She had always despised her puppetmaster's strings. For six long years, they'd bound and controlled her. When opportunity finally knocked, she didn't hesitate for a moment to sever them at their roots.
Derailing her scheduled sacrifice, Lady Claire Augustus, scion of the Goddess' Spear, broke from her fetters and sought her first taste of freedom. Alas, it was not paradise that awaited beyond the horizon, but a deadly, mind-bending dungeon.
Armed with nothing but a tattered dress, her thirst for adventure, and a gaggle of potentially imaginary companions, she must rely on her wits to forge ahead.
Will she escape from the dungeon's depths before it siphons her sanity? Or will she devolve into the heartless weapon that her blood demands?
Progression fantasy is not usually to my taste, and I wouldn't have ever read Misadventures Incorporated if it hadn't been a book club pick, but I still had a surprisingly fun time. It almost reads as if ancient myths were very roughly adapted into a really trippy and absurdist video game. You've got heroic quests, a confusing array of deities, dysfunctional families, horrific sacrifices to the gods, and surreal mythological monsters (including a cyclops who literally gets blinded). Even the meditation on violence and trauma kind of reminded me of The Iliad at times.
The highlight of it all is probably the protagonist. Claire has a layered backstory and a complex relationship with her own identity that is slowly revealed as the story progresses. She's been put through the wringer, and the narrative is unapologetic about portraying her as someone who needs therapy yesterday. She may seem like a murderous psychopath in certain scenes, but she's still sympathetic. The one thing I didn't like about her is that she sometimes acts older than her age (sixteen), though admittedly, we also see moments pettiness and naiveté from her.