In Sean McMullen's glittering, dynamic, and exotic world two thousand years in the future, librarians fight duels to settle disputes, there is no electricity, fueled engines are banned by every major religion in Australica, humanity has split into two species, and intelligent cetezoids rule the oceans.
In space, the enigmatic Mirrorsun has begun to spin. Immense solar sails are pushing vast amounts of energy into its ancient orbital band, energy that could tear it apart--or be directed down at Earth. Already the hypnotic Call has ceased, and all electrical machines have been reduced to molten metal. A religious prophet has risen and is attempting to bring together the entire continent of Australica under her rule.
Meanwhile, her diesel-powered sailwing shot down by religious fanatics, the American princess Samondel is forced to set aside her trade-seeking mission and disguise herself as a student. Her only friends are a disgraced monk who is a member of the secret police and a beautiful young librarian who is a dangerous and unstable psychopath. From these unlikely friendships she must form an alliance between two continents and two species, and prevent ultimate war.
Fundamentally, unexpectedly, things are changing everywhere. As catastrophe looms and civilization begins to crumble, the Dragon Librarians of Australica have just one means left to hold their world to kidnap every numerate person on the continent and rebuild their out-of-date human-powered computer--the Calculor.
Dr. Sean McMullen, author of the acclaimed cyberpunk/steampunk Greatwinter Trilogy, is one of Australia's top Science Fiction and Fantasy authors.
Winning over a dozen awards (including multiple Analog Readers Awarda and a Hugo Award finalist), his work is a mixture of romance, invention and adventure, populated by strange and dynamic characters. The settings for Sean's work range from the Roman Empire, through Medieval Europe, to cities of the distant future. He is a musician, medievalist, star gazer, karate instructor, felineophile, and IT manager.
BLUF: As the coda to an enjoyable series-- I'll explain in a moment why I insist on "series" rather than "trilogy"-- this was a disappointment. Good for completeness, but nothing new or exciting or even a resolution to any open threads from the previous installments.
The good: McMullen continues with an immersive world and some existing interesting concepts. I would like to see more stories in this world-- maybe even branch out from North America and Australia to see how the rest of the world fared.
The not-so-good, from most to least petty on my part:
1. This is billed as a trilogy. I expect a trilogy to have some overarching story/theme/lesson uniting the three entries, not simply be three successive stories told in the same world. The book was fine as the third (and even final) book in a series, but that's what it is: a three-book series, not a trilogy.
2. The book really needed a good proofread. It's riddled with typos including misspellings of the names of characters and species. At one point, a character who died off-scene without ever actually being on-scene is purported to say something that's clearly supposed to be coming from another character with a name that starts with the same letter.
3. A pivotal and nefarious plot is discovered by two main characters about 80% of the way through the book. But the plot was planned by another main character. Why not show that character taking some of the steps so the reader could piece together the mystery rather than having two other characters learn of these independent actions and determine his intent in the space of a few paragraphs?
I like stories about theoretical futures, this one being thousands of years from now and strange dis-junctures in technology. Well written overall, but had lots of made up words. Understand the future will hold new words-we develop them every day. For me, there was just too many that distracted me from becoming one with the flow of the story. He should write a prequel to tell how Mirrorsun got there and how the Call came about. Maybe there is one and I just don't know it.
This trilogy kept me off balance. Characters didn't stay in neat, enduring categories of good or bad. They kept doing positive and negative things for their own selfish reasons. On the aggregate, it eventually worked out for the better for all involved. (But not in a Rand-ian market way.) Just enough of the characters were biased just enough toward the common good that they got through the tumultuous years with positive spin.
This trilogy has a lot of big ideas, delivered in little drips-drops and glimpses through oodles of character-driven plot. Frustrated me, but in the final pages the payload came through.
I'm glad I made time for all 1800 pages (or whatever..).
Too many characters and story lines at the same time. Although it had some interesting concepts and characters. I only made it through a third of the book.