A sickness spreads. A city hides its secrets. The System is watching.
Callum and his companions arrive in Bernhardt City expecting rest and trade, but instead they find a mystery festering in the streets. An illness grips the poor, whispers of corruption reach the royal palace, and shadows stir beneath the surface of the System itself.
For Auggie, it’s a chance to save his father. For Olivia, it’s a test of her growing power. For Callum… it’s the beginning of battles that will change him forever.
From training yards to taverns, from royal halls to the depths of a dungeon, the group must fight, craft, and endure together. The System offers no easy victories, and even friendship may not be enough when kings, clans, and ancient powers take notice.
Crafting, system secrets, and enchanted gear A royal city full of intrigue and hidden agendas Battles against beasts, shadows, and System-spawned threats Found-family bonds tested in fire and chaos Progression fantasy and LitRPG with stat-driven growth Dungeon challenges that demand every skill they’ve earned Don’t
Instant overpowered heroes Easy romance or chosen-one tropes
R. A. Schmitt is a part time vampire hunter, part time school bus driver. And in his off time a writer. He’s hunted werewolves, printed magical newspapers, explored ancient ruins in search of lost languages, and is still on the eternal quest for the perfect sandwich recipe. When he’s not writing fantasy or LitRPG adventures, you can find him reading, smoking a pipe, or tinkering with new worlds at