When the world tried to break her, Tess fought back.
After the better part of a year stuck in an expansive dungeon, Tess, Cal, and Verin are ready to escape by any means necessary. Now, far stronger than when they arrived, they've finally managed to destroy one of the four collection crystals keeping them trapped.
Better yet, Tess is the proud new owner of a Legendary skill, one that's allowed her to take her first major steps towards repairing her shattered mind. With her mental damage partially healed and the party more powerful than ever, it seems that their situation can only get better from here on out.
The dungeon, however, is not quite through with them. In their journey to free themselves from the its grasp, the trio will need to forge their way through a new set of chaotic and perilous regions, each complete with a deadly boss.
Join Tess as she fights, crafts, and explores her way through bizarre and shifting lands, embarking on a journey fit for the gods themselves.
Patchwork Endings is a classic LitRPG novel with character levels, classes, and stats, ideal for existing fans of the genre and newcomers alike.
There's a risk to every series that as it goes on it may lose what made it fun in the first place, but what's more disappointing is when you reach a point or an incident in the story which makes you reevaluate what's gone before and you realize if you knew where it was going you wouldn't have started. I don't want to spoil anything, and many readers might disagree, but I'm done with Tess.
This was a great way to end the dungeon arc. I can't wait to see what comes next. There were so many hints and breadcrumbs that I can see this next arc being even more epic. Not to mention those sweet power ups from the dungeon. I'm so excited.
Amazing continuation of the saga. Great character development, interesting battles, superb expansion of the lore and magic system. Couldn't has for anything more, with the sole exception of not getting any answers to the fallout of the events at the end of book 3.