The System that rebooted the world has scheduled his deletion, and it has never once missed an appointment.
On Integration Day, the world crashes and comes back as a game. Levels. Loot. Shining new Classes for every survivor in the city. Every survivor but one. Marlow, a burnt-out quality tester who spent ten years hunting the cracks in broken software, walks out the far side flagged as a corrupted entry. Not a hero. Not a villain. An error queued for cleanup.
He should be gone by morning. Instead he finds the one thing his dead-end job left him. He can see the seams of this half-built world, and he can reach into them. He can revert a broken door, cheat a locked gate, and bend rules everyone else has to obey. But he is only borrowing. Every exploit costs him a piece of himself, and worse, the corruption bleeds into the people standing closest to him. The longer they stay, the faster they fray.
To buy them one more day, a man with no Class and no future has to do the only thing he was ever good at. Find the flaw in a system built to erase him, and turn his own death sentence into a problem too large to close.
Read this if you love grounded LitRPG with real stakes, a hard magic system with rules that bite, a found family worth bleeding for, and an underdog who fixes the unfixable one impossible exploit at a time.
Book One of the System Breaker series. Fair warning. It ends on a question you will not want to wait to answer.