Goblin Peon No. 49 is a level-one nobody. A disposable NPC at the very bottom of the dungeon food chain.
Then his script glitches. He gets a character class, attributes, a user interface—and even a “Rook."
Stalked by the godlike System and guided (sort of) by a giant rat who talks like a corrupted tutorial prompt, Rook stumbles into a quest that could change recover three memory shards with the power to turn an NPC into a player character.
Unfortunately, this dungeon isn’t especially supportive of personal growth. Along the way, Rook will encounter goblin-sized blenders, malevolent (and chatty) ancient artifacts, demons repurposed as transportation hubs, hallucinatory giant mushrooms, and trolls with a very specific skincare routine.
If Rook wins, he’ll become a player character in a world designed to kill him. If he loses… well, the dungeon has plenty of uses for spare goblin parts.
Goblin Peon No. 49 is a LitRPG for listeners who like their dungeons bloody, weird, and funny.
This is another case of didn't know what to expect I mean aside from some of the usual LitRPG tropes. Maddox didn't disappoint. Fearless system interaction, transparent current language and quips and enough twists to make your teats sore. Clever writing that had a depth it shouldn't and didn't need. I'm ready to see what happens to Peon No. 49 next.
This is a violent, funny ride. Often surreal. The prose is sharp and the plot hums. The voice is sarcastic and rather meta. Some great lines throughout. I enjoyed it and I look forward to the sequel.
An amazing book. The characters engaged me and it had me laughing out loud. The humor is dark and a little dry, which might not be everyone's cup of tea, but I loved it. Excited for book 2.
I made it about 105pgs before I gave up. It is a bit slow, I did hear it picks up in the second half but I wasn't really invested in any of the three characters enough to continue past the first shard.
I was hoping for a bit more of a silly read but the tone of the narration wasn't something I enjoyed. I personally didn't like the System voice, it reminded me of asshole DMs who explained too much and tried to be funny but they were really just mean. The systems also provided unnecessary information when it could have just let the reader figure that out which ruins a nice fish imo (like why'd you tell me the buttons were currency instead of it just being in a money pouch, Rook goes "that's odd" and then has to use them later and we get a fun encounter with a shopkeep)
I felt like Rook knew way too much about the Player's UI and kinda didn't seem to struggle at all with it which didn't make sense as a person who works in the gaming industry and as a person who plays games. You will always fumble with new systems.
I also wasn't a huge fan of the unnecessary duplication of stats after describing the scenario in which the stat was modified. I don't need to know every time Rook's health drops a point; it is a safe to assume if he gets burned he will lose health. That really was the main reason I stopped reading.
I did however really like the Lamp boss and how the solution to best them was discovered and I thought the introduction the story up until the moment Rook starts questioning goblins at the camp upon return was really well done (minus the system ai being a butt) and I'm sure there are other pocketed gems - but I couldn't get past the way it was written long enough to enjoy it.
This entire review has been hidden because of spoilers.
Blegh. Sorry, Dad. This dad read is a no thank you.
By lit standards, the prose is substandard. By concepts, it’s generic. By reincarnated/sentient/ whatever evil mob standards, goblins have been done before and better. The only good thing is that I was so inspired by its sheer mediocrity that I kept putting it down to go write something I’d rather be reading myself.
Dad likes it because he used to DM for fifteen years and it makes him think about the stuff he put his goblins through for amusement. But he’s very new to the litrpg world yet. Dad’s first litrpg! And now that he’s had a taste, I can drag him further in. So thanks, Peon. You were an adequate gateway drug.
How much can one little goblin do? For peon 49 that's not really a question he's far too distracted to get ... Ooohhh shiney. This was fun and I'll see you at the end of the next one.