There is a world populated entirely with living numbers and letters. When dyslexic teenager Stu accidentally transports himself there, his arrival triggers a prophecy that pulls the two rival communities into war. To escape, he must teach a young vowel he befriended how to count. Because letters that count become variables, and variables can use geometry... to fly. In his quest to return home, Stu will have to navigate the dangerous and angular System of Numbers, ruled by the Prime Constants. He will find allies in the neighboring Land of Letters, governed by the Council of Vowels. As he explores the many sides of this intimidating, mysterious and fascinating world, Stu will finally be forced to face his crushing fear of flying in order to escape. But more than anything, Stu will fight desperately to save Yana, the one vowel who helped him, who trusted him and who is now blaming him for the chaos of alphanumerical war that Stu's arrival has brought into her life. But as the battle begins, Stu may already be too late.
This was a complete surprise, and a very good one at that!
ALPHANUMERIC tells the story of a dyslexic teenager who transports himself into a world where numbers and letters are the only living beings around. While he tries to escape, he discovers the many sides of this new world. What he doesn't realise is that his arrival has set off a prophetic legend that brings numbers and letters to war.
The author builds a fresh and fascinating world that remains remarkably consistent given the environment. It's immediately accessible and always entertaining. Numbers live on one side, letters on the other, each with wonderful quirks in their respective territories. The characters are introduced at a solid steady pace, with the action taking place across the many parts of this very original world.
It's fantastic to find characters that are vowels, consonants, prime numbers and even punctuation marks with true depth, portrayed as people that you can empathise with immediately. It's even more impressive to discover how these characters invent a very unique way to fly, to fight and to survive an all-out war on their own terms.