When the world tried to break her, Tess fought back.
After the better part of a year stuck in an expansive dungeon, Tess, Cal, and Verin are ready to escape by any means necessary. Now, far stronger than when they arrived, they've finally managed to destroy one of the four collection crystals keeping them trapped.
Better yet, Tess is the proud new owner of a Legendary skill, one that's allowed her to take her first major steps towards repairing her shattered mind. With her mental damage partially healed and the party more powerful than ever, it seems that their situation can only get better from here on out.
The dungeon, however, is not quite through with them. In their journey to free themselves from the its grasp, the trio will need to forge their way through a new set of chaotic and perilous regions, each complete with a deadly boss.
Join Tess as she fights, crafts, and explores her way through bizarre and shifting lands, embarking on a journey fit for the gods themselves.
Patchwork Endings is a classic LitRPG novel with character levels, classes, and stats, ideal for existing fans of the genre and newcomers alike.
This is fifth in an isekai LitRPG series. Read in order.
As you can see from the title, we're still in the super dungeon for this book. Having conquered one of the four nodes, you might expect that this book will be getting after the other sections of the dungeon. You'd only be partially correct.
This story has a giant slow-down to domestic home building that I totally didn't see coming. It happens in the first third so I'm not going to spoiler that Verin takes a random hit that disables something we've never heard of before so that she can't be on her own, essentially. It's a made up complication that serves no other purpose than to force Tess and Verin to play house for a quarter or more of the story. As you can probably tell by my tone, I did not appreciate this section of the book. It was unnecessary, it took a character who already felt a bit underpowered compared to her companions and made her a serious liability. Yeah, it shows how good natured Tess and Cal are that they roll with it and don't hesitate to figure out how to accommodate Verin's author-imposed time-out. But still, it was slow and felt tacked-on and like a pick-on-Verin for no reason play.
The author does manage to pull out a fitting resolution and use Verin's setback to have Verin become a more complete person with actual volition and some character depth. I just wish it had come through a catalyst that didn't slow the pace of everything so drastically and be rooted in some made-up thing we had never heard of before.
Anyway, we do get some more weird dungeon sections with some flavor and interesting twists. And we get some good character growth from both Cal and Verin, including finding out exactly what is up with Cal's more mysterious capabilities. Which was a twist I quite liked, frankly.
This might have had a shot at four stars, but the ending was very stupid. I hate the whole . Frankly, it was beneath both the characters and the author to pull that crap at the end. So this will be three stars and is lucky it pulled it up that much.
A note about Chaste: For how close the team is together, and how forced they are to live in each others' pockets, it's just as well that none of the intimacy turned sexual. So this was very chaste.
There's a risk to every series that as it goes on it may lose what made it fun in the first place, but what's more disappointing is when you reach a point or an incident in the story which makes you reevaluate what's gone before and you realize if you knew where it was going you wouldn't have started. I don't want to spoil anything, and many readers might disagree, but I'm done with Tess.
This was a great way to end the dungeon arc. I can't wait to see what comes next. There were so many hints and breadcrumbs that I can see this next arc being even more epic. Not to mention those sweet power ups from the dungeon. I'm so excited.
Amazing continuation of the saga. Great character development, interesting battles, superb expansion of the lore and magic system. Couldn't has for anything more, with the sole exception of not getting any answers to the fallout of the events at the end of book 3.