was amazing and Sofia sounded just like I imagined her!! The FMC Sofia is something else throughout the entire book. I would’ve loved to get her peer’s and dad’s thoughts on her character, behaviors, and actions.
This book did leave a lot unsaid and I’m wondering why her dad sent her there and what was the actual outcome. Overall, it was easy to like the book but not the characters. I enjoyed how the video game and flashbacks were incorporated. This book is perfect for young teens to adults. It was a fun read that kept you guessing, hooked, and on the edge of your seat!
I give this book ⭐️⭐️⭐️⭐️.5 (4.5)/5 stars!!
Thank you again to the Author, Publisher, and NetGalley for this opportunity.
Eleven-year-old Sofia is a gamer, and after a mishap with her sister, she is sent to a camp (so she can find perspective) far away from her games. However, she finds out soon enough that camp is a huge game to be played, and she is out to win at all costs. She will do anything to win and get her prize, and she doesn’t think that will be hard since she feels the other campers are not up to her level. Will she win, or is there someone more ruthless than her? Perfect for any gamer, even reluctant readers will appreciate the fast-moving plot and wonderful characters. I really liked this book, and I can’t wait for more. I hope other readers will feel the same, and we will get many more books out of this series. Could this be the Goosebumps book of the 2020s? Only time will tell, but until then, enjoy your week at camp.
Camp Zero definitely delivered on the Black Mirror/Goosebumps description! I listened to this with my 6yo and his reactions were animated, loud, sometimes angry, and definitely wild.
The protagonist was so hard to like, purposefully so. We want to dislike how self centered and bratty she is. It really drives home the emotions and the lessons in personal responsibility and honesty.
The setting of being at a camp where you are chosen to attend and it’s set up like a video game is pretty relevant to today’s middle graders, making this story hit even harder.
I loved the narrator, her tone and inflections were prefect for the age group. I will note with how fast paced the story is, she did read faster than I’m used to narrators reading. I usually set audiobooks on a 1.25-1.5 speed but for this I set it at .75.
Thank you netgalley and sourcebooks audio for the advanced listener copy.
Looking for a middle grade for the spooky gamer in your life?? Look no further.
In FATAL GLITCH, Sofia sees herself being sent off to summer camp after an unfortunate incident with her sister and it's the last place she wants to be. Even worse, there are large mechanical vultures lurking around every corner and her and her fellow campers start getting eliminated.
This book was creepy, which paired well with the illustrations littered throughout. Sofia was not a character one could root for, adding a complexity to this read that has a nice payoff by the end! There were also soooo many dad jokes in these pages, I WAS LIVING FOR THEM.
Thanks to Stonefruit Studio for my early copy for review - out July 21!
I had a very hard time with this book. I found the main character, Sofia, to be very spiteful and just down right mean. She purposely caused violence to others and felt no remorse. She was also very selfish and entitled. I also did not feel that there was a lot of depth to the characters. I struggled finishing this book because of Sofia, she learned absolutely nothing from her treatment of the other characters and still came out feeling like they deserved to be treated harshly and she was entitled to everything. We have enough entitlement and cruelty in this world, why do we need to have books that show this.
Thank you to Netgalley, the publisher, and the author for providing an ALC in exchange for an honest review.
This was an interesting middle grade litrpg/horror story that was unique and something kids will enjoy. Sofia is taken to Camp Forestjaw after different incidents she caused with her bad behavior to be punished in a sense. The camp is set up like a video game with NPCs, animatronics, credits, etc. The kids there and Sofia ban together to try to escape as the camp is creepy and not enjoyable which leads them to another host of issues. The narrator did a good job and was engaging, the story however was just a little bland, but I think kids today would find it very interesting.
What happens when your gaming becomes so obsessive that you give up all pretenses of caring for the other people in the world around you? When you are on track to become a sociopath who refuses to accept blame for any wrongdoing and feels entitled to anything, and can justify why it should be so, you should worry about being sent to Camp Zero. Here, your misdeeds will lead to your own demise. Told in the mode of a Twilight Zone story, this tale may make you reconsider your choices and make better decisions. A scary story that middle-grade readers will enjoy.
I see this being a super easy book to get tweens interested in at the library! I'm really interested to see where this series goes.
As an adult reader, I was left wanting more explanation of what was going on with the the preface and the afterword bits, plus the ending of the story was a bit jarring and I would have liked more to it. BUT I think this being a quick read with short chapters makes it super accessible for middle grade readers. Plus the nod to Minecraft and Roblox will definitely catch their attention.
Advanced Reader’s Copy provided by Sourcebooks and Stonefruit Studio in exchange for an honest review.