The small window of protection that every new god gets is drawing toward an end and Max and the rest of the team must face reality. Unless things change, they won't have enough Divine Points to reach the rank of godhood they desire.
With limited options they'll make alliances knowing the risk of something bad happening is high, all for the chance to be strong enough to survive what might come after the safety window expires.
An intense, well-crafted progression fantasy that absolutely delivers on its promise.
What really stands out in this book is the payoff. The author builds tension over a long period of preparation, and when the climax finally arrives, it feels completely earned. The combat isn’t just about power—it’s about strategy, endurance, and using the system in clever, unexpected ways.
The main character shines through persistence rather than brute strength. Watching him push beyond his limits, adapt under pressure, and refuse to give up—even when everything says he should—makes the final outcome incredibly satisfying.
The system mechanics are handled with precision, and the story does a great job blending logical progression with emotional stakes. Add in strong character dynamics and a clear setup for future conflicts, and you get a book that’s both exciting and meaningful.
A must-read if you enjoy smart progression, high-stakes battles, and protagonists who earn every victory.
The things that made this a fun story are missing. I gave the last book a pass since it was the first in the new arc, but this was worse. 70% of the book was skippable filler, 20% were just generic over-detailed fight scenes with zero tensions. And that leaves 10% that MIGHT be actual story advancement.
Those of you that are still enjoying this series, I hope you continue to do so, but this is the end for me.
I made it through this whole installment, but I have to say that it was a struggle. 90% of the book was filler content of their training montage and repetitive decisions from different POVs of how far to take their training to be prepared when their protection ended. Only two battles and their immediate leadup were interesting enough to catch my attention. The rest could have been condensed into much fewer chapters.
I'm still interested in the cast and their growth as gods, but I hope the pacing picks up better.
The author has written himself into a corner, an excruciatingly boring one.
This series should be a lesson to a prospective writers out there. If you want to write a long series, there’s much you have to consider if you want to succeed. This author has sadly illuminated many of those lessons, and what we have left is simply not fun. I think people read power fantasy as escapism, and we all have different standards and what specifically we are looking for. But for me, it’s about transporting myself into a story, investing in it, and being satisfied with that investment. For the last two books, I have not been enjoying myself. This will be the last book of this series (and of the author) that I read.
What are those lessons? First, open ended series bleed readership. Even the best selling series out there sell less books with each new entry. That alone should limit an author’s decision to write a series in that manner. There are other considerations, a lot of authors with open ended series supplement the decline of sales with Patreon and other means, a solid fan base making up the difference or better which makes keeping a series going worth the effort. For instance, Zogarth of Primal Hunter did a recent crowdfunding campaign for hardbacks of his first three books in that series and did a million dollars in sales. But this series ain’t that by a wide margin. As many similar problems and writing traps that series may have compared to this one, that series has fantastic characters, realistic banter, is funny and enjoyable. This one has none of those things.
The next lesson follows from the first. Plan out a series from the beginning being the overall plot and a self-contained arc for each book. Authors that don’t do this call this tactic “pantsing” as they are winging each new book, flying by the seat of their pants. Dungeon Crawler Carl is an example of why this is bad for the quality of your overall series. Dinneman is a rare example of profiting on it, but most obviously don’t to that degree. If that author had planned ahead, he would have realized he was gonna run out of overall plot points and character development to explore by the ninth floor. He could have had more floors per book to compensate for that or simply had half as many floors and have already finished a tight series. Instead the pace has had to change from good to slow to now super fast, and he’s trying to wrap it up as best he can. It’s still a groundbreaking series, so don’t chirp at me in the comments, but it’s not what it could have been had he planned ahead at all.
What follows from the previous point is no need for fillers. This allows the reader to pick up the latest book and not feel like they just paid for the set up for the next one. That they read a story within the larger story. Again, not every author does this. Some get away with it more than others. But I prefer an author willing to end a series that’s solid across the board and take those fans to your other projects rather than milking it until the cow kicks the bucket out from under you. The author has clearly never done this for this series. He’s probably had a general plan for the plot, but it doesn’t include thoughtful subplots for each book. That’s why it took nine books to climb the tower (the plot of each book being the same just on a different floor) and then one book for his daughter to do the same thing. That’s one of the reasons why the last two books have felt like filler and setup, because the plan is too vague and lacks self-contained arcs. But the other reason these two books have felt that way is the next point.
You have to give in-depth consideration to your magic system and world building. Small decisions made at the beginning may cause a ripple effect later in the series. Such as skills given carelessly to a character need to be maintained the rest of the series by leveling them and using them in fights, taking up word counts, boring word count. Defiance of the Fall is the best example of this writing trap I’ve read. As for this series, I’m not sure the author’s intent was to write filler/setup books. That’s why I said “feels like filler” because it’s his world building around the god system and the required maintenance of all these skills that has created this feeling. As interesting as the games these gods are playing is, the way it’s set up lends itself to almost no confrontation, and thus little to no combat. The stakes feel contrived. The fights thrown in feel like what they are, the authors attempt to make his poorly thought out world building engaging. As for the magic system, when you don’t plan it out, authors tend to fall into the DBZ effect trap as I call it. Where the only way to create tension and add stakes is to increase the power. That’s the trap this author has fallen into with this series, it’s just the next challenger up who’s always at or just above the MC’s level (thanks to contrived world building, in this series the tiers and “rules”) which he struggles to overcome but always does. It’s a trope in this genre that good guys win, that’s a given, so for an author to add stakes that feel genuine, even knowing as we do they will ultimately prevail, the worst way to do this is this contrived power scaling trap. A better way is to limit the breadth of a magic system and world building, increase the costs, decrease the skills, limit the power gaps between the lowest and the highest individuals. This allows an author to tell a wide range of stories within a larger story that can move laterally, not being forced to always move up.
For my series rating overall, as this is my last review of it, I’m gonna give it two stars and give some time to my “pillars” of progression as I see them. First characters, they are all superficial in this series, the MC is the worst of these. They don’t have flaws, just quirks. There’s no conflict in the team. They all have plot armor which saps any stakes as feeling contrived. They all lack any character arc of any kind, outside of Tanila coming to grips with her royalty or whatever it was, but that was long ago. But worse, the side characters never do anything. They never help at all. If they are mentioned it’s like they’re being thrown a bone. Not using them in this god arc so far is mind bogglingly stupid but it’s the way they were used in the first arc as well.
I’ve already covered magic and world building above so won’t reiterate here. Next the would then be plot. It consists of a lot of genre tropes. That’s not necessarily a bad thing as they are tropes because it’s what readers of this genre like. We have the special unique shtick of the MC. We have an MC who is “the one” being tested by dubious powers for a heroic role in a coming cataclysm. For me having read so many series in this genre, this is yawn-inducing. Maybe not so much for newer readers, but this is about as lazy as it gets plot-wise. The first nine books consist of climbing a tower, and so these books also struggle to contain story arcs though the author does a decent job with side plots. I enjoyed the ones around nefarious interlopers and the guild and whatnot. But that’s all gone by book 10, as the author’s world building put him in a corner he doesn’t have the creativity to get out of. If it was me, and I found myself in his shoes, I would have gone much more in depth with the new worlds MC acquires and conflicts with their resident gods. But the author has made the value in that kind conflict so low (with the DP system) and so risky (with his tier system) as for the MC to not need to engage in them or not be able to. The author could have fixed that with some more awareness of the situation he’s created here. He also could have taken the burden for DP off of solely the MC’s back. Get his other god buddies involved. Have them doing fights. But again his world build choices made them too weak for this. Something again easily fixed with more awareness.
Next is combat and payoffs. There is a lot of combat in the first nine books and virtually none in the last two. I was never a big fan of the combat of this series as it was repetitive and predicable and never felt like it had any stakes. But now, thanks to these incomprehensible world building choices, we don’t even get that much. Two fights in this book, and one little skirmish plus a lot of training bouts that couldn’t be more boring. Payoffs for this series have only ever been average at best since the characters are not easy to invest in, the ones we may like such as Fowl, never gets his due (such as being a dad for instance) and always being saved by MC and now too weak to even battle in the arena. Further, the lack of stakes and plot armor make the fights feel contrived and so not exciting and thus not as enjoyable when they inevitably win.
In summary, this is a series that was average (mid) to me for its first Tower Arc (Books 1-9) that has now become outright unreadable. I rarely skim through chapters in a series that I will continue to read, but I do try to finish most of those individual books at least. I did finish this one, as I wanted to consider giving the series another shot with the next book to get back on track. But I realized it’s never really been on track, and I don’t think the author has the ability to get it onto one with the trapped corner he’s written himself into. If you want to know how this series ends I’ll spoil it for you: MC wins, his daughter plays some role in this but almost all the work will be done by the MC, everyone lives. Happy ending.
This book review: 1 star Series review: 2 stars Do not recommend.
Ugh. It was rough. Two stars is generous. I get setting up the next arc and I’m willing to suffer the transition but the first 20% should have been in the previous book, the next 70% was a training montage with too much repetition and then there’s action for last 10% that was telegraphed early on. I really enjoyed the series up until they beat the tower. Disappointing
I have loved this series since book one and that love continues to grow. I have wrote 4 reviews ever and I think this is needed just to show how much I love this series. I can’t wait to see where it goes from here.
While I have enjoyed the series to this point and plan to continue, I found this book to be a somewhat repetitive slog.
Vague references to plot points ahead.
‘Calculated risk’ was repeated multiple times and a character said in response ‘so we’re just guessing’ and I completely concur. Throughout this whole series the characters have been reactive when it comes to problems and growth. The overarching theme is that they don’t have enough information, but it took many forced decisions before they decided on gathering information, despite knowing that information was being gathered on them.
I’m not sure if it’s due to edits, but there were mentions of their helper having a wealth of knowledge, but barely any evidence of them using it.
Also, there were quite a few unclosed threads that a good editor should have picked up on. The challenger’s power + the centaur world deserved a mention, especially given the promise to visit and monitor worlds more actively. It was said and then never shown to occur or mentioned again. The appeal to residents on the world which exhausted them for 90 years? The gods celebrated victory. Did their people? For compassion being central to his character, Max spent way too much of this book focused on himself, to discover it was unnecessary at the 11th hour. I know the author intended the solution to be ingenious, but it was wayyyyy too obvious to anyone who enjoys the written language… i.e the audience you’re trying to capture.
Overall, The scale is too large for a timely conclusion, so I fear many more ‘filler’ books like this. I find myself wanting to ask the author to get to the point, and also starting to wonder if there is one.
What can I say? Family first through thick and thin. To care for others and put your entire being on the line for all who are and become family. Getting a skill that consumes other skills and abilities, that is what matters in the plots of the books of this series. Fighting against odds. Suffering from deep hits and celebrating wins. This is a life to enjoy celebrating.
Honestly, I was severely disappointed in this one. The writing feels like it’s gone downhill, and there are repetitive patterns in the dialogue that honestly feel like AI-isms; even if I can’t prove it.
The biggest issue is the dialogue, and it doesn't matter who, Max, Beatrice, Bob, or Sog. It’s the same pattern over and over: they’ll state something, then restate the same information in a set of three sentences, almost always using the second one to start with "not as" or "not in." If it isn't one of these, its all we support you emotional sappy garbage. It’s exhausting to read.
The whole book feels like filler. We get entire chapters dedicated to each of the seven gods just training and having the same reaction—"we have to buy time for Max"—which is just repetitive. Instead of building the world, we get stuck in this circular logic where they talk in circles about trade or "what-ifs," only for the plot to suddenly decide, "okay, time to kill the big bad or we're doomed."
It’s missing the tension that made this series great. Remember back when Max was actually OP, but then he got thrown into a new world where he could be killed at any corner? That’s gone. Book 6 was the peak of this series for me, and this just doesn't compare. It’s all waiting for a fight we already know the MC is going to win because, well, he’s the MC.
I really hope the author brings it back around in the next one, because this felt like a slog.
SPOILER…………… okay so I’m at the end of this book final fight against the Unbroken and I’m just sitting here the whole time wondering why in the hell is max not using his dimensional space skill to pass the 24 hours of time he needs to activate his domain skill? It was my first thought. He had 90 years to think about this fight and he never once thought about using it? He could hide in it all the way or he could sit inside it with the door open. Either option is better than spending 24 hours locked in crazy nonstop combat. If he was in the D-space with the door open that would at least give the Unbroken the option of following in after him after a while and if he didn’t then he could just come back out after the time he needs to activate lol… ugh it’s frustrating
This entire review has been hidden because of spoilers.
I loved the concept of this series, and the previous books. This book however truly tested my dedication and will to persevere. Conversations were repeated word for word, nothing really happened at all to be honest. I will read the next book praying it gets better and that this book and the one before were used to set up for what comes next. However, if it continues like this, feeling like it was AI generated, I will not be reading any more by this author. Here’s hoping the next is better.
Frequent issues with pacing, repetition, over-explaining, contradictions, and logic failures. The characters often melt into the same tonal voice. Character growth really struggles.
With respect, the setting and systems Wilson built are intriguing... but volume 11 really struggles. It wasn't publish-ready. Unless #12 improves dramatically, this will be the end for me. I wish the author future success.
Whoa. This had been quite an adventure. Book 1 started out so so. But things truly picked up in book 2 and hasn't abetted since then. The stroy is easy to follow along with, the gaming mechanics not bothersome. The lore and intrigue of thw world building and system are all captivating.
I'm still as awed in book 11 as I've been since book 2. Glad I kept reading and now can't seem to put it down.
This series has morphed over time and this book is an excellent example of that dynamic. The mythos continues to be interesting and at the end of the day, the author's got skills. It took a bit get get ramped up bit once it does this one's hard to put down.
This series had been a pretty fun read until recently. This latest book reads like it was entirely generated by AI. From awkward sentence structures to choppy repetitive statements and even some slight inconsistencies in plot lines. I was very disappointed as I had been enjoying the series up until this point.
Wow!!!! This installment was fantastic! I loved all the training and preparations our beloved overpowered god, Max, had to do before entering the arena with the Unbroken. The growth, the development and final outcome of this arc was thoroughly satisfying and worth my investment in this series! I hope the next installment is not far behind😁👏🏼
I dislike giving reviews, never know the right things to say. I enjoyed was not the usual story line. Was different enough to keep my interest. I laughed and cried. I’d have to say this is a contender for my favorite series. Please read and decide for yourself.
This series is really fun but this is easily the weakest of all 11. It’s a bunch of unimportant skip scenes for several hundred years leading up to one or two big events. I love the characters and world but this one was a slog.
While this one dragged a bit as it built to the final fight that fight made it worth while. This hint on the final twist was kind of obvious but wanting to know that I was right pulled me through the book making it all worthwhile. Nicely done!
I don’t love how much focus has been given to the supporting cast since the tower, however this book wasn’t as bad as the previous entry. It ends strong at least, enough where I will continue to read