A Gothic epic romantic fantasy for fans of The Serpent & the Wings of Night and Iron and Embers with slow-burn rivals-to-lovers, found family, and courtly intrigue.
A SECRET ASSASSIN
As war threatens to return to Draykemire and tensions between the courtier and noble classes grow, nobleman-by-day assassin-by-night Lord Silas Graveston has a choice to make—Ignore the insult to his family strutting about the queen’s palace on the arm of his enemy or endanger his recent promotion as the public right-hand of his duke.
A CAPTIVE FAE
The provocation—a stolen emerald necklace—and the fae who wears it are both more than they appear. The necklace bears layered enchantments tantamount to a curse, and the fae cloaks herself in as many secrets as Silas himself.
Her name is Natalya Slipshayde, and she’s come to the court for a single purpose. Revenge.
A MISSING HEIR
Neither Silas nor Natalya realize that they’re tangled in forces far greater than treacherous courtly wiles and personal vendettas. There’s a battle for the future of Draykemire being waged behind the whispers of the court. And at the center of that battle, the search for a missing fae heir who’s the key to the future of both the kingdom and her world.
A morally gray hero and a stabby heroine find themselves bound together in this first-in-series epic romantic fantasy with courtly intrigue, found family, and forced proximity.
Beth Ball is a weaver of words and worlds spinning stories of druidic magic and the power of nature that span the epic fantasy realms of Azuria and Eldura. If you enjoy lyrical tales of action and adventure, dragons, werewolves, fae, wily foxes, and more, then grab your enchanted amulet, flaming longsword, poisoned dagger, or other mystical accessory of choice, and let’s start our adventure!
When she’s not writing fantasy fiction, Beth is a tabletop RPG designer creating adventures and campaigns with her husband Jonathan as part of their work at Grove Guardian Press. She’s also working on her first foray into the LitRPG space with an epic story based on their home duet game. As you might imagine, her ttRPG adventures incorporate lots of druids.
You can find more of Beth’s work and the legends of Azuria and Eldura at bethballbooks.com. And if you’re looking for playable, immersive adventures in Azuria, visit groveguardianpress.com.