A group of friends unknowingly enter the turf of a maniacal killer who takes more than just lives.
Writer Doug Wagner (Plastic, Plush, Vinyl) teams up with artist Tommaso Bennato (Andrzej Sapkowski's The The Edge of the World) and reunites with colorist Rico Renzi (Plush, Grim, Sea of Stars) for this gloriously twisted cyberpunk slasher graphic novel set in the world of Cyberpunk 2077.
Four friends including a netrunner, a fire graffiti artist, an aspiring rockerboy, and an autotechie set off for a preem photoshoot at a landfill, where among heaps of rubbish, scrap, and metal, they’ll find a shot to die for! Rumor has it the place is haunted, and they’re about to find out, in Night City, there are things far more frightening than ghosts. With a mysterious killer on the loose and a ruthless gang occupying the grounds, their night of fun and mischief becomes a fight for survival!
Set against a backdrop of revenge involving a boogeyman, Wagner crafts an extremely violent, gory and nihilistic story that fits seamlessly into the 2077 setting. What a shame that Bennato’s radically cartoonish art completely undermines the intensity and horror of the narrative. Was this a deliberate editorial choice or simply a miscast? Whatever the case, the result is the same and costs this otherwise good storyline a *.
Cyberpunk 2077: Chrome takes an unexpected pivot into pure slasher horror, and it works surprisingly well within Night City’s grimy aesthetic.
Following a group of creative friends heading to the landfill for a vanity photoshoot only to walk into a nightmare creates a tight, claustrophobic contrast to the usual high-stakes corpo espionage. The pacing is ruthless, and the visual storytelling really leans into industrial rust, grime, and body-horror tension.
While it relies heavily on classic horror tropes and a bleak, punchy conclusion that won't land for every reader, it captures the casual brutality of the setting without needing a massive corpo war as the backdrop. A solid, bloody one-shot read for franchise fans who want a darker, street-level detour.
Thanks to the publisher and Edelweiss for providing an advanced copy in exchange for an honest review.
Note: I received access to read this book from the publisher in exchange for an honest review.
The artwork is very affecting with a crushed neon color pallette and asymmetrical character designs. The dialogue feels like it'd be right at home in the game. It's a bleak story that won't be for everyone but it definitely worked for me.